Loading include/ui/Region.h +21 −21 Original line number Diff line number Diff line Loading @@ -65,14 +65,14 @@ public: Region& subtractSelf(const Region& rhs); // boolean operators Region merge(const Rect& rhs) const; Region intersect(const Rect& rhs) const; Region subtract(const Rect& rhs) const; const Region merge(const Rect& rhs) const; const Region intersect(const Rect& rhs) const; const Region subtract(const Rect& rhs) const; // boolean operators Region merge(const Region& rhs) const; Region intersect(const Region& rhs) const; Region subtract(const Region& rhs) const; const Region merge(const Region& rhs) const; const Region intersect(const Region& rhs) const; const Region subtract(const Region& rhs) const; // these translate rhs first Region& translateSelf(int dx, int dy); Loading @@ -81,16 +81,16 @@ public: Region& subtractSelf(const Region& rhs, int dx, int dy); // these translate rhs first Region translate(int dx, int dy) const; Region merge(const Region& rhs, int dx, int dy) const; Region intersect(const Region& rhs, int dx, int dy) const; Region subtract(const Region& rhs, int dx, int dy) const; const Region translate(int dx, int dy) const; const Region merge(const Region& rhs, int dx, int dy) const; const Region intersect(const Region& rhs, int dx, int dy) const; const Region subtract(const Region& rhs, int dx, int dy) const; // convenience operators overloads inline Region operator | (const Region& rhs) const; inline Region operator & (const Region& rhs) const; inline Region operator - (const Region& rhs) const; inline Region operator + (const Point& pt) const; inline const Region operator | (const Region& rhs) const; inline const Region operator & (const Region& rhs) const; inline const Region operator - (const Region& rhs) const; inline const Region operator + (const Point& pt) const; inline Region& operator |= (const Region& rhs); inline Region& operator &= (const Region& rhs); Loading Loading @@ -136,9 +136,9 @@ private: Region& operationSelf(const Rect& r, int op); Region& operationSelf(const Region& r, int op); Region& operationSelf(const Region& r, int dx, int dy, int op); Region operation(const Rect& rhs, int op) const; Region operation(const Region& rhs, int op) const; Region operation(const Region& rhs, int dx, int dy, int op) const; const Region operation(const Rect& rhs, int op) const; const Region operation(const Region& rhs, int op) const; const Region operation(const Region& rhs, int dx, int dy, int op) const; static void boolean_operation(int op, Region& dst, const Region& lhs, const Region& rhs, int dx, int dy); Loading @@ -160,16 +160,16 @@ private: }; Region Region::operator | (const Region& rhs) const { const Region Region::operator | (const Region& rhs) const { return merge(rhs); } Region Region::operator & (const Region& rhs) const { const Region Region::operator & (const Region& rhs) const { return intersect(rhs); } Region Region::operator - (const Region& rhs) const { const Region Region::operator - (const Region& rhs) const { return subtract(rhs); } Region Region::operator + (const Point& pt) const { const Region Region::operator + (const Point& pt) const { return translate(pt.x, pt.y); } Loading libs/ui/Region.cpp +13 −13 Original line number Diff line number Diff line Loading @@ -156,16 +156,16 @@ Region& Region::translateSelf(int x, int y) { // ---------------------------------------------------------------------------- Region Region::merge(const Rect& rhs) const { const Region Region::merge(const Rect& rhs) const { return operation(rhs, op_or); } Region Region::intersect(const Rect& rhs) const { const Region Region::intersect(const Rect& rhs) const { return operation(rhs, op_and); } Region Region::subtract(const Rect& rhs) const { const Region Region::subtract(const Rect& rhs) const { return operation(rhs, op_nand); } Region Region::operation(const Rect& rhs, int op) const { const Region Region::operation(const Rect& rhs, int op) const { Region result; boolean_operation(op, result, *this, rhs); return result; Loading @@ -173,22 +173,22 @@ Region Region::operation(const Rect& rhs, int op) const { // ---------------------------------------------------------------------------- Region Region::merge(const Region& rhs) const { const Region Region::merge(const Region& rhs) const { return operation(rhs, op_or); } Region Region::intersect(const Region& rhs) const { const Region Region::intersect(const Region& rhs) const { return operation(rhs, op_and); } Region Region::subtract(const Region& rhs) const { const Region Region::subtract(const Region& rhs) const { return operation(rhs, op_nand); } Region Region::operation(const Region& rhs, int op) const { const Region Region::operation(const Region& rhs, int op) const { Region result; boolean_operation(op, result, *this, rhs); return result; } Region Region::translate(int x, int y) const { const Region Region::translate(int x, int y) const { Region result; translate(result, *this, x, y); return result; Loading @@ -213,16 +213,16 @@ Region& Region::operationSelf(const Region& rhs, int dx, int dy, int op) { // ---------------------------------------------------------------------------- Region Region::merge(const Region& rhs, int dx, int dy) const { const Region Region::merge(const Region& rhs, int dx, int dy) const { return operation(rhs, dx, dy, op_or); } Region Region::intersect(const Region& rhs, int dx, int dy) const { const Region Region::intersect(const Region& rhs, int dx, int dy) const { return operation(rhs, dx, dy, op_and); } Region Region::subtract(const Region& rhs, int dx, int dy) const { const Region Region::subtract(const Region& rhs, int dx, int dy) const { return operation(rhs, dx, dy, op_nand); } Region Region::operation(const Region& rhs, int dx, int dy, int op) const { const Region Region::operation(const Region& rhs, int dx, int dy, int op) const { Region result; boolean_operation(op, result, *this, rhs, dx, dy); return result; Loading Loading
