stagefright: remove OMXNodeInstance usage from GraphicBufferSource
This is a preliminary to separate GraphicBufferSource from IOMX. - Use IOMX instead of internal OMXNodeInstance. - Keep track of codec buffers by buffer_id, do not write to the OMX buffer headers directly - Upon data space change, notify IOMX to handle it bug: 31399200 Change-Id: I86534d7602294f70da582457b5af2eb9b6a58eda
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