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Commit bcea2f93 authored by Dominik Laskowski's avatar Dominik Laskowski Committed by Android (Google) Code Review
Browse files

Merge "SF: Flow DisplayModeRequest through mode set FSM" into main

parents 9f1ca357 aaab4c3b
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+24 −8
Original line number Diff line number Diff line
@@ -222,7 +222,6 @@ bool DisplayDevice::initiateModeChange(display::DisplayModeRequest&& desiredMode
                                       const hal::VsyncPeriodChangeConstraints& constraints,
                                       hal::VsyncPeriodChangeTimeline& outTimeline) {
    mPendingModeOpt = std::move(desiredMode);
    mIsModeSetPending = true;

    const auto& mode = *mPendingModeOpt->mode.modePtr;

@@ -235,9 +234,22 @@ bool DisplayDevice::initiateModeChange(display::DisplayModeRequest&& desiredMode
    return true;
}

void DisplayDevice::finalizeModeChange(DisplayModeId modeId, Fps vsyncRate, Fps renderFps) {
    setActiveMode(modeId, vsyncRate, renderFps);
    mIsModeSetPending = false;
auto DisplayDevice::finalizeModeChange() -> ModeChange {
    if (!mPendingModeOpt) return NoModeChange{"No pending mode"};

    auto pendingMode = *std::exchange(mPendingModeOpt, std::nullopt);
    auto& pendingModePtr = pendingMode.mode.modePtr;

    if (!mRefreshRateSelector->displayModes().contains(pendingModePtr->getId())) {
        return NoModeChange{"Unknown pending mode"};
    }

    if (getActiveMode().modePtr->getResolution() != pendingModePtr->getResolution()) {
        return ResolutionChange{std::move(pendingMode)};
    }

    setActiveMode(pendingModePtr->getId(), pendingModePtr->getVsyncRate(), pendingMode.mode.fps);
    return RefreshRateChange{std::move(pendingMode)};
}

nsecs_t DisplayDevice::getVsyncPeriodFromHWC() const {
@@ -571,11 +583,15 @@ auto DisplayDevice::getDesiredMode() const -> DisplayModeRequestOpt {
    return mDesiredModeOpt;
}

void DisplayDevice::clearDesiredMode() {
auto DisplayDevice::takeDesiredMode() -> DisplayModeRequestOpt {
    DisplayModeRequestOpt desiredModeOpt;
    {
        std::scoped_lock lock(mDesiredModeLock);
    mDesiredModeOpt.reset();
        std::swap(mDesiredModeOpt, desiredModeOpt);
        mHasDesiredModeTrace = false;
    }
    return desiredModeOpt;
}

void DisplayDevice::adjustRefreshRate(Fps pacesetterDisplayRefreshRate) {
    using fps_approx_ops::operator<=;
+29 −7
Original line number Diff line number Diff line
@@ -19,6 +19,7 @@
#include <memory>
#include <string>
#include <unordered_map>
#include <variant>

#include <android-base/thread_annotations.h>
#include <android/native_window.h>
@@ -194,12 +195,11 @@ public:
    using DisplayModeRequestOpt = ftl::Optional<display::DisplayModeRequest>;

    DisplayModeRequestOpt getDesiredMode() const EXCLUDES(mDesiredModeLock);
    void clearDesiredMode() EXCLUDES(mDesiredModeLock);
    DisplayModeRequestOpt takeDesiredMode() EXCLUDES(mDesiredModeLock);

    DisplayModeRequestOpt getPendingMode() const REQUIRES(kMainThreadContext) {
        return mPendingModeOpt;
    bool isModeSetPending() const REQUIRES(kMainThreadContext) {
        return mPendingModeOpt.has_value();
    }
    bool isModeSetPending() const REQUIRES(kMainThreadContext) { return mIsModeSetPending; }

    scheduler::FrameRateMode getActiveMode() const REQUIRES(kMainThreadContext) {
        return mRefreshRateSelector->getActiveMode();
@@ -211,8 +211,25 @@ public:
                            hal::VsyncPeriodChangeTimeline& outTimeline)
            REQUIRES(kMainThreadContext);

    void finalizeModeChange(DisplayModeId, Fps vsyncRate, Fps renderFps)
            REQUIRES(kMainThreadContext);
    struct NoModeChange {
        const char* reason;
    };

    struct ResolutionChange {
        display::DisplayModeRequest activeMode;
    };

    struct RefreshRateChange {
        display::DisplayModeRequest activeMode;
    };

    using ModeChange = std::variant<NoModeChange, ResolutionChange, RefreshRateChange>;

