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Commit 76eebda7 authored by Ville Syrjälä's avatar Ville Syrjälä Committed by Daniel Vetter
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drm/i915: Add 180 degree sprite rotation support



The sprite planes (in fact all display planes starting from gen4)
support 180 degree rotation. Add the relevant low level bits to the
sprite code to make use of that feature.

The upper layers are not yet plugged in.

v2: HSW handles the rotated buffer offset automagically

v3: BDW also handles the rotated buffer offset automagically

Testcase: igt/kms_rotation_crc
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: default avatarVille Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: default avatarSagar Kamble <sagar.a.kamble@intel.com>
Reviewed-by: default avatarImre Deak <imre.deak@intel.com>
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
parent b2784e15
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