Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 7eebcde6 authored by Arun Siluvery's avatar Arun Siluvery Committed by Daniel Vetter
Browse files

drm/i915/gen8: Move GEN7_GT_MODE WA to common init fn

parent 48404636
Loading
Loading
Loading
Loading
+12 −24
Original line number Diff line number Diff line
@@ -827,6 +827,18 @@ static int gen8_init_workarounds(struct intel_engine_cs *ring)
	/* Wa4x4STCOptimizationDisable:bdw,chv */
	WA_SET_BIT_MASKED(CACHE_MODE_1, GEN8_4x4_STC_OPTIMIZATION_DISABLE);

	/*
	 * BSpec recommends 8x4 when MSAA is used,
	 * however in practice 16x4 seems fastest.
	 *
	 * Note that PS/WM thread counts depend on the WIZ hashing
	 * disable bit, which we don't touch here, but it's good
	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
	 */
	WA_SET_FIELD_MASKED(GEN7_GT_MODE,
			    GEN6_WIZ_HASHING_MASK,
			    GEN6_WIZ_HASHING_16x4);

	return 0;
}

@@ -864,18 +876,6 @@ static int bdw_init_workarounds(struct intel_engine_cs *ring)
			  /* WaDisableFenceDestinationToSLM:bdw (pre-prod) */
			  (IS_BDW_GT3(dev) ? HDC_FENCE_DEST_SLM_DISABLE : 0));

	/*
	 * BSpec recommends 8x4 when MSAA is used,
	 * however in practice 16x4 seems fastest.
	 *
	 * Note that PS/WM thread counts depend on the WIZ hashing
	 * disable bit, which we don't touch here, but it's good
	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
	 */
	WA_SET_FIELD_MASKED(GEN7_GT_MODE,
			    GEN6_WIZ_HASHING_MASK,
			    GEN6_WIZ_HASHING_16x4);

	return 0;
}

@@ -905,18 +905,6 @@ static int chv_init_workarounds(struct intel_engine_cs *ring)
	/* Improve HiZ throughput on CHV. */
	WA_SET_BIT_MASKED(HIZ_CHICKEN, CHV_HZ_8X8_MODE_IN_1X);

	/*
	 * BSpec recommends 8x4 when MSAA is used,
	 * however in practice 16x4 seems fastest.
	 *
	 * Note that PS/WM thread counts depend on the WIZ hashing
	 * disable bit, which we don't touch here, but it's good
	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
	 */
	WA_SET_FIELD_MASKED(GEN7_GT_MODE,
			    GEN6_WIZ_HASHING_MASK,
			    GEN6_WIZ_HASHING_16x4);

	return 0;
}