Loading libs/ui/include/ui/DisplayInfo.h +4 −1 Original line number Diff line number Diff line Loading @@ -24,6 +24,8 @@ namespace android { constexpr uint32_t NO_LAYER_STACK = static_cast<uint32_t>(-1); struct DisplayInfo { uint32_t w{0}; uint32_t h{0}; Loading @@ -37,6 +39,7 @@ struct DisplayInfo { nsecs_t presentationDeadline{0}; uint32_t viewportW{0}; uint32_t viewportH{0}; uint32_t layerStack{NO_LAYER_STACK}; }; /* Display orientations as defined in Surface.java and ISurfaceComposer.h. */ Loading @@ -47,6 +50,6 @@ enum { DISPLAY_ORIENTATION_270 = 3 }; }; // namespace android } // namespace android #endif // ANDROID_COMPOSER_DISPLAY_INFO_H services/surfaceflinger/DisplayDevice.h +2 −5 Original line number Diff line number Diff line Loading @@ -31,6 +31,7 @@ #include <math/mat4.h> #include <renderengine/RenderEngine.h> #include <system/window.h> #include <ui/DisplayInfo.h> #include <ui/GraphicTypes.h> #include <ui/HdrCapabilities.h> #include <ui/Region.h> Loading Loading @@ -65,10 +66,6 @@ public: constexpr static float sDefaultMinLumiance = 0.0; constexpr static float sDefaultMaxLumiance = 500.0; enum { NO_LAYER_STACK = 0xFFFFFFFF, }; explicit DisplayDevice(DisplayDeviceCreationArgs&& args); virtual ~DisplayDevice(); Loading Loading @@ -201,7 +198,7 @@ struct DisplayDeviceState { int32_t sequenceId = sNextSequenceId++; std::optional<DisplayId> displayId; sp<IGraphicBufferProducer> surface; uint32_t layerStack = DisplayDevice::NO_LAYER_STACK; uint32_t layerStack = NO_LAYER_STACK; Rect viewport; Rect frame; uint8_t orientation = 0; Loading services/surfaceflinger/SurfaceFlinger.cpp +4 −0 Original line number Diff line number Diff line Loading @@ -813,11 +813,15 @@ status_t SurfaceFlinger::getDisplayConfigs(const sp<IBinder>& displayToken, info.viewportW = uint32_t(viewport.getWidth()); info.viewportH = uint32_t(viewport.getHeight()); } info.layerStack = display->getLayerStack(); } else { // TODO: where should this value come from? static const int TV_DENSITY = 213; info.density = TV_DENSITY / 160.0f; info.orientation = 0; const auto display = getDisplayDeviceLocked(displayToken); info.layerStack = display->getLayerStack(); } info.xdpi = xdpi; Loading Loading
libs/ui/include/ui/DisplayInfo.h +4 −1 Original line number Diff line number Diff line Loading @@ -24,6 +24,8 @@ namespace android { constexpr uint32_t NO_LAYER_STACK = static_cast<uint32_t>(-1); struct DisplayInfo { uint32_t w{0}; uint32_t h{0}; Loading @@ -37,6 +39,7 @@ struct DisplayInfo { nsecs_t presentationDeadline{0}; uint32_t viewportW{0}; uint32_t viewportH{0}; uint32_t layerStack{NO_LAYER_STACK}; }; /* Display orientations as defined in Surface.java and ISurfaceComposer.h. */ Loading @@ -47,6 +50,6 @@ enum { DISPLAY_ORIENTATION_270 = 3 }; }; // namespace android } // namespace android #endif // ANDROID_COMPOSER_DISPLAY_INFO_H
services/surfaceflinger/DisplayDevice.h +2 −5 Original line number Diff line number Diff line Loading @@ -31,6 +31,7 @@ #include <math/mat4.h> #include <renderengine/RenderEngine.h> #include <system/window.h> #include <ui/DisplayInfo.h> #include <ui/GraphicTypes.h> #include <ui/HdrCapabilities.h> #include <ui/Region.h> Loading Loading @@ -65,10 +66,6 @@ public: constexpr static float sDefaultMinLumiance = 0.0; constexpr static float sDefaultMaxLumiance = 500.0; enum { NO_LAYER_STACK = 0xFFFFFFFF, }; explicit DisplayDevice(DisplayDeviceCreationArgs&& args); virtual ~DisplayDevice(); Loading Loading @@ -201,7 +198,7 @@ struct DisplayDeviceState { int32_t sequenceId = sNextSequenceId++; std::optional<DisplayId> displayId; sp<IGraphicBufferProducer> surface; uint32_t layerStack = DisplayDevice::NO_LAYER_STACK; uint32_t layerStack = NO_LAYER_STACK; Rect viewport; Rect frame; uint8_t orientation = 0; Loading
services/surfaceflinger/SurfaceFlinger.cpp +4 −0 Original line number Diff line number Diff line Loading @@ -813,11 +813,15 @@ status_t SurfaceFlinger::getDisplayConfigs(const sp<IBinder>& displayToken, info.viewportW = uint32_t(viewport.getWidth()); info.viewportH = uint32_t(viewport.getHeight()); } info.layerStack = display->getLayerStack(); } else { // TODO: where should this value come from? static const int TV_DENSITY = 213; info.density = TV_DENSITY / 160.0f; info.orientation = 0; const auto display = getDisplayDeviceLocked(displayToken); info.layerStack = display->getLayerStack(); } info.xdpi = xdpi; Loading