Loading include/gui/SurfaceTexture.h +1 −1 Original line number Diff line number Diff line Loading @@ -248,7 +248,7 @@ private: // slot and destroy the EGLImage in that slot. Otherwise it has no effect. // // This method must be called with mMutex locked. virtual void freeBufferLocked(int slotIndex); void freeBufferLocked(int slotIndex); // computeCurrentTransformMatrix computes the transform matrix for the // current texture. It uses mCurrentTransform and the current GraphicBuffer Loading libs/gui/SurfaceTexture.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -710,7 +710,6 @@ void SurfaceTexture::freeBufferLocked(int slotIndex) { eglDestroyImageKHR(mEglDisplay, img); } mEglSlots[slotIndex].mEglImage = EGL_NO_IMAGE_KHR; ConsumerBase::freeBufferLocked(slotIndex); } void SurfaceTexture::abandonLocked() { Loading Loading
include/gui/SurfaceTexture.h +1 −1 Original line number Diff line number Diff line Loading @@ -248,7 +248,7 @@ private: // slot and destroy the EGLImage in that slot. Otherwise it has no effect. // // This method must be called with mMutex locked. virtual void freeBufferLocked(int slotIndex); void freeBufferLocked(int slotIndex); // computeCurrentTransformMatrix computes the transform matrix for the // current texture. It uses mCurrentTransform and the current GraphicBuffer Loading
libs/gui/SurfaceTexture.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -710,7 +710,6 @@ void SurfaceTexture::freeBufferLocked(int slotIndex) { eglDestroyImageKHR(mEglDisplay, img); } mEglSlots[slotIndex].mEglImage = EGL_NO_IMAGE_KHR; ConsumerBase::freeBufferLocked(slotIndex); } void SurfaceTexture::abandonLocked() { Loading