GraphicsTracker: allocate from ReleaseSurface after stop
After stop, GraphicsTracker allocates a buffer directly via AHardwareBuffer_allocate. But AHardwareBuffer_allocate has friction regarding usage and format with gralloc allocate. So Use a Surface to allocate after stop. Bug: 382882341 Flag: EXEMPT bugfix Test: atest WidevineAV1PlaybackTests#testL1With240P24UsingExo2Extractor Change-Id: I5af7a6fbd91442666ce19a0fa52236d17277a9ac
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