Loading opengl/libs/Android.bp +0 −1 Original line number Original line Diff line number Diff line Loading @@ -208,7 +208,6 @@ cc_library_shared { defaults: ["gles_libs_defaults"], defaults: ["gles_libs_defaults"], srcs: ["GLES2/gl2.cpp"], srcs: ["GLES2/gl2.cpp"], cflags: ["-DLOG_TAG=\"libGLESv2\""], cflags: ["-DLOG_TAG=\"libGLESv2\""], version_script: "libGLESv2.map.txt", } } //############################################################################## //############################################################################## Loading opengl/libs/libGLESv1_CM.map.txt +0 −1 Original line number Original line Diff line number Diff line Loading @@ -179,7 +179,6 @@ LIBGLESV1_CM { glLoadPaletteFromModelViewMatrixOES; glLoadPaletteFromModelViewMatrixOES; glLogicOp; glLogicOp; glMapBufferOES; glMapBufferOES; glMapBufferRangeEXT; glMaterialf; glMaterialf; glMaterialfv; glMaterialfv; glMaterialx; glMaterialx; Loading opengl/libs/libGLESv2.map.txt +0 −128 Original line number Original line Diff line number Diff line LIBGLESV2 { LIBGLESV2 { global: global: glActiveShaderProgramEXT; glActiveTexture; glActiveTexture; glAttachShader; glAttachShader; glBeginQueryEXT; glBeginPerfMonitorAMD; glBeginPerfMonitorAMD; glBindAttribLocation; glBindAttribLocation; glBindBuffer; glBindBuffer; glBindFragDataLocationEXT; # introduced=24 glBindFragDataLocationIndexedEXT; # introduced=24 glBindFramebuffer; glBindFramebuffer; glBindProgramPipelineEXT; glBindRenderbuffer; glBindRenderbuffer; glBindTexture; glBindTexture; glBindVertexArrayOES; # introduced-mips=9 introduced-x86=9 glBindVertexArrayOES; # introduced-mips=9 introduced-x86=9 glBlendColor; glBlendColor; glBlendEquation; glBlendEquation; glBlendEquationiOES; # introduced=24 glBlendEquationSeparate; glBlendEquationSeparate; glBlendEquationSeparateiOES; # introduced=24 glBlendFunc; glBlendFunc; glBlendFunciOES; # introduced=24 glBlendFuncSeparate; glBlendFuncSeparate; glBlendFuncSeparateiOES; # introduced=24 glBufferData; glBufferData; glBufferSubData; glBufferSubData; glCheckFramebufferStatus; glCheckFramebufferStatus; Loading @@ -31,7 +22,6 @@ LIBGLESV2 { glClearDepthf; glClearDepthf; glClearStencil; glClearStencil; glColorMask; glColorMask; glColorMaskiOES; # introduced=24 glCompileShader; glCompileShader; glCompressedTexImage2D; glCompressedTexImage2D; glCompressedTexImage3DOES; glCompressedTexImage3DOES; Loading @@ -44,16 +34,12 @@ LIBGLESV2 { glCoverageOperationNV; # introduced-mips=9 introduced-x86=9 glCoverageOperationNV; # introduced-mips=9 introduced-x86=9 glCreateProgram; glCreateProgram; glCreateShader; glCreateShader; glCreateShaderProgramvEXT; glCullFace; glCullFace; glDebugMessageCallbackKHR; # introduced=21 glDeleteBuffers; glDeleteBuffers; glDeleteFencesNV; glDeleteFencesNV; glDeleteFramebuffers; glDeleteFramebuffers; glDeletePerfMonitorsAMD; glDeletePerfMonitorsAMD; glDeleteProgram; glDeleteProgram; glDeleteProgramPipelinesEXT; glDeleteQueriesEXT; glDeleteRenderbuffers; glDeleteRenderbuffers; glDeleteShader; glDeleteShader; glDeleteTextures; glDeleteTextures; Loading @@ -63,32 +49,17 @@ LIBGLESV2 { glDepthRangef; glDepthRangef; glDetachShader; glDetachShader; glDisable; glDisable; glDisableiOES; # introduced=24 glDisableDriverControlQCOM; glDisableDriverControlQCOM; glDisableVertexAttribArray; glDisableVertexAttribArray; glDiscardFramebufferEXT; # introduced-mips=9 introduced-x86=9 glDiscardFramebufferEXT; # introduced-mips=9 introduced-x86=9 glDrawArrays; glDrawArrays; glDrawArraysInstancedBaseInstanceEXT; # introduced=24 glDrawArraysInstancedEXT; # introduced=21 glDrawBuffersEXT; # introduced=21 glDrawBuffersIndexedEXT; # introduced=21 glDrawElements; glDrawElements; glDrawElementsBaseVertexEXT; # introduced=24 glDrawElementsBaseVertexOES; # introduced=24 glDrawElementsInstancedBaseInstanceEXT; # introduced=24 glDrawElementsInstancedBaseVertexEXT; # introduced=24 glDrawElementsInstancedBaseVertexOES; # introduced=24 glDrawElementsInstancedBaseVertexBaseInstanceEXT; # introduced=24 glDrawRangeElementsBaseVertexEXT; # introduced=24 glDrawRangeElementsBaseVertexOES; # introduced=24 glEGLImageTargetRenderbufferStorageOES; glEGLImageTargetRenderbufferStorageOES; glEGLImageTargetTexture2DOES; glEGLImageTargetTexture2DOES; glEnable; glEnable; glEnableiOES; # introduced=24 glEnableDriverControlQCOM; glEnableDriverControlQCOM; glEnableVertexAttribArray; glEnableVertexAttribArray; glEndPerfMonitorAMD; glEndPerfMonitorAMD; glEndQueryEXT; glEndTilingQCOM; # introduced-mips=9 introduced-x86=9 glEndTilingQCOM; # introduced-mips=9 introduced-x86=9 glExtGetBufferPointervQCOM; # introduced-mips=9 introduced-x86=9 glExtGetBufferPointervQCOM; # introduced-mips=9 introduced-x86=9 glExtGetBuffersQCOM; # introduced-mips=9 introduced-x86=9 glExtGetBuffersQCOM; # introduced-mips=9 introduced-x86=9 Loading @@ -105,20 +76,17 @@ LIBGLESV2 { glFinish; glFinish; glFinishFenceNV; glFinishFenceNV; glFlush; glFlush; glFlushMappedBufferRangeEXT; # introduced=21 glFramebufferRenderbuffer; glFramebufferRenderbuffer; glFramebufferTexture2D; glFramebufferTexture2D; glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9 glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9 glFramebufferTexture2DMultisampleEXT; # introduced=28 glFramebufferTexture2DMultisampleEXT; # introduced=28 glFramebufferTexture3DOES; glFramebufferTexture3DOES; glFramebufferTextureOES; # introduced=24 glFrontFace; glFrontFace; glGenBuffers; glGenBuffers; glGenFencesNV; glGenFencesNV; glGenFramebuffers; glGenFramebuffers; glGenPerfMonitorsAMD; glGenPerfMonitorsAMD; glGenRenderbuffers; glGenRenderbuffers; glGenQueriesEXT; glGenTextures; glGenTextures; glGenVertexArraysOES; # introduced-mips=9 introduced-x86=9 glGenVertexArraysOES; # introduced-mips=9 introduced-x86=9 glGenerateMipmap; glGenerateMipmap; Loading @@ -134,49 +102,24 @@ LIBGLESV2 { glGetError; glGetError; glGetFenceivNV; glGetFenceivNV; glGetFloatv; glGetFloatv; glGetFragDataIndexEXT; # introduced=24 glGetFramebufferAttachmentParameteriv; glGetFramebufferAttachmentParameteriv; glGetGraphicsResetStatusEXT; glGetGraphicsResetStatusKHR; # introduced=24 glGetIntegeri_vEXT; # introduced=21 