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Commit dea97b7a authored by Jesse Hall's avatar Jesse Hall
Browse files

GLConsumer: add build-time disable of gpu protected content

Some drivers incorrectly claim support for EGL_EXT_protected_content.
Until we've been able to verify that devices which claim support
actually implement it properly, require that GPU access to protected
content be manually enabled per-device.

Bug: 28545166
Change-Id: Ic10e47a99c38737ce1c39439fe9347d628aec491
parent 5dda72b2
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+6 −0
Original line number Diff line number Diff line
@@ -93,6 +93,12 @@ ifeq ($(TARGET_BOARD_PLATFORM), tegra3)
	LOCAL_CFLAGS += -DDONT_USE_FENCE_SYNC
endif

ifeq ($(BOARD_ENABLE_GPU_PROTECTED_CONTENT),true)
	LOCAL_CFLAGS += -DENABLE_GPU_PROTECTED_CONTENT=true
else
	LOCAL_CFLAGS += -DENABLE_GPU_PROTECTED_CONTENT=false
endif

include $(BUILD_SHARED_LIBRARY)

ifeq (,$(ONE_SHOT_MAKEFILE))
+2 −1
Original line number Diff line number Diff line
@@ -135,7 +135,8 @@ static bool hasEglProtectedContentImpl() {
    bool atEnd = (cropExtLen+1) < extsLen &&
            !strcmp(" " PROT_CONTENT_EXT_STR, exts + extsLen - (cropExtLen+1));
    bool inMiddle = strstr(exts, " " PROT_CONTENT_EXT_STR " ");
    return equal || atStart || atEnd || inMiddle;
    return ENABLE_GPU_PROTECTED_CONTENT &&
            (equal || atStart || atEnd || inMiddle);
}

static bool hasEglProtectedContent() {