Loading libs/gui/BLASTBufferQueue.cpp +19 −11 Original line number Diff line number Diff line Loading @@ -248,7 +248,7 @@ void BLASTBufferQueue::transactionCallback(nsecs_t /*latchTime*/, const sp<Fence mPendingReleaseItem.item = std::move(mSubmitted.front()); mSubmitted.pop(); processNextBufferLocked(false); processNextBufferLocked(false /* useNextTransaction */); currFrameNumber = mPendingReleaseItem.item.mFrameNumber; if (mTransactionCompleteCallback && mTransactionCompleteFrameNumber == currFrameNumber) { Loading @@ -269,9 +269,10 @@ void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) { ATRACE_CALL(); BQA_LOGV("processNextBufferLocked useNextTransaction=%s", toString(useNextTransaction)); // Wait to acquire a buffer if there are no frames available or we have acquired the max // number of buffers. if (mNumFrameAvailable == 0 || maxBuffersAcquired()) { // If the next transaction is set, we want to guarantee the our acquire will not fail, so don't // include the extra buffer when checking if we can acquire the next buffer. const bool includeExtraAcquire = !useNextTransaction; if (mNumFrameAvailable == 0 || maxBuffersAcquired(includeExtraAcquire)) { BQA_LOGV("processNextBufferLocked waiting for frame available or callback"); mCallbackCV.notify_all(); return; Loading @@ -295,7 +296,10 @@ void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) { status_t status = mBufferItemConsumer->acquireBuffer(&bufferItem, 0 /* expectedPresent */, false); if (status != OK) { if (status == BufferQueue::NO_BUFFER_AVAILABLE) { BQA_LOGV("Failed to acquire a buffer, err=NO_BUFFER_AVAILABLE"); return; } else if (status != OK) { BQA_LOGE("Failed to acquire a buffer, err=%s", statusToString(status).c_str()); return; } Loading Loading @@ -414,7 +418,7 @@ void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) { item.mFrameNumber, toString(nextTransactionSet), toString(mFlushShadowQueue)); if (nextTransactionSet || mFlushShadowQueue) { while (mNumFrameAvailable > 0 || maxBuffersAcquired()) { while (mNumFrameAvailable > 0 || maxBuffersAcquired(false /* includeExtraAcquire */)) { BQA_LOGV("waiting in onFrameAvailable..."); mCallbackCV.wait(_lock); } Loading @@ -422,7 +426,7 @@ void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) { mFlushShadowQueue = false; // add to shadow queue mNumFrameAvailable++; processNextBufferLocked(true); processNextBufferLocked(nextTransactionSet /* useNextTransaction */); } void BLASTBufferQueue::onFrameReplaced(const BufferItem& item) { Loading Loading @@ -482,9 +486,12 @@ void BLASTBufferQueue::setTransactionCompleteCallback( // Check if we have acquired the maximum number of buffers. // As a special case, we wait for the first callback before acquiring the second buffer so we // can ensure the first buffer is presented if multiple buffers are queued in succession. bool BLASTBufferQueue::maxBuffersAcquired() const { return mNumAcquired == MAX_ACQUIRED_BUFFERS + 1 || (!mInitialCallbackReceived && mNumAcquired == 1); // Consumer can acquire an additional buffer if that buffer is not droppable. Set // includeExtraAcquire is true to include this buffer to the count. Since this depends on the state // of the buffer, the next acquire may return with NO_BUFFER_AVAILABLE. bool BLASTBufferQueue::maxBuffersAcquired(bool includeExtraAcquire) const { int maxAcquiredBuffers = MAX_ACQUIRED_BUFFERS + (includeExtraAcquire ? 2 : 1); return mNumAcquired == maxAcquiredBuffers || (!mInitialCallbackReceived && mNumAcquired == 1); } class BBQSurface : public Surface { Loading Loading @@ -654,7 +661,8 @@ void BLASTBufferQueue::createBufferQueue(sp<IGraphicBufferProducer>* outProducer LOG_ALWAYS_FATAL_IF(producer == nullptr, "BLASTBufferQueue: failed to create BBQBufferQueueProducer"); sp<IGraphicBufferConsumer> consumer(new BufferQueueConsumer(core)); sp<BufferQueueConsumer> consumer(new BufferQueueConsumer(core)); consumer->setAllowExtraAcquire(true); LOG_ALWAYS_FATAL_IF(consumer == nullptr, "BLASTBufferQueue: failed to create BufferQueueConsumer"); Loading libs/gui/BufferQueueConsumer.cpp +12 −1 Original line number Diff line number Diff line Loading @@ -94,7 +94,10 @@ status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer, ++numAcquiredBuffers; } } if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) { const bool acquireNonDroppableBuffer = mCore->mAllowExtraAcquire && numAcquiredBuffers == mCore->mMaxAcquiredBufferCount + 