glGetIntegerv; glGetIntegerv; glGetnUniformfvEXT; glGetnUniformfvKHR; # introduced=24 glGetnUniformivEXT; glGetnUniformivKHR; # introduced=24 glGetnUniformuivKHR; # introduced=24 glGetObjectLabelEXT; glCopyImageSubDataOES; # introduced=24 glGetPerfMonitorCounterDataAMD; glGetPerfMonitorCounterDataAMD; glGetPerfMonitorCounterInfoAMD; glGetPerfMonitorCounterInfoAMD; glGetPerfMonitorCounterStringAMD; glGetPerfMonitorCounterStringAMD; glGetPerfMonitorCountersAMD; glGetPerfMonitorCountersAMD; glGetPerfMonitorGroupStringAMD; glGetPerfMonitorGroupStringAMD; glGetPerfMonitorGroupsAMD; glGetPerfMonitorGroupsAMD; glGetPointervKHR; # introduced=21 glGetProgramBinaryOES; glGetProgramBinaryOES; glGetProgramInfoLog; glGetProgramInfoLog; glGetProgramiv; glGetProgramiv; glGenProgramPipelinesEXT; glGetProgramPipelineInfoLogEXT; glGetProgramPipelineivEXT; glGetProgramResourceLocationIndexEXT; # introduced=24 glGetQueryivEXT; glGetQueryObjectivEXT; # introduced=21 glGetQueryObjectuivEXT; glGetQueryObjecti64vEXT; # introduced=21 glGetQueryObjectui64vEXT; # introduced=21 glGetRenderbufferParameteriv; glGetRenderbufferParameteriv; glGetSamplerParameterIivOES; # introduced=24 glGetSamplerParameterIuivOES; # introduced=24 glGetShaderInfoLog; glGetShaderInfoLog; glGetShaderPrecisionFormat; glGetShaderPrecisionFormat; glGetShaderSource; glGetShaderSource; glGetShaderiv; glGetShaderiv; glGetString; glGetString; glGetTexParameterfv; glGetTexParameterfv; glGetTexParameterIivOES; # introduced=24 glGetTexParameterIuivOES; # introduced=24 glGetTexParameteriv; glGetTexParameteriv; glGetUniformLocation; glGetUniformLocation; glGetUniformfv; glGetUniformfv; Loading @@ -185,83 +128,29 @@ LIBGLESV2 { glGetVertexAttribfv; glGetVertexAttribfv; glGetVertexAttribiv; glGetVertexAttribiv; glHint; glHint; glInsertEventMarkerEXT; glIsBuffer; glIsBuffer; glIsEnabled; glIsEnabled; glIsEnablediOES; # introduced=24 glIsFenceNV; glIsFenceNV; glIsFramebuffer; glIsFramebuffer; glIsProgram; glIsProgram; glIsProgramPipelineEXT; glIsQueryEXT; glIsRenderbuffer; glIsRenderbuffer; glIsShader; glIsShader; glIsTexture; glIsTexture; glIsVertexArrayOES; # introduced-mips=9 introduced-x86=9 glIsVertexArrayOES; # introduced-mips=9 introduced-x86=9 glLabelObjectEXT; glLineWidth; glLineWidth; glLinkProgram; glLinkProgram; glMapBufferOES; glMapBufferOES; glMultiDrawArraysEXT; # introduced-mips=9 introduced-x86=9 glMultiDrawArraysEXT; # introduced-mips=9 introduced-x86=9 glMultiDrawArraysIndirectEXT; # introduced=24 glMultiDrawElementsIndirectEXT; # introduced=24 glMultiDrawElementsBaseVertexEXT; # introduced=24 glDrawElementsInstancedEXT; # introduced=21 glMultiDrawElementsEXT; # introduced-mips=9 introduced-x86=9 glMultiDrawElementsEXT; # introduced-mips=9 introduced-x86=9 glPatchParameteriOES; # introduced=24 glPixelStorei; glPixelStorei; glPolygonOffset; glPolygonOffset; glPopGroupMarkerEXT; # introduced=21 glPrimitiveBoundingBoxOES; # introduced=24 glProgramBinaryOES; glProgramBinaryOES; glProgramParameteriEXT; glProgramUniform1fEXT; glProgramUniform1fvEXT; glProgramUniform1iEXT; glProgramUniform1ivEXT; glProgramUniform1uiEXT; # introduced=21 