Loading include/ui/CameraParameters.h +7 −5 Original line number Diff line number Diff line Loading @@ -215,15 +215,17 @@ public: // Values for flash mode settings. // Flash will not be fired. static const char FLASH_MODE_OFF[]; // Flash will be fired automatically when required. The timing is decided by // camera driver. // Flash will be fired automatically when required. The flash may be fired // during preview, auto-focus, or snapshot depending on the driver. static const char FLASH_MODE_AUTO[]; // Flash will always be fired. The timing is decided by camera driver. // Flash will always be fired during snapshot. The flash may also be // fired during preview or auto-focus depending on the driver. static const char FLASH_MODE_ON[]; // Flash will be fired in red-eye reduction mode. static const char FLASH_MODE_RED_EYE[]; // Constant emission of light. This can be used for video recording. static const char FLASH_MODE_VIDEO_LIGHT[]; // Constant emission of light during preview, auto-focus and snapshot. // This can also be used for video recording. static const char FLASH_MODE_TORCH[]; // Values for scene mode settings. static const char SCENE_MODE_AUTO[]; Loading libs/ui/CameraParameters.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -89,7 +89,7 @@ const char CameraParameters::FLASH_MODE_OFF[] = "off"; const char CameraParameters::FLASH_MODE_AUTO[] = "auto"; const char CameraParameters::FLASH_MODE_ON[] = "on"; const char CameraParameters::FLASH_MODE_RED_EYE[] = "red-eye"; const char CameraParameters::FLASH_MODE_VIDEO_LIGHT[] = "video-light"; const char CameraParameters::FLASH_MODE_TORCH[] = "torch"; // Values for scene mode settings. const char CameraParameters::SCENE_MODE_AUTO[] = "auto"; Loading Loading
include/ui/CameraParameters.h +7 −5 Original line number Diff line number Diff line Loading @@ -215,15 +215,17 @@ public: // Values for flash mode settings. // Flash will not be fired. static const char FLASH_MODE_OFF[]; // Flash will be fired automatically when required. The timing is decided by // camera driver. // Flash will be fired automatically when required. The flash may be fired // during preview, auto-focus, or snapshot depending on the driver. static const char FLASH_MODE_AUTO[]; // Flash will always be fired. The timing is decided by camera driver. // Flash will always be fired during snapshot. The flash may also be // fired during preview or auto-focus depending on the driver. static const char FLASH_MODE_ON[]; // Flash will be fired in red-eye reduction mode. static const char FLASH_MODE_RED_EYE[]; // Constant emission of light. This can be used for video recording. static const char FLASH_MODE_VIDEO_LIGHT[]; // Constant emission of light during preview, auto-focus and snapshot. // This can also be used for video recording. static const char FLASH_MODE_TORCH[]; // Values for scene mode settings. static const char SCENE_MODE_AUTO[]; Loading
libs/ui/CameraParameters.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -89,7 +89,7 @@ const char CameraParameters::FLASH_MODE_OFF[] = "off"; const char CameraParameters::FLASH_MODE_AUTO[] = "auto"; const char CameraParameters::FLASH_MODE_ON[] = "on"; const char CameraParameters::FLASH_MODE_RED_EYE[] = "red-eye"; const char CameraParameters::FLASH_MODE_VIDEO_LIGHT[] = "video-light"; const char CameraParameters::FLASH_MODE_TORCH[] = "torch"; // Values for scene mode settings. const char CameraParameters::SCENE_MODE_AUTO[] = "auto"; Loading