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Commit 5761eaa3 authored by Geoff Levand's avatar Geoff Levand Committed by Paul Mackerras
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[POWERPC] PS3: Bootwrapper improvements



Improve the debugging support of the PS3 bootwraper code:

 o Increase the size of the PS3 bootwrapper overlay from 256 to 512 bytes to
   allow for more debugging code in the overlay.
 o Use the dot symbol to set the size of __system_reset_overlay.  The
   assembler will then emit an error if the overlay code is too big.
 o Remove some unused instructions.
 o Update the text describing the PS3 bootwrapper overlay.
 o Add a check for null pointer writes.
 o Change hcall return value from s64.

Signed-off-by: default avatarGeoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: default avatarPaul Mackerras <paulus@samba.org>
parent 23afcb4e
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+16 −9
Original line number Diff line number Diff line
@@ -27,8 +27,9 @@
/*
 * __system_reset_overlay - The PS3 first stage entry.
 *
 * The bootwraper build script copies the 0x100 bytes at symbol
 * __system_reset_overlay to offset 0x100 of the rom image.
 * The bootwraper build script copies the 512 bytes at symbol
 * __system_reset_overlay to offset 0x100 of the rom image.  This symbol
 * must occupy 512 or less bytes.
 *
 * The PS3 has a single processor with two threads.
 */
@@ -47,8 +48,6 @@ __system_reset_overlay:

	mfspr	r3, 0x88
	cntlzw.	r3, r3
	li	r4, 0
	li	r5, 0
	beq	1f

	/* Secondary goes to __secondary_hold in kernel. */
@@ -57,8 +56,14 @@ __system_reset_overlay:
	mtctr	r4
	bctr

	/* Primary delays then goes to _zimage_start in wrapper. */
1:
	/* Save the value at addr zero for a null pointer write check later. */

	li	r4, 0
	lwz	r3, 0(r4)

	/* Primary delays then goes to _zimage_start in wrapper. */

	or	31, 31, 31 /* db16cyc */
	or	31, 31, 31 /* db16cyc */

@@ -67,16 +72,18 @@ __system_reset_overlay:
	mtctr	r4
	bctr

	. = __system_reset_overlay + 512

/*
 * __system_reset_kernel - Place holder for the kernel reset vector.
 *
 * The bootwrapper build script copies 0x100 bytes from offset 0x100
 * The bootwrapper build script copies 512 bytes from offset 0x100
 * of the rom image to the symbol __system_reset_kernel.  At runtime
 * the bootwrapper program copies the 0x100 bytes at __system_reset_kernel
 * to ram address 0x100.  This symbol must occupy 0x100 bytes.
 * the bootwrapper program copies the 512 bytes at __system_reset_kernel
 * to ram address 0x100.  This symbol must occupy 512 bytes.
 */

	.globl __system_reset_kernel
__system_reset_kernel:

	. = __system_reset_kernel + 0x100
	. = __system_reset_kernel + 512
+15 −8
Original line number Diff line number Diff line
@@ -27,10 +27,10 @@
#include "page.h"
#include "ops.h"

extern s64 lv1_panic(u64 in_1);
extern s64 lv1_get_logical_partition_id(u64 *out_1);
extern s64 lv1_get_logical_ppe_id(u64 *out_1);
extern s64 lv1_get_repository_node_value(u64 in_1, u64 in_2, u64 in_3,
extern int lv1_panic(u64 in_1);
extern int lv1_get_logical_partition_id(u64 *out_1);
extern int lv1_get_logical_ppe_id(u64 *out_1);
extern int lv1_get_repository_node_value(u64 in_1, u64 in_2, u64 in_3,
	u64 in_4, u64 in_5, u64 *out_1, u64 *out_2);

#ifdef DEBUG
@@ -46,6 +46,7 @@ BSS_STACK(4096);
 * edit the command line passed to vmlinux (by setting /chosen/bootargs).
 * The buffer is put in it's own section so that tools may locate it easier.
 */

static char cmdline[COMMAND_LINE_SIZE]
	__attribute__((__section__("__builtin_cmdline")));

@@ -75,7 +76,7 @@ static void ps3_exit(void)

static int ps3_repository_read_rm_size(u64 *rm_size)
{
	s64 result;
	int result;
	u64 lpar_id;
	u64 ppe_id;
	u64 v2;
@@ -114,16 +115,17 @@ void ps3_copy_vectors(void)
{
	extern char __system_reset_kernel[];

	memcpy((void *)0x100, __system_reset_kernel, 0x100);
	flush_cache((void *)0x100, 0x100);
	memcpy((void *)0x100, __system_reset_kernel, 512);
	flush_cache((void *)0x100, 512);
}

void platform_init(void)
void platform_init(unsigned long null_check)
{
	const u32 heapsize = 0x1000000 - (u32)_end; /* 16MiB */
	void *chosen;
	unsigned long ft_addr;
	u64 rm_size;
	unsigned long val;

	console_ops.write = ps3_console_write;
	platform_ops.exit = ps3_exit;
@@ -151,6 +153,11 @@ void platform_init(void)

	printf(" flat tree at 0x%lx\n\r", ft_addr);

	val = *(unsigned long *)0;

	if (val != null_check)
		printf("null check failed: %lx != %lx\n\r", val, null_check);

	((kernel_entry_t)0)(ft_addr, 0, NULL);

	ps3_exit();
+11 −10
Original line number Diff line number Diff line
@@ -298,15 +298,16 @@ treeboot*)
    exit 0
    ;;
ps3)
    # The ps3's loader supports loading gzipped binary images from flash
    # rom to addr zero. The loader enters the image at addr 0x100.  A
    # bootwrapper overlay is use to arrange for the kernel to be loaded
    # to addr zero and to have a suitable bootwrapper entry at 0x100.
    # To construct the rom image, 0x100 bytes from offset 0x100 in the
    # kernel is copied to the bootwrapper symbol __system_reset_kernel.
    # The 0x100 bytes at the bootwrapper symbol __system_reset_overlay is
    # then copied to offset 0x100.  At runtime the bootwrapper program
    # copies the 0x100 bytes at __system_reset_kernel to addr 0x100.
    # The ps3's loader supports loading a gzipped binary image from flash
    # rom to ram addr zero. The loader then enters the system reset
    # vector at addr 0x100.  A bootwrapper overlay is used to arrange for
    # a binary image of the kernel to be at addr zero, and yet have a
    # suitable bootwrapper entry at 0x100.  To construct the final rom
    # image 512 bytes from offset 0x100 is copied to the bootwrapper
    # place holder at symbol __system_reset_kernel.  The 512 bytes of the
    # bootwrapper entry code at symbol __system_reset_overlay is then
    # copied to offset 0x100.  At runtime the bootwrapper program copies
    # the data at __system_reset_kernel back to addr 0x100.

    system_reset_overlay=0x`${CROSS}nm "$ofile" \
        | grep ' __system_reset_overlay$'       \
@@ -317,7 +318,7 @@ ps3)
        | cut -d' ' -f1`
    system_reset_kernel=`printf "%d" $system_reset_kernel`
    overlay_dest="256"
    overlay_size="256"
    overlay_size="512"

    ${CROSS}objcopy -O binary "$ofile" "$ofile.bin"