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Commit f8a2fdba authored by Nils Wallménius's avatar Nils Wallménius Committed by Alex Deucher
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drm/amd/powerplay: Delete unused functions in ppevvmath.h

parent 21039ac3
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+1 −58
Original line number Diff line number Diff line
@@ -64,7 +64,6 @@ static fInt fGetSquare(fInt); /* Returns the square
static fInt fSqrt(fInt);                                  /* Returns the Square Root of a fInt number */

static int uAbs(int);                                     /* Returns the Absolute value of the Int */
static fInt fAbs(fInt);                                   /* Returns the Absolute value of the fInt */
static int uPow(int base, int exponent);                  /* Returns base^exponent an INT */

static void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /* Returns the 2 roots via the array */
@@ -85,21 +84,12 @@ static fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt
 * -------------------------------------------------------------------------------------
 * Some of the following functions take two INTs as their input - This is unsafe for a variety of reasons.
 */
static fInt Add (int, int);                               /* Add two INTs and return Sum as FINT */
static fInt Multiply (int, int);                          /* Multiply two INTs and return Product as FINT */
static fInt Divide (int, int);                            /* You get the idea... */
static fInt Divide (int, int);                            /* Divide two INTs and return result as FINT */
static fInt fNegate(fInt);

static int uGetScaledDecimal (fInt);                      /* Internal function */
static int GetReal (fInt A);                              /* Internal function */

/* Future Additions and Incomplete Functions
 * -------------------------------------------------------------------------------------
 */
static int GetRoundedValue(fInt);                         /* Incomplete function - Useful only when Precision is lacking */
                                                          /* Let us say we have 2.126 but can only handle 2 decimal points. We could */
                                                          /* either chop of 6 and keep 2.12 or use this function to get 2.13, which is more accurate */

/* -------------------------------------------------------------------------------------
 * TROUBLESHOOTING INFORMATION
 * -------------------------------------------------------------------------------------
@@ -498,51 +488,12 @@ static void SolveQuadracticEqn(fInt A, fInt B, fInt C, fInt Roots[])
 * -----------------------------------------------------------------------------
 */

/* Addition using two normal ints - Temporary - Use only for testing purposes?. */
static fInt Add (int X, int Y)
{
	fInt A, B, Sum;

	A.full = (X << SHIFT_AMOUNT);
	B.full = (Y << SHIFT_AMOUNT);

	Sum.full = A.full + B.full;

	return Sum;
}

/* Conversion Functions */
static int GetReal (fInt A)
{
	return (A.full >> SHIFT_AMOUNT);
}

/* Temporarily Disabled */
static int GetRoundedValue(fInt A) /*For now, round the 3rd decimal place */
{
	/* ROUNDING TEMPORARLY DISABLED
	int temp = A.full;
	int decimal_cutoff, decimal_mask = 0x000001FF;
	decimal_cutoff = temp & decimal_mask;
	if (decimal_cutoff > 0x147) {
		temp += 673;
	}*/

	return ConvertBackToInteger(A)/10000; /*Temporary - in case this was used somewhere else */
}

static fInt Multiply (int X, int Y)
{
	fInt A, B, Product;

	A.full = X << SHIFT_AMOUNT;
	B.full = Y << SHIFT_AMOUNT;

	Product = fMultiply(A, B);

	return Product;
}

static fInt Divide (int X, int Y)
{
	fInt A, B, Quotient;
@@ -578,14 +529,6 @@ static int uPow(int base, int power)
		return (base)*uPow(base, power - 1);
}

static fInt fAbs(fInt A)
{
	if (A.partial.real < 0)
		return (fMultiply(A, ConvertToFraction(-1)));
	else
		return A;
}

static int uAbs(int X)
{
	if (X < 0)