    // Clears the pending DisplayModeRequest, and returns the ModeChange that occurred. If it was a
    // RefreshRateChange, the pending mode becomes the active mode. If it was a ResolutionChange,
    // the caller is responsible for resizing the framebuffer to match the active resolution by
    // recreating the DisplayDevice.
    ModeChange finalizeModeChange() REQUIRES(kMainThreadContext);

    scheduler::RefreshRateSelector& refreshRateSelector() const { return *mRefreshRateSelector; }

@@ -249,6 +266,8 @@ public:
    void dump(utils::Dumper&) const;

private:
    friend class TestableSurfaceFlinger;

    template <size_t N>
    inline std::string concatId(const char (&str)[N]) const {
        return std::string(ftl::Concat(str, ' ', getId().value).str());
@@ -299,12 +318,15 @@ private:
    // This parameter is only used for hdr/sdr ratio overlay
    float mHdrSdrRatio = 1.0f;

    // A DisplayModeRequest flows through three states: desired, pending, and active. Requests
    // within a frame are merged into a single desired request. Unless cleared, the request is
    // relayed to HWC on the next frame, and becomes pending. The mode becomes active once HWC
    // signals the present fence to confirm the mode set.
    mutable std::mutex mDesiredModeLock;
    DisplayModeRequestOpt mDesiredModeOpt GUARDED_BY(mDesiredModeLock);
    TracedOrdinal<bool> mHasDesiredModeTrace GUARDED_BY(mDesiredModeLock);

    DisplayModeRequestOpt mPendingModeOpt GUARDED_BY(kMainThreadContext);
    bool mIsModeSetPending GUARDED_BY(kMainThreadContext) = false;
};

struct DisplayDeviceState {
+60 −69
Original line number Diff line number Diff line
@@ -59,6 +59,7 @@
#include <ftl/concat.h>
#include <ftl/fake_guard.h>
#include <ftl/future.h>
#include <ftl/match.h>
#include <ftl/unit.h>
#include <gui/AidlStatusUtil.h>
#include <gui/BufferQueue.h>
@@ -1229,20 +1230,21 @@ status_t SurfaceFlinger::getDisplayStats(const sp<IBinder>& displayToken,
    return NO_ERROR;
}

void SurfaceFlinger::setDesiredMode(display::DisplayModeRequest&& request, bool force) {
    const auto displayId = request.mode.modePtr->getPhysicalDisplayId();
void SurfaceFlinger::setDesiredMode(display::DisplayModeRequest&& desiredMode, bool force) {
    const auto mode = desiredMode.mode;
    const auto displayId = mode.modePtr->getPhysicalDisplayId();

    ATRACE_NAME(ftl::Concat(__func__, ' ', displayId.value).c_str());

    const auto display = getDisplayDeviceLocked(displayId);
    if (!display) {
        ALOGW("%s: display is no longer valid", __func__);
        ALOGW("%s: Unknown display %s", __func__, to_string(displayId).c_str());
        return;
    }

    const auto mode = request.mode;
    const bool emitEvent = request.emitEvent;
    const bool emitEvent = desiredMode.emitEvent;

    switch (display->setDesiredMode(std::move(request), force)) {
    switch (display->setDesiredMode(std::move(desiredMode), force)) {
        case DisplayDevice::DesiredModeAction::InitiateDisplayModeSwitch:
            // DisplayDevice::setDesiredMode updated the render rate, so inform Scheduler.
            mScheduler->setRenderRate(displayId,
@@ -1338,61 +1340,55 @@ void SurfaceFlinger::finalizeDisplayModeChange(DisplayDevice& display) {
    const auto displayId = display.getPhysicalId();
    ATRACE_NAME(ftl::Concat(__func__, ' ', displayId.value).c_str());

    const auto pendingModeOpt = display.getPendingMode();
    if (!pendingModeOpt) {
        // There is no pending mode change. This can happen if the active
        // display changed and the mode change happened on a different display.
        return;
    }
    ftl::match(
            display.finalizeModeChange(),
            [this, displayId](DisplayDevice::RefreshRateChange change) {
                ftl::FakeGuard guard(mStateLock);

