audio: return accurate frame count when track is flushed
To avoid track frames to be processed early before full filled, when track is flushed, framesReady should return accurate available frames to avoid putting track into ready state too early, otherwise silence can be inserted as buffer is insufficient which leads to audio glitch. Bug: 166610318 Test: see bug, ringtone playback no regression. Merged-In: I3b04999a29d85a91b54734514cfa93bc93f55c33 Change-Id: I3b04999a29d85a91b54734514cfa93bc93f55c33
Loading
Please register or sign in to comment