glProgramUniform1uivEXT; # introduced=21 glProgramUniform2fEXT; glProgramUniform2fvEXT; glProgramUniform2iEXT; glProgramUniform2ivEXT; glProgramUniform2uiEXT; # introduced=21 glProgramUniform2uivEXT; # introduced=21 glProgramUniform3fEXT; glProgramUniform3fvEXT; glProgramUniform3iEXT; glProgramUniform3ivEXT; glProgramUniform3uiEXT; # introduced=21 glProgramUniform3uivEXT; # introduced=21 glProgramUniform4fEXT; glProgramUniform4fvEXT; glProgramUniform4iEXT; glProgramUniform4ivEXT; glProgramUniform4uiEXT; # introduced=21 glProgramUniform4uivEXT; # introduced=21 glProgramUniformMatrix2fvEXT; glProgramUniformMatrix2x3fvEXT; # introduced=21 glProgramUniformMatrix2x4fvEXT; # introduced=21 glProgramUniformMatrix3fvEXT; glProgramUniformMatrix3x2fvEXT; # introduced=21 glProgramUniformMatrix3x4fvEXT; # introduced=21 glProgramUniformMatrix4fvEXT; glProgramUniformMatrix4x2fvEXT; # introduced=21 glProgramUniformMatrix4x3fvEXT; # introduced=21 glPushGroupMarkerEXT; glQueryCounterEXT; # introduced=21 glRasterSamplesEXT; # introduced=24 glReadBufferIndexedEXT; # introduced=21 glReadnPixelsEXT; glReadnPixelsKHR; # introduced=24 glReadPixels; glReadPixels; glReleaseShaderCompiler; glReleaseShaderCompiler; glRenderbufferStorage; glRenderbufferStorage; glRenderbufferStorageMultisampleEXT; # introduced=28 glRenderbufferStorageMultisampleEXT; # introduced=28 glRenderbufferStorageMultisampleIMG; # introduced-mips=9 introduced-x86=9 glRenderbufferStorageMultisampleIMG; # introduced-mips=9 introduced-x86=9 glSampleCoverage; glSampleCoverage; glSamplerParameterIivOES; # introduced=24 glSamplerParameterIuivOES; # introduced=24 glScissor; glScissor; glSelectPerfMonitorCountersAMD; glSelectPerfMonitorCountersAMD; glSetFenceNV; glSetFenceNV; Loading @@ -275,27 +164,14 @@ LIBGLESV2 { glStencilOp; glStencilOp; glStencilOpSeparate; glStencilOpSeparate; glTestFenceNV; glTestFenceNV; glTexBufferOES; # introduced=24 glTexBufferRangeOES; # introduced=24 glTexImage2D; glTexImage2D; glTexImage3DOES; glTexImage3DOES; glTexPageCommitmentEXT; # introduced=24 glTexParameterf; glTexParameterf; glTexParameterfv; glTexParameterfv; glTexParameteri; glTexParameteri; glTexParameterIivOES; # introduced=24 glTexParameterIuivOES; # introduced=24 glTexParameteriv; glTexParameteriv; glTexStorage1DEXT; glTexStorage2DEXT; glTexStorage3DEXT; glTexSubImage2D; glTexSubImage2D; glTexSubImage3DOES; glTexSubImage3DOES; glTextureStorage1DEXT; glTextureStorage2DEXT; glTextureStorage3DEXT; glTextureViewEXT; # introduced=21 glTextureViewOES; # introduced=24 glUniform1f; glUniform1f; glUniform1fv; glUniform1fv; glUniform1i; glUniform1i; Loading @@ -317,11 +193,7 @@ LIBGLESV2 { glUniformMatrix4fv; glUniformMatrix4fv; glUnmapBufferOES; glUnmapBufferOES; glUseProgram; glUseProgram; glUseProgramStagesEXT; glValidateProgram; glValidateProgram; glValidateProgramPipelineEXT; glVertexAttribDivisorANGLE; # introduced=21 glVertexAttribDivisorEXT; # introduced=21 glVertexAttrib1f; glVertexAttrib1f; glVertexAttrib1fv; glVertexAttrib1fv; glVertexAttrib2f; glVertexAttrib2f; Loading Loading