include/ui/Region.h +21 −21 Original line number Diff line number Diff line Loading @@ -65,14 +65,14 @@ public: Region& subtractSelf(const Region& rhs); // boolean operators Region merge(const Rect& rhs) const; Region intersect(const Rect& rhs) const; Region subtract(const Rect& rhs) const; const Region merge(const Rect& rhs) const; const Region intersect(const Rect& rhs) const; const Region subtract(const Rect& rhs) const; // boolean operators Region merge(const Region& rhs) const; Region intersect(const Region& rhs) const; Region subtract(const Region& rhs) const; const Region merge(const Region& rhs) const; const Region intersect(const Region& rhs) const; const Region subtract(const Region& rhs) const; // these translate rhs first Region& translateSelf(int dx, int dy); Loading @@ -81,16 +81,16 @@ public: Region& subtractSelf(const Region& rhs, int dx, int dy); // these translate rhs first Region translate(int dx, int dy) const; Region merge(const Region& rhs, int dx, int dy) const; Region intersect(const Region& rhs, int dx, int dy) const; Region subtract(const Region& rhs, int dx, int dy) const; const Region translate(int dx, int dy) const; const Region merge(const Region& rhs, int dx, int dy) const; const Region intersect(const Region& rhs, int dx, int dy) const; const Region subtract(const Region& rhs, int dx, int dy) const; // convenience operators overloads inline Region operator | (const Region& rhs) const; inline Region operator & (const Region& rhs) const; inline Region operator - (const Region& rhs) const; inline Region operator + (const Point& pt) const; inline const Region operator | (const Region& rhs) const; inline const Region operator & (const Region& rhs) const; inline const Region operator - (const Region& rhs) const; inline const Region operator + (const Point& pt) const; inline Region& operator |= (const Region& rhs); inline Region& operator &= (const Region& rhs); Loading Loading @@ -136,9 +136,9 @@ private: Region& operationSelf(const Rect& r, int op); Region& operationSelf(const Region& r, int op); Region& operationSelf(const Region& r, int dx, int dy, int op); Region operation(const Rect& rhs, int op) const; Region operation(const Region& rhs, int op) const; Region operation(const Region& rhs, int dx, int dy, int op) const; const Region operation(const Rect& rhs, int op) const; const Region operation(const Region& rhs, int op) const; const Region operation(const Region& rhs, int dx, int dy, int op) const; static void boolean_operation(int op, Region& dst, const Region& lhs, const Region& rhs, int dx, int dy); Loading @@ -160,16 +160,16 @@ private: }; Region Region::operator | (const Region& rhs) const { const Region Region::operator | (const Region& rhs) const { return merge(rhs); } Region Region::operator & (const Region& rhs) const { const Region Region::operator & (const Region& rhs) const { return intersect(rhs); } Region Region::operator - (const Region& rhs) const { const Region Region::operator - (const Region& rhs) const { return subtract(rhs); } Region Region::operator + (const Point& pt) const { const Region Region::operator + (const Point& pt) const { return translate(pt.x, pt.y); } Loading
libs/ui/Region.cpp +13 −13 Original line number Diff line number Diff line Loading @@ -156,16 +156,16 @@ Region& Region::translateSelf(int x, int y) { // ---------------------------------------------------------------------------- Region Region::merge(const Rect& rhs) const { const Region Region::merge(const Rect& rhs) const { return operation(rhs, op_or); } Region Region::intersect(const Rect& rhs) const { const Region Region::intersect(const Rect& rhs) const { return operation(rhs, op_and); } Region Region::subtract(const Rect& rhs) const { const Region Region::subtract(const Rect& rhs) const { return operation(rhs, op_nand); } Region Region::operation(const Rect& rhs, int op) const { const Region Region::operation(const Rect& rhs, int op) const { Region result; boolean_operation(op, result, *this, rhs); return result; Loading @@ -173,22 +173,22 @@ Region Region::operation(const Rect& rhs, int op) const { // ---------------------------------------------------------------------------- Region Region::merge(const Region& rhs) const { const Region Region::merge(const Region& rhs) const { return operation(rhs, op_or); } Region Region::intersect(const Region& rhs) const { const Region Region::intersect(const Region& rhs) const { return operation(rhs, op_and); } Region Region::subtract(const Region& rhs) const { const Region Region::subtract(const Region& rhs) const { return operation(rhs, op_nand); } Region Region::operation(const Region& rhs, int op) const { const Region Region::operation(const Region& rhs, int op) const { Region result; boolean_operation(op, result, *this, rhs); return result; } Region Region::translate(int x, int y) const { const Region Region::translate(int x, int y) const { Region result; translate(result, *this, x, y); return result; Loading @@ -213,16 +213,16 @@ Region& Region::operationSelf(const Region& rhs, int dx, int dy, int op) { // ---------------------------------------------------------------------------- Region Region::merge(const Region& rhs, int dx, int dy) const { const Region Region::merge(const Region& rhs, int dx, int dy) const { return operation(rhs, dx, dy, op_or); } Region Region::intersect(const Region& rhs, int dx, int dy) const { const Region Region::intersect(const Region& rhs, int dx, int dy) const { return operation(rhs, dx, dy, op_and); } Region Region::subtract(const Region& rhs, int dx, int dy) const { const Region Region::subtract(const Region& rhs, int dx, int dy) const { return operation(rhs, dx, dy, op_nand); } Region Region::operation(const Region& rhs, int dx, int dy, int op) const { const Region Region::operation(const Region& rhs, int dx, int dy, int op) const { Region result; boolean_operation(op, result, *this, rhs, dx, dy); return result; Loading