Loading services/surfaceflinger/Layer.cpp +9 −7 Original line number Diff line number Diff line Loading @@ -1078,13 +1078,18 @@ uint32_t Layer::doTransaction(uint32_t flags) { ATRACE_CALL(); if (mLayerDetached) { return 0; return flags; } if (mChildrenChanged) { flags |= eVisibleRegion; mChildrenChanged = false; } pushPendingState(); State c = getCurrentState(); if (!applyPendingStates(&c)) { return 0; return flags; } flags = doTransactionResize(flags, &c); Loading @@ -1106,11 +1111,6 @@ uint32_t Layer::doTransaction(uint32_t flags) { mNeedsFiltering = (!getActiveTransform(c).preserveRects() || type >= ui::Transform::SCALE); } if (mChildrenChanged) { flags |= eVisibleRegion; mChildrenChanged = false; } // If the layer is hidden, signal and clear out all local sync points so // that transactions for layers depending on this layer's frames becoming // visible are not blocked Loading Loading @@ -1639,6 +1639,7 @@ size_t Layer::getChildrenCount() const { void Layer::addChild(const sp<Layer>& layer) { mChildrenChanged = true; setTransactionFlags(eTransactionNeeded); mCurrentChildren.add(layer); layer->setParent(this); Loading @@ -1646,6 +1647,7 @@ void Layer::addChild(const sp<Layer>& layer) { ssize_t Layer::removeChild(const sp<Layer>& layer) { mChildrenChanged = true; setTransactionFlags(eTransactionNeeded); layer->setParent(nullptr); return mCurrentChildren.remove(layer); Loading Loading
services/surfaceflinger/Layer.cpp +9 −7 Original line number Diff line number Diff line Loading @@ -1078,13 +1078,18 @@ uint32_t Layer::doTransaction(uint32_t flags) { ATRACE_CALL(); if (mLayerDetached) { return 0; return flags; } if (mChildrenChanged) { flags |= eVisibleRegion; mChildrenChanged = false; } pushPendingState(); State c = getCurrentState(); if (!applyPendingStates(&c)) { return 0; return flags; } flags = doTransactionResize(flags, &c); Loading @@ -1106,11 +1111,6 @@ uint32_t Layer::doTransaction(uint32_t flags) { mNeedsFiltering = (!getActiveTransform(c).preserveRects() || type >= ui::Transform::SCALE); } if (mChildrenChanged) { flags |= eVisibleRegion; mChildrenChanged = false; } // If the layer is hidden, signal and clear out all local sync points so // that transactions for layers depending on this layer's frames becoming // visible are not blocked Loading Loading @@ -1639,6 +1639,7 @@ size_t Layer::getChildrenCount() const { void Layer::addChild(const sp<Layer>& layer) { mChildrenChanged = true; setTransactionFlags(eTransactionNeeded); mCurrentChildren.add(layer); layer->setParent(this); Loading @@ -1646,6 +1647,7 @@ void Layer::addChild(const sp<Layer>& layer) { ssize_t Layer::removeChild(const sp<Layer>& layer) { mChildrenChanged = true; setTransactionFlags(eTransactionNeeded); layer->setParent(nullptr); return mCurrentChildren.remove(layer); Loading