+10
−6
+0
−15
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gpuobj_free_on_fence() is used infrequently enough that it doesn't
make sense to do INIT_WORK() when the memory object is created,
especially if debug objects are enabled because INIT_WORK() will go
off and do a bunch of accounting that we don't need. Do the
INIT_WORK() just before queueing in those rare cases that this
actually happens.
Change-Id: Ic0dedbad1015883788e12815806e3249a1e09b21
Signed-off-by:
Jordan Crouse <jcrouse@codeaurora.org>