Removed a CHECK_EQ that is not needed.
'what' was just compared against Renderer::kWhatFlushComplete before entering the if block. Change-Id: I72c5c156f814621a24439d89e150c4e0d90edcbb
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'what' was just compared against Renderer::kWhatFlushComplete before entering the if block. Change-Id: I72c5c156f814621a24439d89e150c4e0d90edcbb