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Commit 688acaa2 authored by Roland Scheidegger's avatar Roland Scheidegger Committed by Dave Airlie
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drm/radeon/r200: handle more hw tex coord types

Code did not handle projected 2d and depth coordinates, meaning potentially
set 3d or cube special handling might stick.
(Not sure what depth coord actually does, but I guess handling it
like a normal coordinate is the right thing to do.)
Might be related to https://bugs.freedesktop.org/show_bug.cgi?id=26428



Signed-off-by: default avatar <sroland@vmware.com>
Signed-off-by: default avatarAlex Deucher <alexdeucher@gmail.com>
Cc: stable <stable@kernel.org>
Signed-off-by: default avatarDave Airlie <airlied@redhat.com>
parent f9da52d5
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