"...0d0cea2424ae97b27447dc64a7dbfae83c036c45b403392f0e8ba.png" did not exist on "e26a6038d3a902cd0bc784fc55571a83d7f9cb79"
drm/i915: adjust sprite base address
Just like in: commit c2c75131 Author: Daniel Vetter <daniel.vetter@ffwll.ch> Date: Thu Jul 5 12:17:30 2012 +0200 drm/i915: adjust framebuffer base address on gen4+ but this time, for the sprite planes. This ensures that the sprite offset are always inside the supported hardware limits since it becomes the offset into a page and we adjust the base address to a page boundary. Signed-off-by:Damien Lespiau <damien.lespiau@intel.com> Signed-off-by:
Daniel Vetter <daniel.vetter@ffwll.ch>
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