opengl/libs/Android.bp +0 −1 Original line number Original line Diff line number Diff line Loading @@ -208,7 +208,6 @@ cc_library_shared { defaults: ["gles_libs_defaults"], defaults: ["gles_libs_defaults"], srcs: ["GLES2/gl2.cpp"], srcs: ["GLES2/gl2.cpp"], cflags: ["-DLOG_TAG=\"libGLESv2\""], cflags: ["-DLOG_TAG=\"libGLESv2\""], version_script: "libGLESv2.map.txt", } } //############################################################################## //############################################################################## Loading
opengl/libs/libGLESv1_CM.map.txt +0 −1 Original line number Original line Diff line number Diff line Loading @@ -179,7 +179,6 @@ LIBGLESV1_CM { glLoadPaletteFromModelViewMatrixOES; glLoadPaletteFromModelViewMatrixOES; glLogicOp; glLogicOp; glMapBufferOES; glMapBufferOES; glMapBufferRangeEXT; glMaterialf; glMaterialf; glMaterialfv; glMaterialfv; glMaterialx; glMaterialx; Loading
opengl/libs/libGLESv2.map.txt +0 −128 Original line number Original line Diff line number Diff line LIBGLESV2 { LIBGLESV2 { global: global: glActiveShaderProgramEXT; glActiveTexture; glActiveTexture; glAttachShader; glAttachShader; glBeginQueryEXT; glBeginPerfMonitorAMD; glBeginPerfMonitorAMD; glBindAttribLocation; glBindAttribLocation; glBindBuffer; glBindBuffer; glBindFragDataLocationEXT; # introduced=24 glBindFragDataLocationIndexedEXT; # introduced=24 glBindFramebuffer; glBindFramebuffer; glBindProgramPipelineEXT; glBindRenderbuffer; glBindRenderbuffer; glBindTexture; glBindTexture; glBindVertexArrayOES; # introduced-mips=9 introduced-x86=9 glBindVertexArrayOES; # introduced-mips=9 introduced-x86=9 glBlendColor; glBlendColor; glBlendEquation; glBlendEquation; glBlendEquationiOES; # introduced=24 glBlendEquationSeparate; glBlendEquationSeparate; glBlendEquationSeparateiOES; # introduced=24 glBlendFunc; glBlendFunc; glBlendFunciOES; # introduced=24 glBlendFuncSeparate; glBlendFuncSeparate; glBlendFuncSeparateiOES; # introduced=24 glBufferData; glBufferData; glBufferSubData; glBufferSubData; glCheckFramebufferStatus; glCheckFramebufferStatus; Loading @@ -31,7 +22,6 @@ LIBGLESV2 { glClearDepthf; glClearDepthf; glClearStencil; glClearStencil; glColorMask; glColorMask; glColorMaskiOES; # introduced=24 glCompileShader; glCompileShader; glCompressedTexImage2D; glCompressedTexImage2D; glCompressedTexImage3DOES; glCompressedTexImage3DOES; Loading @@ -44,16 +34,12 @@ LIBGLESV2 { glCoverageOperationNV; # introduced-mips=9 introduced-x86=9 glCoverageOperationNV; # introduced-mips=9 introduced-x86=9 glCreateProgram; glCreateProgram; glCreateShader; glCreateShader; glCreateShaderProgramvEXT; glCullFace; glCullFace; glDebugMessageCallbackKHR; # introduced=21 glDeleteBuffers; glDeleteBuffers; glDeleteFencesNV; glDeleteFencesNV; glDeleteFramebuffers; glDeleteFramebuffers; glDeletePerfMonitorsAMD; glDeletePerfMonitorsAMD; glDeleteProgram; glDeleteProgram; glDeleteProgramPipelinesEXT; glDeleteQueriesEXT; glDeleteRenderbuffers; glDeleteRenderbuffers; glDeleteShader; glDeleteShader; glDeleteTextures; glDeleteTextures; Loading @@ -63,32 +49,17 @@ LIBGLESV2 { glDepthRangef; glDepthRangef; glDetachShader; glDetachShader; glDisable; glDisable; glDisableiOES; # introduced=24 glDisableDriverControlQCOM; glDisableDriverControlQCOM; glDisableVertexAttribArray; glDisableVertexAttribArray; glDiscardFramebufferEXT; # introduced-mips=9 introduced-x86=9 glDiscardFramebufferEXT; # introduced-mips=9 introduced-x86=9 glDrawArrays; glDrawArrays; glDrawArraysInstancedBaseInstanceEXT; # introduced=24 glDrawArraysInstancedEXT; # introduced=21 glDrawBuffersEXT; # introduced=21 glDrawBuffersIndexedEXT; # introduced=21 glDrawElements; glDrawElements; glDrawElementsBaseVertexEXT; # introduced=24 glDrawElementsBaseVertexOES; # introduced=24 glDrawElementsInstancedBaseInstanceEXT; # introduced=24 glDrawElementsInstancedBaseVertexEXT; # introduced=24 glDrawElementsInstancedBaseVertexOES; # introduced=24 glDrawElementsInstancedBaseVertexBaseInstanceEXT; # introduced=24 glDrawRangeElementsBaseVertexEXT; # introduced=24 glDrawRangeElementsBaseVertexOES; # introduced=24 glEGLImageTargetRenderbufferStorageOES; glEGLImageTargetRenderbufferStorageOES; glEGLImageTargetTexture2DOES; glEGLImageTargetTexture2DOES; glEnable; glEnable; glEnableiOES; # introduced=24 glEnableDriverControlQCOM; glEnableDriverControlQCOM; glEnableVertexAttribArray; glEnableVertexAttribArray; glEndPerfMonitorAMD; glEndPerfMonitorAMD; glEndQueryEXT; glEndTilingQCOM; # introduced-mips=9 introduced-x86=9 glEndTilingQCOM; # introduced-mips=9 introduced-x86=9 glExtGetBufferPointervQCOM; # introduced-mips=9 introduced-x86=9 glExtGetBufferPointervQCOM; # introduced-mips=9 introduced-x86=9 glExtGetBuffersQCOM; # introduced-mips=9 introduced-x86=9 glExtGetBuffersQCOM; # introduced-mips=9 introduced-x86=9 Loading @@ -105,20 +76,17 @@ LIBGLESV2 { glFinish; glFinish; glFinishFenceNV; glFinishFenceNV; glFlush; glFlush; glFlushMappedBufferRangeEXT; # introduced=21 glFramebufferRenderbuffer; glFramebufferRenderbuffer; glFramebufferTexture2D; glFramebufferTexture2D; glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9 glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9 glFramebufferTexture2DMultisampleEXT; # introduced=28 glFramebufferTexture2DMultisampleEXT; # introduced=28 glFramebufferTexture3DOES; glFramebufferTexture3DOES; glFramebufferTextureOES; # introduced=24 glFrontFace; glFrontFace; glGenBuffers; glGenBuffers; glGenFencesNV; glGenFencesNV; glGenFramebuffers; glGenFramebuffers; glGenPerfMonitorsAMD; glGenPerfMonitorsAMD; glGenRenderbuffers; glGenRenderbuffers; glGenQueriesEXT; glGenTextures; glGenTextures; glGenVertexArraysOES; # introduced-mips=9 introduced-x86=9 glGenVertexArraysOES; # introduced-mips=9 introduced-x86=9 glGenerateMipmap; glGenerateMipmap; Loading @@ -134,49 +102,24 @@ LIBGLESV2 { glGetError; glGetError; glGetFenceivNV; glGetFenceivNV; glGetFloatv; glGetFloatv; glGetFragDataIndexEXT; # introduced=24 glGetFramebufferAttachmentParameteriv; glGetFramebufferAttachmentParameteriv; glGetGraphicsResetStatusEXT; glGetGraphicsResetStatusKHR; # introduced=24 glGetIntegeri_vEXT; # introduced=21 