Loading minui/Android.mk +3 −2 Original line number Diff line number Diff line LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES := graphics.c graphics_adf.c graphics_fbdev.c events.c \ resources.c LOCAL_SRC_FILES := graphics.c graphics_adf.c graphics_fbdev.c events.c resources.c LOCAL_WHOLE_STATIC_LIBRARIES += libadf LOCAL_STATIC_LIBRARIES += libpng LOCAL_MODULE := libminui LOCAL_CFLAGS := -std=gnu11 # This used to compare against values in double-quotes (which are just # ordinary characters in this context). Strip double-quotes from the # value so that either will work. Loading minui/graphics.c +19 −23 Original line number Diff line number Diff line Loading @@ -77,11 +77,10 @@ static void text_blend(unsigned char* src_p, int src_row_bytes, unsigned char* dst_p, int dst_row_bytes, int width, int height) { int i, j; for (j = 0; j < height; ++j) { for (int j = 0; j < height; ++j) { unsigned char* sx = src_p; unsigned char* px = dst_p; for (i = 0; i < width; ++i) { for (int i = 0; i < width; ++i) { unsigned char a = *sx++; if (gr_current_a < 255) a = ((int)a * gr_current_a) / 255; if (a == 255) { Loading @@ -106,26 +105,26 @@ static void text_blend(unsigned char* src_p, int src_row_bytes, } } void gr_text(int x, int y, const char *s, int bold) { GRFont* font = gr_font; unsigned off; if (!font->texture) return; if (gr_current_a == 0) return; if (!font->texture || gr_current_a == 0) return; bold = bold && (font->texture->height != font->cheight); x += overscan_offset_x; y += overscan_offset_y; while((off = *s++)) { off -= 32; unsigned char ch; while ((ch = *s++)) { if (outside(x, y) || outside(x+font->cwidth-1, y+font->cheight-1)) break; if (off < 96) { unsigned char* src_p = font->texture->data + (off * font->cwidth) + if (ch < ' ' || ch > '~') { ch = '?'; } unsigned char* src_p = font->texture->data + ((ch - ' ') * font->cwidth) + (bold ? font->cheight * font->texture->row_bytes : 0); unsigned char* dst_p = gr_draw->data + y*gr_draw->row_bytes + x*gr_draw->pixel_bytes; Loading @@ -133,7 +132,6 @@ void gr_text(int x, int y, const char *s, int bold) dst_p, gr_draw->row_bytes, font->cwidth, font->cheight); } x += font->cwidth; } } Loading Loading @@ -176,14 +174,12 @@ void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a void gr_clear() { if (gr_current_r == gr_current_g && gr_current_r == gr_current_b) { if (gr_current_r == gr_current_g && gr_current_r == gr_current_b) { memset(gr_draw->data, gr_current_r, gr_draw->height * gr_draw->row_bytes); } else { int x, y; unsigned char* px = gr_draw->data; for (y = 0; y < gr_draw->height; ++y) { for (x = 0; x < gr_draw->width; ++x) { for (int y = 0; y < gr_draw->height; ++y) { for (int x = 0; x < gr_draw->width; ++x) { *px++ = gr_current_r; *px++ = gr_current_g; *px++ = gr_current_b; Loading screen_ui.cpp +3 −7 Original line number Diff line number Diff line Loading @@ -246,12 +246,11 @@ void ScreenRecoveryUI::draw_screen_locked() // display from the bottom up, until we hit the top of the // screen, the bottom of the menu, or we've displayed the // entire text buffer. int ty; int row = (text_top+text_rows-1) % text_rows; for (int ty = gr_fb_height() - char_height, count = 0; ty > y+2 && count < text_rows; ty -= char_height, ++count) { gr_text(4, ty, text[row], 0); gr_text(0, ty, text[row], 0); --row; if (row < 0) row = text_rows-1; } Loading Loading @@ -480,8 +479,7 @@ void ScreenRecoveryUI::Print(const char *fmt, ...) // This can get called before ui_init(), so be careful. pthread_mutex_lock(&updateMutex); if (text_rows > 0 && text_cols > 0) { char *ptr; for (ptr = buf; *ptr != '\0'; ++ptr) { for (char* ptr = buf; *ptr != '\0'; ++ptr) { if (*ptr == '\n' || text_col >= text_cols) { text[text_row][text_col] = '\0'; text_col = 0; Loading Loading @@ -521,10 +519,9 @@ void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const } int ScreenRecoveryUI::SelectMenu(int sel) { int old_sel; pthread_mutex_lock(&updateMutex); if (show_menu > 0) { old_sel = menu_sel; int old_sel = menu_sel; menu_sel = sel; // Wrap at top and bottom. Loading @@ -539,7 +536,6 @@ int ScreenRecoveryUI::SelectMenu(int sel) { } void ScreenRecoveryUI::EndMenu() { int i; pthread_mutex_lock(&updateMutex); if (show_menu > 0 && text_rows > 0 && text_cols > 0) { show_menu = 0; Loading Loading
