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Commit 2f9ba65d authored by Rasmus Villemoes's avatar Rasmus Villemoes Committed by Tomi Valkeinen
Browse files

fbdev: kill fb_rotate



The fb_rotate method in struct fb_ops is never actually invoked, and
it's been that way in the entire history of git (in fact, the last
occurrence of the string '->fb_rotate' vanished over 10 years ago,
with b4d8aea6, and that merely tested whether the callback
existed). So remove some dead code and make struct fb_obs a little
smaller.

Signed-off-by: default avatarRasmus Villemoes <linux@rasmusvillemoes.dk>
Signed-off-by: default avatarTomi Valkeinen <tomi.valkeinen@ti.com>
parent e29f0d55
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+0 −3
Original line number Diff line number Diff line
@@ -313,9 +313,6 @@ extern unsigned char fontdata_8x16[];
 *	* Draws cursor *
 *	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
 *
 *	* Rotates the display *
 *	void (*fb_rotate)(struct fb_info *info, int angle);
 *
 *	* wait for blit idle, optional *
 *	int (*fb_sync)(struct fb_info *info);
 *
+0 −22
Original line number Diff line number Diff line
@@ -334,27 +334,6 @@ int au1100fb_fb_pan_display(struct fb_var_screeninfo *var, struct fb_info *fbi)
	return 0;
}

/* fb_rotate
 * Rotate the display of this angle. This doesn't seems to be used by the core,
 * but as our hardware supports it, so why not implementing it...
 */
void au1100fb_fb_rotate(struct fb_info *fbi, int angle)
{
	struct au1100fb_device *fbdev = to_au1100fb_device(fbi);

	print_dbg("fb_rotate %p %d", fbi, angle);

	if (fbdev && (angle > 0) && !(angle % 90)) {

		fbdev->regs->lcd_control &= ~LCD_CONTROL_GO;

		fbdev->regs->lcd_control &= ~(LCD_CONTROL_SM_MASK);
		fbdev->regs->lcd_control |= ((angle/90) << LCD_CONTROL_SM_BIT);

		fbdev->regs->lcd_control |= LCD_CONTROL_GO;
	}
}

/* fb_mmap
 * Map video memory in user space. We don't use the generic fb_mmap method mainly
 * to allow the use of the TLB streaming flag (CCA=6)
@@ -380,7 +359,6 @@ static struct fb_ops au1100fb_ops =
	.fb_fillrect		= cfb_fillrect,
	.fb_copyarea		= cfb_copyarea,
	.fb_imageblit		= cfb_imageblit,
	.fb_rotate		= au1100fb_fb_rotate,
	.fb_mmap		= au1100fb_fb_mmap,
};

+0 −23
Original line number Diff line number Diff line
@@ -554,28 +554,6 @@ static int bfin_lq035_fb_check_var(struct fb_var_screeninfo *var,
	return 0;
}

/* fb_rotate
 * Rotate the display of this angle. This doesn't seems to be used by the core,
 * but as our hardware supports it, so why not implementing it...
 */
static void bfin_lq035_fb_rotate(struct fb_info *fbi, int angle)
{
	pr_debug("%s: %p %d", __func__, fbi, angle);
#if (defined(UD) && defined(LBR))
	switch (angle) {

	case 180:
		gpio_set_value(LBR, 0);
		gpio_set_value(UD, 1);
		break;
	default:
		gpio_set_value(LBR, 1);
		gpio_set_value(UD, 0);
		break;
	}
#endif
}

static int bfin_lq035_fb_cursor(struct fb_info *info, struct fb_cursor *cursor)
{
	if (nocursor)
@@ -623,7 +601,6 @@ static struct fb_ops bfin_lq035_fb_ops = {
	.fb_open		= bfin_lq035_fb_open,
	.fb_release		= bfin_lq035_fb_release,
	.fb_check_var		= bfin_lq035_fb_check_var,
	.fb_rotate		= bfin_lq035_fb_rotate,
	.fb_fillrect		= cfb_fillrect,
	.fb_copyarea		= cfb_copyarea,
	.fb_imageblit		= cfb_imageblit,
+0 −22
Original line number Diff line number Diff line
@@ -594,27 +594,6 @@ static int set_fb_var(struct fb_info *fbi,
}


/* Set rotation (0, 90, 180, 270 degree), and switch to the new mode. */
static void omapfb_rotate(struct fb_info *fbi, int rotate)
{
	struct omapfb_plane_struct *plane = fbi->par;
	struct omapfb_device *fbdev = plane->fbdev;

	omapfb_rqueue_lock(fbdev);
	if (rotate != fbi->var.rotate) {
		struct fb_var_screeninfo *new_var = &fbdev->new_var;

		memcpy(new_var, &fbi->var, sizeof(*new_var));
		new_var->rotate = rotate;
		if (set_fb_var(fbi, new_var) == 0 &&
		    memcmp(new_var, &fbi->var, sizeof(*new_var))) {
			memcpy(&fbi->var, new_var, sizeof(*new_var));
			ctrl_change_mode(fbi);
		}
	}
	omapfb_rqueue_unlock(fbdev);
}

/*
 * Set new x,y offsets in the virtual display for the visible area and switch
 * to the new mode.
@@ -1256,7 +1235,6 @@ static struct fb_ops omapfb_ops = {
	.fb_ioctl	= omapfb_ioctl,
	.fb_check_var	= omapfb_check_var,
	.fb_set_par	= omapfb_set_par,
	.fb_rotate	= omapfb_rotate,
	.fb_pan_display = omapfb_pan_display,
};

+0 −17
Original line number Diff line number Diff line
@@ -613,22 +613,6 @@ int xxxfb_cursor(struct fb_info *info, struct fb_cursor *cursor)
 */
}

/**
 *	xxxfb_rotate -  NOT a required function. If your hardware
 *			supports rotation the whole screen then 
 *			you would provide a hook for this. 
 *
 *      @info: frame buffer structure that represents a single frame buffer
 *	@angle: The angle we rotate the screen.   
 *
 *      This operation is used to set or alter the properities of the
 *	cursor.
 */
void xxxfb_rotate(struct fb_info *info, int angle)
{
/* Will be deprecated */
}

/**
 *	xxxfb_sync - NOT a required function. Normally the accel engine 
 *		     for a graphics card take a specific amount of time.
@@ -665,7 +649,6 @@ static struct fb_ops xxxfb_ops = {
	.fb_copyarea	= xxxfb_copyarea,	/* Needed !!! */
	.fb_imageblit	= xxxfb_imageblit,	/* Needed !!! */
	.fb_cursor	= xxxfb_cursor,		/* Optional !!! */
	.fb_rotate	= xxxfb_rotate,
	.fb_sync	= xxxfb_sync,
	.fb_ioctl	= xxxfb_ioctl,
	.fb_mmap	= xxxfb_mmap,
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