glGetIntegerv; glGetIntegerv; glGetnUniformfvEXT; glGetnUniformfvKHR; # introduced=24 glGetnUniformivEXT; glGetnUniformivKHR; # introduced=24 glGetnUniformuivKHR; # introduced=24 glGetObjectLabelEXT; glCopyImageSubDataOES; # introduced=24 glGetPerfMonitorCounterDataAMD; glGetPerfMonitorCounterDataAMD; glGetPerfMonitorCounterInfoAMD; glGetPerfMonitorCounterInfoAMD; glGetPerfMonitorCounterStringAMD; glGetPerfMonitorCounterStringAMD; glGetPerfMonitorCountersAMD; glGetPerfMonitorCountersAMD; glGetPerfMonitorGroupStringAMD; glGetPerfMonitorGroupStringAMD; glGetPerfMonitorGroupsAMD; glGetPerfMonitorGroupsAMD; glGetPointervKHR; # introduced=21 glGetProgramBinaryOES; glGetProgramBinaryOES; glGetProgramInfoLog; glGetProgramInfoLog; glGetProgramiv; glGetProgramiv; glGenProgramPipelinesEXT; glGetProgramPipelineInfoLogEXT; glGetProgramPipelineivEXT; glGetProgramResourceLocationIndexEXT; # introduced=24 glGetQueryivEXT; glGetQueryObjectivEXT; # introduced=21 glGetQueryObjectuivEXT; glGetQueryObjecti64vEXT; # introduced=21 glGetQueryObjectui64vEXT; # introduced=21 glGetRenderbufferParameteriv; glGetRenderbufferParameteriv; glGetSamplerParameterIivOES; # introduced=24 glGetSamplerParameterIuivOES; # introduced=24 glGetShaderInfoLog; glGetShaderInfoLog; glGetShaderPrecisionFormat; glGetShaderPrecisionFormat; glGetShaderSource; glGetShaderSource; glGetShaderiv; glGetShaderiv; glGetString; glGetString; glGetTexParameterfv; glGetTexParameterfv; glGetTexParameterIivOES; # introduced=24 glGetTexParameterIuivOES; # introduced=24 glGetTexParameteriv; glGetTexParameteriv; glGetUniformLocation; glGetUniformLocation; glGetUniformfv; glGetUniformfv; Loading @@ -185,83 +128,29 @@ LIBGLESV2 { glGetVertexAttribfv; glGetVertexAttribfv; glGetVertexAttribiv; glGetVertexAttribiv; glHint; glHint; glInsertEventMarkerEXT; glIsBuffer; glIsBuffer; glIsEnabled; glIsEnabled; glIsEnablediOES; # introduced=24 glIsFenceNV; glIsFenceNV; glIsFramebuffer; glIsFramebuffer; glIsProgram; glIsProgram; glIsProgramPipelineEXT; glIsQueryEXT; glIsRenderbuffer; glIsRenderbuffer; glIsShader; glIsShader; glIsTexture; glIsTexture; glIsVertexArrayOES; # introduced-mips=9 introduced-x86=9 glIsVertexArrayOES; # introduced-mips=9 introduced-x86=9 glLabelObjectEXT; glLineWidth; glLineWidth; glLinkProgram; glLinkProgram; glMapBufferOES; glMapBufferOES; glMultiDrawArraysEXT; # introduced-mips=9 introduced-x86=9 glMultiDrawArraysEXT; # introduced-mips=9 introduced-x86=9 glMultiDrawArraysIndirectEXT; # introduced=24 glMultiDrawElementsIndirectEXT; # introduced=24 glMultiDrawElementsBaseVertexEXT; # introduced=24 glDrawElementsInstancedEXT; # introduced=21 glMultiDrawElementsEXT; # introduced-mips=9 introduced-x86=9 glMultiDrawElementsEXT; # introduced-mips=9 introduced-x86=9 glPatchParameteriOES; # introduced=24 glPixelStorei; glPixelStorei; glPolygonOffset; glPolygonOffset; glPopGroupMarkerEXT; # introduced=21 glPrimitiveBoundingBoxOES; # introduced=24 glProgramBinaryOES; glProgramBinaryOES; glProgramParameteriEXT; glProgramUniform1fEXT; glProgramUniform1fvEXT; glProgramUniform1iEXT; glProgramUniform1ivEXT; glProgramUniform1uiEXT; # introduced=21 