Loading services/surfaceflinger/Android.bp +2 −10 Original line number Diff line number Diff line Loading @@ -55,6 +55,7 @@ cc_defaults { "libvulkan", ], static_libs: [ "librenderengine", "libserviceutils", "libtrace_proto", "libvkjson", Loading @@ -66,6 +67,7 @@ cc_defaults { "android.hardware.graphics.composer@2.2-command-buffer", ], export_static_lib_headers: [ "librenderengine", "libserviceutils", ], export_shared_lib_headers: [ Loading Loading @@ -118,16 +120,6 @@ filegroup { "LayerVector.cpp", "MonitoredProducer.cpp", "RenderArea.cpp", "RenderEngine/Description.cpp", "RenderEngine/GLES20RenderEngine.cpp", "RenderEngine/GLExtensions.cpp", "RenderEngine/Image.cpp", "RenderEngine/Mesh.cpp", "RenderEngine/Program.cpp", "RenderEngine/ProgramCache.cpp", "RenderEngine/RenderEngine.cpp", "RenderEngine/Surface.cpp", "RenderEngine/Texture.cpp", "Scheduler/DispSync.cpp", "Scheduler/DispSyncSource.cpp", "Scheduler/EventControlThread.cpp", Loading services/surfaceflinger/BufferLayer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -24,7 +24,7 @@ #include "DisplayDevice.h" #include "LayerRejecter.h" #include "RenderEngine/RenderEngine.h" #include <renderengine/RenderEngine.h> #include <gui/BufferItem.h> #include <gui/BufferQueue.h> Loading services/surfaceflinger/BufferLayer.h +2 −3 Original line number Diff line number Diff line Loading @@ -24,13 +24,12 @@ #include "FrameTracker.h" #include "LayerVector.h" #include "MonitoredProducer.h" #include "RenderEngine/Mesh.h" #include "RenderEngine/Texture.h" #include "SurfaceFlinger.h" #include <gui/ISurfaceComposerClient.h> #include <gui/LayerState.h> #include <renderengine/Mesh.h> #include <renderengine/Texture.h> #include <ui/FrameStats.h> #include <ui/GraphicBuffer.h> #include <ui/PixelFormat.h> Loading services/surfaceflinger/BufferLayerConsumer.cpp +2 −5 Original line number Diff line number Diff line Loading @@ -20,10 +20,7 @@ //#define LOG_NDEBUG 0 #include "BufferLayerConsumer.h" #include "Layer.h" #include "RenderEngine/Image.h" #include "RenderEngine/RenderEngine.h" #include "Scheduler/DispSync.h" #include <inttypes.h> Loading @@ -38,9 +35,9 @@ #include <gui/GLConsumer.h> #include <gui/ISurfaceComposer.h> #include <gui/SurfaceComposerClient.h> #include <private/gui/ComposerService.h> #include <renderengine/Image.h> #include <renderengine/RenderEngine.h> #include <utils/Log.h> #include <utils/String8.h> #include <utils/Trace.h> Loading services/surfaceflinger/BufferStateLayer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -20,9 +20,9 @@ #define ATRACE_TAG ATRACE_TAG_GRAPHICS #include "BufferStateLayer.h" #include "RenderEngine/Image.h" #include <private/gui/SyncFeatures.h> #include <renderengine/Image.h> namespace android { Loading Loading
services/surfaceflinger/Android.bp +2 −10 Original line number Diff line number Diff line Loading @@ -55,6 +55,7 @@ cc_defaults { "libvulkan", ], static_libs: [ "librenderengine", "libserviceutils", "libtrace_proto", "libvkjson", Loading @@ -66,6 +67,7 @@ cc_defaults { "android.hardware.graphics.composer@2.2-command-buffer", ], export_static_lib_headers: [ "librenderengine", "libserviceutils", ], export_shared_lib_headers: [ Loading Loading @@ -118,16 +120,6 @@ filegroup { "LayerVector.cpp", "MonitoredProducer.cpp", "RenderArea.cpp", "RenderEngine/Description.cpp", "RenderEngine/GLES20RenderEngine.cpp", "RenderEngine/GLExtensions.cpp", "RenderEngine/Image.cpp", "RenderEngine/Mesh.cpp", "RenderEngine/Program.cpp", "RenderEngine/ProgramCache.cpp", "RenderEngine/RenderEngine.cpp", "RenderEngine/Surface.cpp", "RenderEngine/Texture.cpp", "Scheduler/DispSync.cpp", "Scheduler/DispSyncSource.cpp", "Scheduler/EventControlThread.cpp", Loading
services/surfaceflinger/BufferLayer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -24,7 +24,7 @@ #include "DisplayDevice.h" #include "LayerRejecter.h" #include "RenderEngine/RenderEngine.h" #include <renderengine/RenderEngine.h> #include <gui/BufferItem.h> #include <gui/BufferQueue.h> Loading
services/surfaceflinger/BufferLayer.h +2 −3 Original line number Diff line number Diff line Loading @@ -24,13 +24,12 @@ #include "FrameTracker.h" #include "LayerVector.h" #include "MonitoredProducer.h" #include "RenderEngine/Mesh.h" #include "RenderEngine/Texture.h" #include "SurfaceFlinger.h" #include <gui/ISurfaceComposerClient.h> #include <gui/LayerState.h> #include <renderengine/Mesh.h> #include <renderengine/Texture.h> #include <ui/FrameStats.h> #include <ui/GraphicBuffer.h> #include <ui/PixelFormat.h> Loading
services/surfaceflinger/BufferLayerConsumer.cpp +2 −5 Original line number Diff line number Diff line Loading @@ -20,10 +20,7 @@ //#define LOG_NDEBUG 0 #include "BufferLayerConsumer.h" #include "Layer.h" #include "RenderEngine/Image.h" #include "RenderEngine/RenderEngine.h" #include "Scheduler/DispSync.h" #include <inttypes.h> Loading @@ -38,9 +35,9 @@ #include <gui/GLConsumer.h> #include <gui/ISurfaceComposer.h> #include <gui/SurfaceComposerClient.h> #include <private/gui/ComposerService.h> #include <renderengine/Image.h> #include <renderengine/RenderEngine.h> #include <utils/Log.h> #include <utils/String8.h> #include <utils/Trace.h> Loading
services/surfaceflinger/BufferStateLayer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -20,9 +20,9 @@ #define ATRACE_TAG ATRACE_TAG_GRAPHICS #include "BufferStateLayer.h" #include "RenderEngine/Image.h" #include <private/gui/SyncFeatures.h> #include <renderengine/Image.h> namespace android { Loading