1; if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1 && !acquireNonDroppableBuffer) { BQ_LOGE("acquireBuffer: max acquired buffer count reached: %d (max %d)", numAcquiredBuffers, mCore->mMaxAcquiredBufferCount); return INVALID_OPERATION; Loading Loading @@ -254,6 +257,9 @@ status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer, outBuffer->mIsStale = false; outBuffer->mAutoRefresh = mCore->mSharedBufferMode && mCore->mAutoRefresh; } else if (acquireNonDroppableBuffer && front->mIsDroppable) { BQ_LOGV("acquireBuffer: front buffer is not droppable"); return NO_BUFFER_AVAILABLE; } else { slot = front->mSlot; *outBuffer = *front; Loading Loading @@ -824,4 +830,9 @@ status_t BufferQueueConsumer::dumpState(const String8& prefix, String8* outResul return NO_ERROR; } void BufferQueueConsumer::setAllowExtraAcquire(bool allow) { std::lock_guard<std::mutex> lock(mCore->mMutex); mCore->mAllowExtraAcquire = allow; } } // namespace android libs/gui/include/gui/BLASTBufferQueue.h +1 −1 Original line number Diff line number Diff line Loading @@ -109,7 +109,7 @@ private: Rect computeCrop(const BufferItem& item) REQUIRES(mMutex); // Return true if we need to reject the buffer based on the scaling mode and the buffer size. bool rejectBuffer(const BufferItem& item) REQUIRES(mMutex); bool maxBuffersAcquired() const REQUIRES(mMutex); bool maxBuffersAcquired(bool includeExtraAcquire) const REQUIRES(mMutex); std::string mName; sp<SurfaceControl> mSurfaceControl; Loading libs/gui/include/gui/BufferQueueConsumer.h +4 −0 Original line number Diff line number Diff line Loading @@ -174,6 +174,10 @@ public: // Value used to determine if present time is valid. constexpr static int MAX_REASONABLE_NSEC = 1'000'000'000ULL; // 1 second // This allows the consumer to acquire an additional buffer if that buffer is not droppable and // will eventually be released or acquired by the consumer. void setAllowExtraAcquire(bool /* allow */); private: sp<BufferQueueCore> mCore; Loading libs/gui/include/gui/BufferQueueCore.h +3 −0 Original line number Diff line number Diff line Loading @@ -354,6 +354,9 @@ private: // mTransformHintInUse is to cache the mTransformHint used by the producer. uint32_t mTransformHintInUse; // This allows the consumer to acquire an additional buffer if that buffer is not droppable and // will eventually be released or acquired by the consumer. bool mAllowExtraAcquire = false; }; // class BufferQueueCore } // namespace android Loading Loading
libs/gui/BLASTBufferQueue.cpp +19 −11 Original line number Diff line number Diff line Loading @@ -248,7 +248,7 @@ void BLASTBufferQueue::transactionCallback(nsecs_t /*latchTime*/, const sp<Fence mPendingReleaseItem.item = std::move(mSubmitted.front()); mSubmitted.pop(); processNextBufferLocked(false); processNextBufferLocked(false /* useNextTransaction */); currFrameNumber = mPendingReleaseItem.item.mFrameNumber; if (mTransactionCompleteCallback && mTransactionCompleteFrameNumber == currFrameNumber) { Loading @@ -269,9 +269,10 @@ void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) { ATRACE_CALL(); BQA_LOGV("processNextBufferLocked useNextTransaction=%s", toString(useNextTransaction)); // Wait to acquire a buffer if there are no frames available or we have acquired the max // number of buffers. if (mNumFrameAvailable == 0 || maxBuffersAcquired()) { // If the next transaction is set, we want to guarantee the our acquire will not fail, so don't // include the extra buffer when checking if we can acquire the next buffer. const bool includeExtraAcquire = !useNextTransaction; if (mNumFrameAvailable == 0 || maxBuffersAcquired(includeExtraAcquire)) { BQA_LOGV("processNextBufferLocked waiting for frame available or callback"); mCallbackCV.notify_all(); return; Loading @@ -295,7 +296,10 @@ void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) { status_t status = mBufferItemConsumer->acquireBuffer(&bufferItem, 0 /* expectedPresent */, false); if (status != OK) { if (status == BufferQueue::NO_BUFFER_AVAILABLE) { BQA_LOGV("Failed to acquire a buffer, err=NO_BUFFER_AVAILABLE"); return; } else if (status != OK) { BQA_LOGE("Failed to acquire a buffer, err=%s", statusToString(status).c_str()); return; } Loading Loading @@ -414,7 +418,7 @@ void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) { item.mFrameNumber, toString(nextTransactionSet), toString(mFlushShadowQueue)); if (nextTransactionSet || mFlushShadowQueue) { while (mNumFrameAvailable > 