glProgramUniform1uivEXT; # introduced=21 glProgramUniform2fEXT; glProgramUniform2fvEXT; glProgramUniform2iEXT; glProgramUniform2ivEXT; glProgramUniform2uiEXT; # introduced=21 glProgramUniform2uivEXT; # introduced=21 glProgramUniform3fEXT; glProgramUniform3fvEXT; glProgramUniform3iEXT; glProgramUniform3ivEXT; glProgramUniform3uiEXT; # introduced=21 glProgramUniform3uivEXT; # introduced=21 glProgramUniform4fEXT; glProgramUniform4fvEXT; glProgramUniform4iEXT; glProgramUniform4ivEXT; glProgramUniform4uiEXT; # introduced=21 glProgramUniform4uivEXT; # introduced=21 glProgramUniformMatrix2fvEXT; glProgramUniformMatrix2x3fvEXT; # introduced=21 glProgramUniformMatrix2x4fvEXT; # introduced=21 glProgramUniformMatrix3fvEXT; glProgramUniformMatrix3x2fvEXT; # introduced=21 glProgramUniformMatrix3x4fvEXT; # introduced=21 glProgramUniformMatrix4fvEXT; glProgramUniformMatrix4x2fvEXT; # introduced=21 glProgramUniformMatrix4x3fvEXT; # introduced=21 glPushGroupMarkerEXT; glQueryCounterEXT; # introduced=21 glRasterSamplesEXT; # introduced=24 glReadBufferIndexedEXT; # introduced=21 glReadnPixelsEXT; glReadnPixelsKHR; # introduced=24 glReadPixels; glReadPixels; glReleaseShaderCompiler; glReleaseShaderCompiler; glRenderbufferStorage; glRenderbufferStorage; glRenderbufferStorageMultisampleEXT; # introduced=28 glRenderbufferStorageMultisampleEXT; # introduced=28 glRenderbufferStorageMultisampleIMG; # introduced-mips=9 introduced-x86=9 glRenderbufferStorageMultisampleIMG; # introduced-mips=9 introduced-x86=9 glSampleCoverage; glSampleCoverage; glSamplerParameterIivOES; # introduced=24 glSamplerParameterIuivOES; # introduced=24 glScissor; glScissor; glSelectPerfMonitorCountersAMD; glSelectPerfMonitorCountersAMD; glSetFenceNV; glSetFenceNV; Loading @@ -275,27 +164,14 @@ LIBGLESV2 { glStencilOp; glStencilOp; glStencilOpSeparate; glStencilOpSeparate; glTestFenceNV; glTestFenceNV; glTexBufferOES; # introduced=24 glTexBufferRangeOES; # introduced=24 glTexImage2D; glTexImage2D; glTexImage3DOES; glTexImage3DOES; glTexPageCommitmentEXT; # introduced=24 glTexParameterf; glTexParameterf; glTexParameterfv; glTexParameterfv; glTexParameteri; glTexParameteri; glTexParameterIivOES; # introduced=24 glTexParameterIuivOES; # introduced=24 glTexParameteriv; glTexParameteriv; glTexStorage1DEXT; glTexStorage2DEXT; glTexStorage3DEXT; glTexSubImage2D; glTexSubImage2D; glTexSubImage3DOES; glTexSubImage3DOES; glTextureStorage1DEXT; glTextureStorage2DEXT; glTextureStorage3DEXT; glTextureViewEXT; # introduced=21 glTextureViewOES; # introduced=24 glUniform1f; glUniform1f; glUniform1fv; glUniform1fv; glUniform1i; glUniform1i; Loading @@ -317,11 +193,7 @@ LIBGLESV2 { glUniformMatrix4fv; glUniformMatrix4fv; glUnmapBufferOES; glUnmapBufferOES; glUseProgram; glUseProgram; glUseProgramStagesEXT; glValidateProgram; glValidateProgram; glValidateProgramPipelineEXT; glVertexAttribDivisorANGLE; # introduced=21 glVertexAttribDivisorEXT; # introduced=21 glVertexAttrib1f; glVertexAttrib1f; glVertexAttrib1fv; glVertexAttrib1fv; glVertexAttrib2f; glVertexAttrib2f; Loading