    const auto& activeMode = pendingModeOpt->mode;
                if (change.activeMode.emitEvent) {
                    dispatchDisplayModeChangeEvent(displayId, change.activeMode.mode);
                }

    if (display.getActiveMode().modePtr->getResolution() != activeMode.modePtr->getResolution()) {
                applyActiveMode(std::move(change.activeMode));
            },
            [&](DisplayDevice::ResolutionChange change) {
                auto& state = mCurrentState.displays.editValueFor(display.getDisplayToken());
        // We need to generate new sequenceId in order to recreate the display (and this
        // way the framebuffer).
                // Assign a new sequence ID to recreate the display and so its framebuffer.
                state.sequenceId = DisplayDeviceState{}.sequenceId;
        state.physical->activeMode = activeMode.modePtr.get();
        processDisplayChangesLocked();

        // processDisplayChangesLocked will update all necessary components so we're done here.
        return;
    }

    display.finalizeModeChange(activeMode.modePtr->getId(), activeMode.modePtr->getVsyncRate(),
                               activeMode.fps);
                state.physical->activeMode = change.activeMode.mode.modePtr.get();

    if (displayId == mActiveDisplayId) {
        mRefreshRateStats->setRefreshRate(activeMode.fps);
        updatePhaseConfiguration(activeMode.fps);
    }
                ftl::FakeGuard guard1(kMainThreadContext);
                ftl::FakeGuard guard2(mStateLock);
                processDisplayChangesLocked();

    if (pendingModeOpt->emitEvent) {
        dispatchDisplayModeChangeEvent(displayId, activeMode);
    }
                applyActiveMode(std::move(change.activeMode));
            },
            [](DisplayDevice::NoModeChange noChange) {
                // TODO(b/255635821): Remove this case, as it should no longer happen.
                ALOGE("A mode change was initiated but not finalized: %s", noChange.reason);
            });
}

void SurfaceFlinger::dropModeRequest(const sp<DisplayDevice>& display) {
    display->clearDesiredMode();
    if (display->getPhysicalId() == mActiveDisplayId) {
void SurfaceFlinger::dropModeRequest(display::DisplayModeRequest&& request) {
    if (request.mode.modePtr->getPhysicalDisplayId() == mActiveDisplayId) {
        // TODO(b/255635711): Check for pending mode changes on other displays.
        mScheduler->setModeChangePending(false);
    }
}

void SurfaceFlinger::applyActiveMode(const sp<DisplayDevice>& display) {
    const auto activeModeOpt = display->getDesiredMode();
    auto activeModePtr = activeModeOpt->mode.modePtr;
void SurfaceFlinger::applyActiveMode(display::DisplayModeRequest&& activeMode) {
    auto activeModePtr = activeMode.mode.modePtr;
    const auto displayId = activeModePtr->getPhysicalDisplayId();
    const auto renderFps = activeModeOpt->mode.fps;
    const auto renderFps = activeMode.mode.fps;

    dropModeRequest(display);
    dropModeRequest(std::move(activeMode));

    constexpr bool kAllowToEnable = true;
    mScheduler->resyncToHardwareVsync(displayId, kAllowToEnable, std::move(activeModePtr).take());
    mScheduler->setRenderRate(displayId, renderFps);

    if (displayId == mActiveDisplayId) {
        mRefreshRateStats->setRefreshRate(renderFps);
        updatePhaseConfiguration(renderFps);
    }
}
@@ -1406,50 +1402,50 @@ void SurfaceFlinger::initiateDisplayModeChanges() {
        const auto display = getDisplayDeviceLocked(id);
        if (!display) continue;

        auto desiredModeOpt = display->getDesiredMode();
        auto desiredModeOpt = display->takeDesiredMode();
        if (!desiredModeOpt) {
            continue;
        }

        auto desiredMode = std::move(*desiredModeOpt);

        if (!shouldApplyRefreshRateSelectorPolicy(*display)) {
            dropModeRequest(display);
            dropModeRequest(std::move(desiredMode));
            continue;
        }

        const auto desiredModeId = desiredModeOpt->mode.modePtr->getId();
        const auto desiredModeId = desiredMode.mode.modePtr->getId();
        const auto displayModePtrOpt = physical.snapshot().displayModes().get(desiredModeId);

        if (!displayModePtrOpt) {
            ALOGW("Desired display mode is no longer supported. Mode ID = %d",
                  desiredModeId.value());
            dropModeRequest(display);
            ALOGW("%s: Unknown mode %d for display %s", __func__, desiredModeId.value(),
                  to_string(id).c_str());
            dropModeRequest(std::move(desiredMode));
            continue;
        }