minui/Android.mk +3 −2 Original line number Diff line number Diff line LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES := graphics.c graphics_adf.c graphics_fbdev.c events.c \ resources.c LOCAL_SRC_FILES := graphics.c graphics_adf.c graphics_fbdev.c events.c resources.c LOCAL_WHOLE_STATIC_LIBRARIES += libadf LOCAL_STATIC_LIBRARIES += libpng LOCAL_MODULE := libminui LOCAL_CFLAGS := -std=gnu11 # This used to compare against values in double-quotes (which are just # ordinary characters in this context). Strip double-quotes from the # value so that either will work. Loading
minui/graphics.c +19 −23 Original line number Diff line number Diff line Loading @@ -77,11 +77,10 @@ static void text_blend(unsigned char* src_p, int src_row_bytes, unsigned char* dst_p, int dst_row_bytes, int width, int height) { int i, j; for (j = 0; j < height; ++j) { for (int j = 0; j < height; ++j) { unsigned char* sx = src_p; unsigned char* px = dst_p; for (i = 0; i < width; ++i) { for (int i = 0; i < width; ++i) { unsigned char a = *sx++; if (gr_current_a < 255) a = ((int)a * gr_current_a) / 255; if (a == 255) { Loading @@ -106,26 +105,26 @@ static void text_blend(unsigned char* src_p, int src_row_bytes, } } void gr_text(int x, int y, const char *s, int bold) { GRFont* font = gr_font; unsigned off; if (!font->texture) return; if (gr_current_a == 0) return; if (!font->texture || gr_current_a == 0) return; bold = bold && (font->texture->height != font->cheight); x += overscan_offset_x; y += overscan_offset_y; while((off = *s++)) { off -= 32; unsigned char ch; while ((ch = *s++)) { if (outside(x, y) || outside(x+font->cwidth-1, y+font->cheight-1)) break; if (off < 96) { unsigned char* src_p = font->texture->data + (off * font->cwidth) + if (ch < ' ' || ch > '~') { ch = '?'; } unsigned char* src_p = font->texture->data + ((ch - ' ') * font->cwidth) + (bold ? font->cheight * font->texture->row_bytes : 0); unsigned char* dst_p = gr_draw->data + y*gr_draw->row_bytes + x*gr_draw->pixel_bytes; Loading @@ -133,7 +132,6 @@ void gr_text(int x, int y, const char *s, int bold) dst_p, gr_draw->row_bytes, font->cwidth, font->cheight); } x += font->cwidth; } } Loading Loading @@ -176,14 +174,12 @@ void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a void gr_clear() { if (gr_current_r == gr_current_g && gr_current_r == gr_current_b) { if (gr_current_r == gr_current_g && gr_current_r == gr_current_b) { memset(gr_draw->data, gr_current_r, gr_draw->height * gr_draw->row_bytes); } else { int x, y; unsigned char* px = gr_draw->data; for (y = 0; y < gr_draw->height; ++y) { for (x = 0; x < gr_draw->width; ++x) { for (int y = 0; y < gr_draw->height; ++y) { for (int x = 0; x < gr_draw->width; ++x) { *px++ = gr_current_r; *px++ = gr_current_g; *px++ = gr_current_b; Loading
screen_ui.cpp +3 −7 Original line number Diff line number Diff line Loading @@ -246,12 +246,11 @@ void ScreenRecoveryUI::draw_screen_locked() // display from the bottom up, until we hit the top of the // screen, the bottom of the menu, or we've displayed the // entire text buffer. int ty; int row = (text_top+text_rows-1) % text_rows; for (int ty = gr_fb_height() - char_height, count = 0; ty > y+2 && count < text_rows; ty -= char_height, ++count) { gr_text(4, ty, text[row], 0); gr_text(0, ty, text[row], 0); --row; if (row < 0) row = text_rows-1; } Loading Loading @@ -480,8 +479,7 @@ void ScreenRecoveryUI::Print(const char *fmt, ...) // This can get called before ui_init(), so be careful. pthread_mutex_lock(&updateMutex); if (text_rows > 0 && text_cols > 0) { char *ptr; for (ptr = buf; *ptr != '\0'; ++ptr) { for (char* ptr = buf; *ptr != '\0'; ++ptr) { if (*ptr == '\n' || text_col >= text_cols) { text[text_row][text_col] = '\0'; text_col = 0; Loading Loading @@ -521,10 +519,9 @@ void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const } int ScreenRecoveryUI::SelectMenu(int sel) { int old_sel; pthread_mutex_lock(&updateMutex); if (show_menu > 0) { old_sel = menu_sel; int old_sel = menu_sel; menu_sel = sel; // Wrap at top and bottom. Loading @@ -539,7 +536,6 @@ int ScreenRecoveryUI::SelectMenu(int sel) { } void ScreenRecoveryUI::EndMenu() { int i; pthread_mutex_lock(&updateMutex); if (show_menu > 0 && text_rows > 0 && text_cols > 0) { show_menu = 0; Loading