Loading services/surfaceflinger/SurfaceFlinger.cpp +22 −3 Original line number Diff line number Diff line Loading @@ -1588,7 +1588,8 @@ void SurfaceFlinger::updateVrFlinger() { setTransactionFlags(eDisplayTransactionNeeded); } bool SurfaceFlinger::previousFrameMissed() NO_THREAD_SAFETY_ANALYSIS { bool SurfaceFlinger::previousFrameMissed(int graceTimeMs) NO_THREAD_SAFETY_ANALYSIS { ATRACE_CALL(); // We are storing the last 2 present fences. If sf's phase offset is to be // woken up before the actual vsync but targeting the next vsync, we need to check // fence N-2 Loading @@ -1597,7 +1598,15 @@ bool SurfaceFlinger::previousFrameMissed() NO_THREAD_SAFETY_ANALYSIS { ? mPreviousPresentFences[0] : mPreviousPresentFences[1]; return fence != Fence::NO_FENCE && (fence->getStatus() == Fence::Status::Unsignaled); if (fence == Fence::NO_FENCE) { return false; } if (graceTimeMs > 0 && fence->getStatus() == Fence::Status::Unsignaled) { fence->wait(graceTimeMs); } return (fence->getStatus() == Fence::Status::Unsignaled); } void SurfaceFlinger::populateExpectedPresentTime() { Loading @@ -1620,7 +1629,17 @@ void SurfaceFlinger::onMessageReceived(int32_t what) NO_THREAD_SAFETY_ANALYSIS { // seeing this same value. populateExpectedPresentTime(); const TracedOrdinal<bool> frameMissed = {"FrameMissed", previousFrameMissed()}; // When Backpressure propagation is enabled we want to give a small grace period // for the present fence to fire instead of just giving up on this frame to handle cases // where present fence is just about to get signaled. const int graceTimeForPresentFenceMs = (mPropagateBackpressure && (mPropagateBackpressureClientComposition || !mHadClientComposition)) ? 1 : 0; const TracedOrdinal<bool> frameMissed = {"FrameMissed", previousFrameMissed( graceTimeForPresentFenceMs)}; const TracedOrdinal<bool> hwcFrameMissed = {"HwcFrameMissed", mHadDeviceComposition && frameMissed}; const TracedOrdinal<bool> gpuFrameMissed = {"GpuFrameMissed", Loading services/surfaceflinger/SurfaceFlinger.h +1 −1 Original line number Diff line number Diff line Loading @@ -780,7 +780,7 @@ private: bool isDisplayConfigAllowed(int32_t configId) const REQUIRES(mStateLock); bool previousFrameMissed(); bool previousFrameMissed(int graceTimeMs = 0); // Populates the expected present time for this frame. For negative offsets, performs a // correction using the predicted vsync for the next frame instead. Loading Loading
services/surfaceflinger/SurfaceFlinger.cpp +22 −3 Original line number Diff line number Diff line Loading @@ -1588,7 +1588,8 @@ void SurfaceFlinger::updateVrFlinger() { setTransactionFlags(eDisplayTransactionNeeded); } bool SurfaceFlinger::previousFrameMissed() NO_THREAD_SAFETY_ANALYSIS { bool SurfaceFlinger::previousFrameMissed(int graceTimeMs) NO_THREAD_SAFETY_ANALYSIS { ATRACE_CALL(); // We are storing the last 2 present fences. If sf's phase offset is to be // woken up before the actual vsync but targeting the next vsync, we need to check // fence N-2 Loading @@ -1597,7 +1598,15 @@ bool SurfaceFlinger::previousFrameMissed() NO_THREAD_SAFETY_ANALYSIS { ? mPreviousPresentFences[0] : mPreviousPresentFences[1]; return fence != Fence::NO_FENCE && (fence->getStatus() == Fence::Status::Unsignaled); if (fence == Fence::NO_FENCE) { return false; } if (graceTimeMs > 0 && fence->getStatus() == Fence::Status::Unsignaled) { fence->wait(graceTimeMs); } return (fence->getStatus() == Fence::Status::Unsignaled); } void SurfaceFlinger::populateExpectedPresentTime() { Loading @@ -1620,7 +1629,17 @@ void SurfaceFlinger::onMessageReceived(int32_t what) NO_THREAD_SAFETY_ANALYSIS { // seeing this same value. populateExpectedPresentTime(); const TracedOrdinal<bool> frameMissed = {"FrameMissed", previousFrameMissed()}; // When Backpressure propagation is enabled we want to give a small grace period // for the present fence to fire instead of just giving up on this frame to handle cases // where present fence is just about to get signaled. const int graceTimeForPresentFenceMs = (mPropagateBackpressure && (mPropagateBackpressureClientComposition || !mHadClientComposition)) ? 1 : 0; const TracedOrdinal<bool> frameMissed = {"FrameMissed", previousFrameMissed( graceTimeForPresentFenceMs)}; const TracedOrdinal<bool> hwcFrameMissed = {"HwcFrameMissed", mHadDeviceComposition && frameMissed}; const TracedOrdinal<bool> gpuFrameMissed = {"GpuFrameMissed", Loading
services/surfaceflinger/SurfaceFlinger.h +1 −1 Original line number Diff line number Diff line Loading @@ -780,7 +780,7 @@ private: bool isDisplayConfigAllowed(int32_t configId) const REQUIRES(mStateLock); bool previousFrameMissed(); bool previousFrameMissed(int graceTimeMs = 0); // Populates the expected present time for this frame. For negative offsets, performs a // correction using the predicted vsync for the next frame instead. Loading