        ALOGV("%s changing active mode to %d(%s) for display %s", __func__, desiredModeId.value(),
              to_string(displayModePtrOpt->get()->getVsyncRate()).c_str(),
              to_string(display->getId()).c_str());

        if (display->getActiveMode() == desiredModeOpt->mode) {
            applyActiveMode(display);
        if (display->getActiveMode() == desiredMode.mode) {
            dropModeRequest(std::move(desiredMode));
            continue;
        }

        // Desired active mode was set, it is different than the mode currently in use, however
        // allowed modes might have changed by the time we process the refresh.
        // Make sure the desired mode is still allowed
        if (!display->refreshRateSelector().isModeAllowed(desiredModeOpt->mode)) {
            dropModeRequest(display);
        // The desired mode is different from the active mode. However, the allowed modes might have
        // changed since setDesiredMode scheduled a mode transition.
        if (!display->refreshRateSelector().isModeAllowed(desiredMode.mode)) {
            dropModeRequest(std::move(desiredMode));
            continue;
        }

        // TODO(b/142753666) use constrains
        ALOGV("Mode setting display %s to %d (%s)", to_string(id).c_str(), desiredModeId.value(),
              to_string(displayModePtrOpt.value().get()->getVsyncRate()).c_str());

        // TODO(b/142753666): Use constraints.
        hal::VsyncPeriodChangeConstraints constraints;
        constraints.desiredTimeNanos = systemTime();
        constraints.seamlessRequired = false;
        hal::VsyncPeriodChangeTimeline outTimeline;

        if (!display->initiateModeChange(std::move(*desiredModeOpt), constraints, outTimeline)) {
        if (!display->initiateModeChange(std::move(desiredMode), constraints, outTimeline)) {
            continue;
        }

@@ -1469,11 +1465,6 @@ void SurfaceFlinger::initiateDisplayModeChanges() {
    if (displayToUpdateImmediately) {
        const auto display = getDisplayDeviceLocked(*displayToUpdateImmediately);
        finalizeDisplayModeChange(*display);

        const auto desiredModeOpt = display->getDesiredMode();
        if (desiredModeOpt && display->getActiveMode() == desiredModeOpt->mode) {
            applyActiveMode(display);
        }
    }
}

@@ -7391,7 +7382,7 @@ void SurfaceFlinger::kernelTimerChanged(bool expired) {
    if (!updateOverlay) return;

    // Update the overlay on the main thread to avoid race conditions with
    // RefreshRateSelector::getActiveMode
    // RefreshRateSelector::getActiveMode.
    static_cast<void>(mScheduler->schedule([=, this] {
        const auto display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked());
        if (!display) {
+3 −3
Original line number Diff line number Diff line
@@ -725,9 +725,9 @@ private:
    void initiateDisplayModeChanges() REQUIRES(mStateLock, kMainThreadContext);
    void finalizeDisplayModeChange(DisplayDevice&) REQUIRES(mStateLock, kMainThreadContext);

    // TODO(b/241285191): Replace DisplayDevice with DisplayModeRequest, and move to Scheduler.
    void dropModeRequest(const sp<DisplayDevice>&) REQUIRES(mStateLock);
    void applyActiveMode(const sp<DisplayDevice>&) REQUIRES(mStateLock);
    // TODO(b/241285191): Move to Scheduler.
    void dropModeRequest(display::DisplayModeRequest&&) REQUIRES(mStateLock);
    void applyActiveMode(display::DisplayModeRequest&&) REQUIRES(mStateLock);

    // Called on the main thread in response to setPowerMode()
    void setPowerModeInternal(const sp<DisplayDevice>& display, hal::PowerMode mode)
+54 −23
Original line number Diff line number Diff line
@@ -23,10 +23,13 @@
#include <gmock/gmock.h>
#include <gtest/gtest.h>

