Spatializer: process callbacks in separate thread
Add a Looper and Handler to process events from the engine and pose controler callback to avoid cross mutex deadlocks. Bug: 188502620 Test: manual test with mock spatializer Change-Id: I1342602259b147727c704ad7bbeb1b3a68c7b231 Merged-In: I1342602259b147727c704ad7bbeb1b3a68c7b231
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