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Commit c4f09efa authored by Siarhei Vishniakou's avatar Siarhei Vishniakou Committed by Android (Google) Code Review
Browse files

Merge "Check display id of the last hover window before it is cleared"

parents 74c3d78f dae9dfcf
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+7 −4
Original line number Diff line number Diff line
@@ -4805,11 +4805,14 @@ void InputDispatcher::setInputWindowsLocked(
    updateWindowHandlesForDisplayLocked(windowInfoHandles, displayId);

    const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
    if (mLastHoverWindowHandle &&
    if (mLastHoverWindowHandle) {
        const WindowInfo* lastHoverWindowInfo = mLastHoverWindowHandle->getInfo();
        if (lastHoverWindowInfo->displayId == displayId &&
            std::find(windowHandles.begin(), windowHandles.end(), mLastHoverWindowHandle) ==
                    windowHandles.end()) {
            mLastHoverWindowHandle = nullptr;
        }
    }

    std::optional<FocusResolver::FocusChanges> changes =
            mFocusResolver.setInputWindows(displayId, windowHandles);
+53 −0
Original line number Diff line number Diff line
@@ -2337,6 +2337,59 @@ TEST_F(InputDispatcherTest, MouseHoverAndTouchTap) {
                                             WithSource(AINPUT_SOURCE_TOUCHSCREEN))));
}

TEST_F(InputDispatcherTest, HoverEnterMoveRemoveWindowsInSecondDisplay) {
    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
    sp<FakeWindowHandle> windowDefaultDisplay =
            sp<FakeWindowHandle>::make(application, mDispatcher, "DefaultDisplay",
                                       ADISPLAY_ID_DEFAULT);
    windowDefaultDisplay->setFrame(Rect(0, 0, 600, 800));
    sp<FakeWindowHandle> windowSecondDisplay =
            sp<FakeWindowHandle>::make(application, mDispatcher, "SecondDisplay",
                                       SECOND_DISPLAY_ID);
    windowSecondDisplay->setFrame(Rect(0, 0, 600, 800));

    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}},
                                  {SECOND_DISPLAY_ID, {windowSecondDisplay}}});

    // Set cursor position in window in default display and check that hover enter and move
    // events are generated.
    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
              injectMotionEvent(mDispatcher,
                                MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
                                                   AINPUT_SOURCE_MOUSE)
                                        .displayId(ADISPLAY_ID_DEFAULT)
                                        .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
                                                         .x(300)
                                                         .y(600))
                                        .build()));
    windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
                                       ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
    windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
                                       ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);

    // Remove all windows in secondary display and check that no event happens on window in
    // primary display.
    mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
    windowDefaultDisplay->assertNoEvents();

    // Move cursor position in window in default display and check that only hover move
    // event is generated and not hover enter event.
    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}},
                                  {SECOND_DISPLAY_ID, {windowSecondDisplay}}});
    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
              injectMotionEvent(mDispatcher,
                                MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
                                                   AINPUT_SOURCE_MOUSE)
                                        .displayId(ADISPLAY_ID_DEFAULT)
                                        .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
                                                         .x(400)
                                                         .y(700))
                                        .build()));
    windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
                                       ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
    windowDefaultDisplay->assertNoEvents();
}

TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) {
    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();