Loading include/input/KeyCharacterMap.h +1 −1 Original line number Diff line number Diff line Loading @@ -240,7 +240,7 @@ private: KeyCharacterMap(const std::string& filename); bool getKey(int32_t keyCode, const Key** outKey) const; bool getKeyBehavior(int32_t keyCode, int32_t metaState, const Behavior** outBehavior) const; const Behavior* getKeyBehavior(int32_t keyCode, int32_t metaState) const; static bool matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState); bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const; Loading libs/input/KeyCharacterMap.cpp +10 −11 Original line number Diff line number Diff line Loading @@ -304,8 +304,8 @@ char16_t KeyCharacterMap::getNumber(int32_t keyCode) const { char16_t KeyCharacterMap::getCharacter(int32_t keyCode, int32_t metaState) const { char16_t result = 0; const Behavior* behavior; if (getKeyBehavior(keyCode, metaState, &behavior)) { const Behavior* behavior = getKeyBehavior(keyCode, metaState); if (behavior != nullptr) { result = behavior->character; } #if DEBUG_MAPPING Loading @@ -320,8 +320,8 @@ bool KeyCharacterMap::getFallbackAction(int32_t keyCode, int32_t metaState, outFallbackAction->metaState = 0; bool result = false; const Behavior* behavior; if (getKeyBehavior(keyCode, metaState, &behavior)) { const Behavior* behavior = getKeyBehavior(keyCode, metaState); if (behavior != nullptr) { if (behavior->fallbackKeyCode) { outFallbackAction->keyCode = behavior->fallbackKeyCode; outFallbackAction->metaState = metaState & ~behavior->metaState; Loading Loading @@ -436,8 +436,8 @@ void KeyCharacterMap::tryRemapKey(int32_t keyCode, int32_t metaState, *outKeyCode = keyCode; *outMetaState = metaState; const Behavior* behavior; if (getKeyBehavior(keyCode, metaState, &behavior)) { const Behavior* behavior = getKeyBehavior(keyCode, metaState); if (behavior != nullptr) { if (behavior->replacementKeyCode) { *outKeyCode = behavior->replacementKeyCode; int32_t newMetaState = metaState & ~behavior->metaState; Loading Loading @@ -481,20 +481,19 @@ bool KeyCharacterMap::getKey(int32_t keyCode, const Key** outKey) const { return false; } bool KeyCharacterMap::getKeyBehavior(int32_t keyCode, int32_t metaState, const Behavior** outBehavior) const { const KeyCharacterMap::Behavior* KeyCharacterMap::getKeyBehavior(int32_t keyCode, int32_t metaState) const { const Key* key; if (getKey(keyCode, &key)) { const Behavior* behavior = key->firstBehavior; while (behavior) { if (matchesMetaState(metaState, behavior->metaState)) { *outBehavior = behavior; return true; return behavior; } behavior = behavior->next; } } return false; return nullptr; } bool KeyCharacterMap::matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState) { Loading Loading
include/input/KeyCharacterMap.h +1 −1 Original line number Diff line number Diff line Loading @@ -240,7 +240,7 @@ private: KeyCharacterMap(const std::string& filename); bool getKey(int32_t keyCode, const Key** outKey) const; bool getKeyBehavior(int32_t keyCode, int32_t metaState, const Behavior** outBehavior) const; const Behavior* getKeyBehavior(int32_t keyCode, int32_t metaState) const; static bool matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState); bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const; Loading
libs/input/KeyCharacterMap.cpp +10 −11 Original line number Diff line number Diff line Loading @@ -304,8 +304,8 @@ char16_t KeyCharacterMap::getNumber(int32_t keyCode) const { char16_t KeyCharacterMap::getCharacter(int32_t keyCode, int32_t metaState) const { char16_t result = 0; const Behavior* behavior; if (getKeyBehavior(keyCode, metaState, &behavior)) { const Behavior* behavior = getKeyBehavior(keyCode, metaState); if (behavior != nullptr) { result = behavior->character; } #if DEBUG_MAPPING Loading @@ -320,8 +320,8 @@ bool KeyCharacterMap::getFallbackAction(int32_t keyCode, int32_t metaState, outFallbackAction->metaState = 0; bool result = false; const Behavior* behavior; if (getKeyBehavior(keyCode, metaState, &behavior)) { const Behavior* behavior = getKeyBehavior(keyCode, metaState); if (behavior != nullptr) { if (behavior->fallbackKeyCode) { outFallbackAction->keyCode = behavior->fallbackKeyCode; outFallbackAction->metaState = metaState & ~behavior->metaState; Loading Loading @@ -436,8 +436,8 @@ void KeyCharacterMap::tryRemapKey(int32_t keyCode, int32_t metaState, *outKeyCode = keyCode; *outMetaState = metaState; const Behavior* behavior; if (getKeyBehavior(keyCode, metaState, &behavior)) { const Behavior* behavior = getKeyBehavior(keyCode, metaState); if (behavior != nullptr) { if (behavior->replacementKeyCode) { *outKeyCode = behavior->replacementKeyCode; int32_t newMetaState = metaState & ~behavior->metaState; Loading Loading @@ -481,20 +481,19 @@ bool KeyCharacterMap::getKey(int32_t keyCode, const Key** outKey) const { return false; } bool KeyCharacterMap::getKeyBehavior(int32_t keyCode, int32_t metaState, const Behavior** outBehavior) const { const KeyCharacterMap::Behavior* KeyCharacterMap::getKeyBehavior(int32_t keyCode, int32_t metaState) const { const Key* key; if (getKey(keyCode, &key)) { const Behavior* behavior = key->firstBehavior; while (behavior) { if (matchesMetaState(metaState, behavior->metaState)) { *outBehavior = behavior; return true; return behavior; } behavior = behavior->next; } } return false; return nullptr; } bool KeyCharacterMap::matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState) { Loading