#define EXPECT_DISPLAY_MODE_REQUEST(expected, requestOpt)                               \
#define EXPECT_DISPLAY_MODE_REQUEST(expected, request)                              \
    EXPECT_FRAME_RATE_MODE(expected.mode.modePtr, expected.mode.fps, request.mode); \
    EXPECT_EQ(expected.emitEvent, request.emitEvent)

#define EXPECT_DISPLAY_MODE_REQUEST_OPT(expected, requestOpt) \
    ASSERT_TRUE(requestOpt);                                  \
    EXPECT_FRAME_RATE_MODE(expected.mode.modePtr, expected.mode.fps, requestOpt->mode); \
    EXPECT_EQ(expected.emitEvent, requestOpt->emitEvent)
    EXPECT_DISPLAY_MODE_REQUEST(expected, (*requestOpt))

namespace android {
namespace {
@@ -37,6 +40,7 @@ using DisplayModeRequest = display::DisplayModeRequest;
class InitiateModeChangeTest : public DisplayTransactionTest {
public:
    using Action = DisplayDevice::DesiredModeAction;

    void SetUp() override {
        injectFakeBufferQueueFactory();
        injectFakeNativeWindowSurfaceFactory();
@@ -84,36 +88,43 @@ TEST_F(InitiateModeChangeTest, setDesiredModeToActiveMode) {
TEST_F(InitiateModeChangeTest, setDesiredMode) {
    EXPECT_EQ(Action::InitiateDisplayModeSwitch,
              mDisplay->setDesiredMode(DisplayModeRequest(kDesiredMode90)));
    EXPECT_DISPLAY_MODE_REQUEST(kDesiredMode90, mDisplay->getDesiredMode());
    EXPECT_DISPLAY_MODE_REQUEST_OPT(kDesiredMode90, mDisplay->getDesiredMode());

    EXPECT_EQ(Action::None, mDisplay->setDesiredMode(DisplayModeRequest(kDesiredMode120)));
    EXPECT_DISPLAY_MODE_REQUEST(kDesiredMode120, mDisplay->getDesiredMode());
    EXPECT_DISPLAY_MODE_REQUEST_OPT(kDesiredMode120, mDisplay->getDesiredMode());
}

TEST_F(InitiateModeChangeTest, clearDesiredMode) {
TEST_F(InitiateModeChangeTest, takeDesiredMode) {
    EXPECT_EQ(Action::InitiateDisplayModeSwitch,
              mDisplay->setDesiredMode(DisplayModeRequest(kDesiredMode90)));
    EXPECT_TRUE(mDisplay->getDesiredMode());
    EXPECT_EQ(kDesiredMode90, mDisplay->getDesiredMode());

    mDisplay->clearDesiredMode();
    EXPECT_EQ(kDesiredMode90, mDisplay->takeDesiredMode());
    EXPECT_FALSE(mDisplay->getDesiredMode());
}

TEST_F(InitiateModeChangeTest, initiateModeChange) REQUIRES(kMainThreadContext) {
TEST_F(InitiateModeChangeTest, initiateModeChange) FTL_FAKE_GUARD(kMainThreadContext) {
    EXPECT_EQ(Action::InitiateDisplayModeSwitch,
              mDisplay->setDesiredMode(DisplayModeRequest(kDesiredMode90)));
    EXPECT_DISPLAY_MODE_REQUEST(kDesiredMode90, mDisplay->getDesiredMode());
    EXPECT_DISPLAY_MODE_REQUEST_OPT(kDesiredMode90, mDisplay->getDesiredMode());

    const hal::VsyncPeriodChangeConstraints constraints{
            .desiredTimeNanos = systemTime(),
            .seamlessRequired = false,
    };
    hal::VsyncPeriodChangeTimeline timeline;
    EXPECT_TRUE(mDisplay->initiateModeChange(*mDisplay->getDesiredMode(), constraints, timeline));
    EXPECT_DISPLAY_MODE_REQUEST(kDesiredMode90, mDisplay->getPendingMode());

    mDisplay->clearDesiredMode();
    auto desiredModeOpt = mDisplay->takeDesiredMode();
    ASSERT_TRUE(desiredModeOpt);
    EXPECT_FALSE(mDisplay->getDesiredMode());

