Loading services/surfaceflinger/Android.mk +0 −4 Original line number Original line Diff line number Diff line Loading @@ -159,10 +159,6 @@ LOCAL_CFLAGS := -DLOG_TAG=\"SurfaceFlinger\" LOCAL_INIT_RC := surfaceflinger.rc LOCAL_INIT_RC := surfaceflinger.rc ifneq ($(ENABLE_CPUSETS),) LOCAL_CFLAGS += -DENABLE_CPUSETS endif ifeq ($(TARGET_USES_HWC2),true) ifeq ($(TARGET_USES_HWC2),true) LOCAL_CFLAGS += -DUSE_HWC2 LOCAL_CFLAGS += -DUSE_HWC2 endif endif Loading services/surfaceflinger/main_surfaceflinger.cpp +1 −3 Original line number Original line Diff line number Diff line Loading @@ -45,12 +45,10 @@ int main(int, char**) { set_sched_policy(0, SP_FOREGROUND); set_sched_policy(0, SP_FOREGROUND); #ifdef ENABLE_CPUSETS // Put most SurfaceFlinger threads in the system-background cpuset // Put most SurfaceFlinger threads in the system-background cpuset // Keeps us from unnecessarily using big cores // Keeps us from unnecessarily using big cores // Do this after the binder thread pool init // Do this after the binder thread pool init set_cpuset_policy(0, SP_SYSTEM); if (cpusets_enabled()) set_cpuset_policy(0, SP_SYSTEM); #endif // initialize before clients can connect // initialize before clients can connect flinger->init(); flinger->init(); Loading Loading
services/surfaceflinger/Android.mk +0 −4 Original line number Original line Diff line number Diff line Loading @@ -159,10 +159,6 @@ LOCAL_CFLAGS := -DLOG_TAG=\"SurfaceFlinger\" LOCAL_INIT_RC := surfaceflinger.rc LOCAL_INIT_RC := surfaceflinger.rc ifneq ($(ENABLE_CPUSETS),) LOCAL_CFLAGS += -DENABLE_CPUSETS endif ifeq ($(TARGET_USES_HWC2),true) ifeq ($(TARGET_USES_HWC2),true) LOCAL_CFLAGS += -DUSE_HWC2 LOCAL_CFLAGS += -DUSE_HWC2 endif endif Loading
services/surfaceflinger/main_surfaceflinger.cpp +1 −3 Original line number Original line Diff line number Diff line Loading @@ -45,12 +45,10 @@ int main(int, char**) { set_sched_policy(0, SP_FOREGROUND); set_sched_policy(0, SP_FOREGROUND); #ifdef ENABLE_CPUSETS // Put most SurfaceFlinger threads in the system-background cpuset // Put most SurfaceFlinger threads in the system-background cpuset // Keeps us from unnecessarily using big cores // Keeps us from unnecessarily using big cores // Do this after the binder thread pool init // Do this after the binder thread pool init set_cpuset_policy(0, SP_SYSTEM); if (cpusets_enabled()) set_cpuset_policy(0, SP_SYSTEM); #endif // initialize before clients can connect // initialize before clients can connect flinger->init(); flinger->init(); Loading