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Commit 23afcb4e authored by Takashi Yamamoto's avatar Takashi Yamamoto Committed by Paul Mackerras
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[POWERPC] PS3: Add ps3_get_speid routine



Add a new routine ps3_get_speid() which returns the logical
SPE ID.  This ID is needed for profiling support.

Signed-off-by: default avatarTakashi Yamamoto <TakashiA.Yamamoto@jp.sony.com>
Signed-off-by: default avatarGeoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: default avatarPaul Mackerras <paulus@samba.org>
parent ad18c3db
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+7 −0
Original line number Diff line number Diff line
@@ -27,6 +27,7 @@
#include <asm/spu.h>
#include <asm/spu_priv1.h>
#include <asm/lv1call.h>
#include <asm/ps3.h>

#include "../cell/spufs/spufs.h"
#include "platform.h"
@@ -140,6 +141,12 @@ static void _dump_areas(unsigned int spe_id, unsigned long priv2,
	pr_debug("%s:%d: shadow:  %lxh\n", func, line, shadow);
}

inline u64 ps3_get_spe_id(void *arg)
{
	return spu_pdata(arg)->spe_id;
}
EXPORT_SYMBOL_GPL(ps3_get_spe_id);

static unsigned long get_vas_id(void)
{
	unsigned long id;