    EXPECT_TRUE(mDisplay->initiateModeChange(std::move(*desiredModeOpt), constraints, timeline));

    auto modeChange = mDisplay->finalizeModeChange();

    auto* changePtr = std::get_if<DisplayDevice::RefreshRateChange>(&modeChange);
    ASSERT_TRUE(changePtr);
    EXPECT_DISPLAY_MODE_REQUEST(kDesiredMode90, changePtr->activeMode);
}

TEST_F(InitiateModeChangeTest, initiateRenderRateSwitch) {
@@ -125,27 +136,47 @@ TEST_F(InitiateModeChangeTest, initiateRenderRateSwitch) {
TEST_F(InitiateModeChangeTest, initiateDisplayModeSwitch) FTL_FAKE_GUARD(kMainThreadContext) {
    EXPECT_EQ(Action::InitiateDisplayModeSwitch,
              mDisplay->setDesiredMode(DisplayModeRequest(kDesiredMode90)));
    EXPECT_DISPLAY_MODE_REQUEST(kDesiredMode90, mDisplay->getDesiredMode());
    EXPECT_DISPLAY_MODE_REQUEST_OPT(kDesiredMode90, mDisplay->getDesiredMode());

    const hal::VsyncPeriodChangeConstraints constraints{
            .desiredTimeNanos = systemTime(),
            .seamlessRequired = false,
    };
    hal::VsyncPeriodChangeTimeline timeline;
    EXPECT_TRUE(mDisplay->initiateModeChange(*mDisplay->getDesiredMode(), constraints, timeline));
    EXPECT_DISPLAY_MODE_REQUEST(kDesiredMode90, mDisplay->getPendingMode());

    auto desiredModeOpt = mDisplay->takeDesiredMode();
    ASSERT_TRUE(desiredModeOpt);
    EXPECT_FALSE(mDisplay->getDesiredMode());

    EXPECT_TRUE(mDisplay->initiateModeChange(std::move(*desiredModeOpt), constraints, timeline));

    auto modeChange = mDisplay->finalizeModeChange();
    auto* changePtr = std::get_if<DisplayDevice::RefreshRateChange>(&modeChange);
    ASSERT_TRUE(changePtr);
    EXPECT_DISPLAY_MODE_REQUEST(kDesiredMode90, changePtr->activeMode);

    // The latest request should override the desired mode.
    EXPECT_EQ(Action::InitiateDisplayModeSwitch,
              mDisplay->setDesiredMode(DisplayModeRequest(kDesiredMode60)));
    EXPECT_EQ(Action::None, mDisplay->setDesiredMode(DisplayModeRequest(kDesiredMode120)));
    ASSERT_TRUE(mDisplay->getDesiredMode());
    EXPECT_DISPLAY_MODE_REQUEST(kDesiredMode120, mDisplay->getDesiredMode());

    EXPECT_DISPLAY_MODE_REQUEST(kDesiredMode90, mDisplay->getPendingMode());
    EXPECT_DISPLAY_MODE_REQUEST_OPT(kDesiredMode120, mDisplay->getDesiredMode());

    EXPECT_TRUE(mDisplay->initiateModeChange(*mDisplay->getDesiredMode(), constraints, timeline));
    EXPECT_DISPLAY_MODE_REQUEST(kDesiredMode120, mDisplay->getPendingMode());
    // No pending mode change.
    EXPECT_TRUE(
            std::holds_alternative<DisplayDevice::NoModeChange>(mDisplay->finalizeModeChange()));

    mDisplay->clearDesiredMode();
    desiredModeOpt = mDisplay->takeDesiredMode();
    ASSERT_TRUE(desiredModeOpt);
    EXPECT_FALSE(mDisplay->getDesiredMode());

    EXPECT_TRUE(mDisplay->initiateModeChange(std::move(*desiredModeOpt), constraints, timeline));

    modeChange = mDisplay->finalizeModeChange();

    changePtr = std::get_if<DisplayDevice::RefreshRateChange>(&modeChange);
    ASSERT_TRUE(changePtr);
    EXPECT_DISPLAY_MODE_REQUEST(kDesiredMode120, changePtr->activeMode);
}

} // namespace
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