Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit f4b6b494 authored by TreeHugger Robot's avatar TreeHugger Robot Committed by Android (Google) Code Review
Browse files

Merge "Use sp<>::make instead of new"

parents f5740eb9 aed7ad07
Loading
Loading
Loading
Loading
+1 −0
Original line number Diff line number Diff line
@@ -38,6 +38,7 @@ cc_defaults {
        "-Wshadow",
        "-Wshadow-field-in-constructor-modified",
        "-Wshadow-uncaptured-local",
        "-DANDROID_UTILS_REF_BASE_DISABLE_IMPLICIT_CONSTRUCTION",
    ],
    sanitize: {
        misc_undefined: ["bounds"],
+1 −1
Original line number Diff line number Diff line
@@ -41,7 +41,7 @@ private:

InputThread::InputThread(std::string name, std::function<void()> loop, std::function<void()> wake)
      : mName(name), mThreadWake(wake) {
    mThread = new InputThreadImpl(loop);
    mThread = sp<InputThreadImpl>::make(loop);
    mThread->run(mName.c_str(), ANDROID_PRIORITY_URGENT_DISPLAY);
}

+9 −6
Original line number Diff line number Diff line
@@ -260,14 +260,15 @@ static NotifyMotionArgs generateMotionArgs() {

static void benchmarkNotifyMotion(benchmark::State& state) {
    // Create dispatcher
    sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
    sp<FakeInputDispatcherPolicy> fakePolicy = sp<FakeInputDispatcherPolicy>::make();
    InputDispatcher dispatcher(fakePolicy);
    dispatcher.setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
    dispatcher.start();

    // Create a window that will receive motion events
    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
    sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
    sp<FakeWindowHandle> window =
            sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window");

    dispatcher.setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});

@@ -294,14 +295,15 @@ static void benchmarkNotifyMotion(benchmark::State& state) {

static void benchmarkInjectMotion(benchmark::State& state) {
    // Create dispatcher
    sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
    sp<FakeInputDispatcherPolicy> fakePolicy = sp<FakeInputDispatcherPolicy>::make();
    InputDispatcher dispatcher(fakePolicy);
    dispatcher.setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
    dispatcher.start();

    // Create a window that will receive motion events
    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
    sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
    sp<FakeWindowHandle> window =
            sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window");

    dispatcher.setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});

@@ -327,14 +329,15 @@ static void benchmarkInjectMotion(benchmark::State& state) {

static void benchmarkOnWindowInfosChanged(benchmark::State& state) {
    // Create dispatcher
    sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
    sp<FakeInputDispatcherPolicy> fakePolicy = sp<FakeInputDispatcherPolicy>::make();
    InputDispatcher dispatcher(fakePolicy);
    dispatcher.setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
    dispatcher.start();

    // Create a window
    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
    sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
    sp<FakeWindowHandle> window =
            sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window");

    std::vector<gui::WindowInfo> windowInfos{*window->getInfo()};
    gui::DisplayInfo info;
+10 −7
Original line number Diff line number Diff line
@@ -555,10 +555,10 @@ InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& polic
        mLatencyAggregator(),
        mLatencyTracker(&mLatencyAggregator),
        kPerDisplayTouchModeEnabled(mPolicy->isPerDisplayTouchModeEnabled()) {
    mLooper = new Looper(false);
    mLooper = sp<Looper>::make(false);
    mReporter = createInputReporter();

    mWindowInfoListener = new DispatcherWindowListener(*this);
    mWindowInfoListener = sp<DispatcherWindowListener>::make(*this);
    SurfaceComposerClient::getDefault()->addWindowInfosListener(mWindowInfoListener);

    mKeyRepeatState.lastKeyEntry = nullptr;
@@ -5510,7 +5510,7 @@ Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputChannel(const
        const sp<IBinder>& token = serverChannel->getConnectionToken();
        int fd = serverChannel->getFd();
        sp<Connection> connection =
                new Connection(std::move(serverChannel), false /*monitor*/, mIdGenerator);
                sp<Connection>::make(std::move(serverChannel), false /*monitor*/, mIdGenerator);

        if (mConnectionsByToken.find(token) != mConnectionsByToken.end()) {
            ALOGE("Created a new connection, but the token %p is already known", token.get());
@@ -5520,7 +5520,8 @@ Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputChannel(const
        std::function<int(int events)> callback = std::bind(&InputDispatcher::handleReceiveCallback,
                                                            this, std::placeholders::_1, token);

        mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, new LooperEventCallback(callback), nullptr);
        mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, sp<LooperEventCallback>::make(callback),
                       nullptr);
    } // release lock

    // Wake the looper because some connections have changed.
@@ -5546,7 +5547,8 @@ Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputMonitor(int32_
                                          << " without a specified display.";
        }

        sp<Connection> connection = new Connection(serverChannel, true /*monitor*/, mIdGenerator);
        sp<Connection> connection =
                sp<Connection>::make(serverChannel, true /*monitor*/, mIdGenerator);
        const sp<IBinder>& token = serverChannel->getConnectionToken();
        const int fd = serverChannel->getFd();

@@ -5559,7 +5561,8 @@ Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputMonitor(int32_

        mGlobalMonitorsByDisplay[displayId].emplace_back(serverChannel, pid);

        mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, new LooperEventCallback(callback), nullptr);
        mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, sp<LooperEventCallback>::make(callback),
                       nullptr);
    }

    // Wake the looper because some connections have changed.
@@ -6367,7 +6370,7 @@ void InputDispatcher::onWindowInfosChanged(const std::vector<WindowInfo>& window
    std::unordered_map<int32_t, std::vector<sp<WindowInfoHandle>>> handlesPerDisplay;
    for (const auto& info : windowInfos) {
        handlesPerDisplay.emplace(info.displayId, std::vector<sp<WindowInfoHandle>>());
        handlesPerDisplay[info.displayId].push_back(new WindowInfoHandle(info));
        handlesPerDisplay[info.displayId].push_back(sp<WindowInfoHandle>::make(info));
    }

    { // acquire lock
+1 −1
Original line number Diff line number Diff line
@@ -35,7 +35,7 @@ void InputReporter::reportDroppedKey(uint32_t sequenceNum) {
}

sp<InputReporterInterface> createInputReporter() {
    return new InputReporter();
    return sp<InputReporter>::make();
}

} // namespace android
Loading