0 || maxBuffersAcquired()) { while (mNumFrameAvailable > 0 || maxBuffersAcquired(false /* includeExtraAcquire */)) { BQA_LOGV("waiting in onFrameAvailable..."); mCallbackCV.wait(_lock); } Loading @@ -422,7 +426,7 @@ void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) { mFlushShadowQueue = false; // add to shadow queue mNumFrameAvailable++; processNextBufferLocked(true); processNextBufferLocked(nextTransactionSet /* useNextTransaction */); } void BLASTBufferQueue::onFrameReplaced(const BufferItem& item) { Loading Loading @@ -482,9 +486,12 @@ void BLASTBufferQueue::setTransactionCompleteCallback( // Check if we have acquired the maximum number of buffers. // As a special case, we wait for the first callback before acquiring the second buffer so we // can ensure the first buffer is presented if multiple buffers are queued in succession. bool BLASTBufferQueue::maxBuffersAcquired() const { return mNumAcquired == MAX_ACQUIRED_BUFFERS + 1 || (!mInitialCallbackReceived && mNumAcquired == 1); // Consumer can acquire an additional buffer if that buffer is not droppable. Set // includeExtraAcquire is true to include this buffer to the count. Since this depends on the state // of the buffer, the next acquire may return with NO_BUFFER_AVAILABLE. bool BLASTBufferQueue::maxBuffersAcquired(bool includeExtraAcquire) const { int maxAcquiredBuffers = MAX_ACQUIRED_BUFFERS + (includeExtraAcquire ? 2 : 1); return mNumAcquired == maxAcquiredBuffers || (!mInitialCallbackReceived && mNumAcquired == 1); } class BBQSurface : public Surface { Loading Loading @@ -654,7 +661,8 @@ void BLASTBufferQueue::createBufferQueue(sp<IGraphicBufferProducer>* outProducer LOG_ALWAYS_FATAL_IF(producer == nullptr, "BLASTBufferQueue: failed to create BBQBufferQueueProducer"); sp<IGraphicBufferConsumer> consumer(new BufferQueueConsumer(core)); sp<BufferQueueConsumer> consumer(new BufferQueueConsumer(core)); consumer->setAllowExtraAcquire(true); LOG_ALWAYS_FATAL_IF(consumer == nullptr, "BLASTBufferQueue: failed to create BufferQueueConsumer"); Loading
libs/gui/BufferQueueConsumer.cpp +12 −1 Original line number Diff line number Diff line Loading @@ -94,7 +94,10 @@ status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer, ++numAcquiredBuffers; } } if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) { const bool acquireNonDroppableBuffer = mCore->mAllowExtraAcquire && numAcquiredBuffers == mCore->mMaxAcquiredBufferCount + 1; if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1 && !acquireNonDroppableBuffer) { BQ_LOGE("acquireBuffer: max acquired buffer count reached: %d (max %d)", numAcquiredBuffers, mCore->mMaxAcquiredBufferCount); return INVALID_OPERATION; Loading Loading @@ -254,6 +257,9 @@ status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer, outBuffer->mIsStale = false; outBuffer->mAutoRefresh = mCore->mSharedBufferMode && mCore->mAutoRefresh; } else if (acquireNonDroppableBuffer && front->mIsDroppable) { BQ_LOGV("acquireBuffer: front buffer is not droppable"); return NO_BUFFER_AVAILABLE; } else { slot = front->mSlot; *outBuffer = *front; Loading Loading @@ -824,4 +830,9 @@ status_t BufferQueueConsumer::dumpState(const String8& prefix, String8* outResul return NO_ERROR; } void BufferQueueConsumer::setAllowExtraAcquire(bool allow) { std::lock_guard<std::mutex> lock(mCore->mMutex); mCore->mAllowExtraAcquire = allow; } } // namespace android
libs/gui/include/gui/BLASTBufferQueue.h +1 −1 Original line number Diff line number Diff line Loading @@ -109,7 +109,7 @@ private: Rect computeCrop(const BufferItem& item) REQUIRES(mMutex); // Return true if we need to reject the buffer based on the scaling mode and the buffer size. bool rejectBuffer(const BufferItem& item) REQUIRES(mMutex); bool maxBuffersAcquired() const REQUIRES(mMutex); bool maxBuffersAcquired(bool includeExtraAcquire) const REQUIRES(mMutex); std::string mName; sp<SurfaceControl> mSurfaceControl; Loading
libs/gui/include/gui/BufferQueueConsumer.h +4 −0 Original line number Diff line number Diff line Loading @@ -174,6 +174,10 @@ public: // Value used to determine if present time is valid. constexpr static int MAX_REASONABLE_NSEC = 1'000'000'000ULL; // 1 second // This allows the consumer to acquire an additional buffer if that buffer is not droppable and // will eventually be released or acquired by the consumer. void setAllowExtraAcquire(bool /* allow */); private: sp<BufferQueueCore> mCore; Loading
libs/gui/include/gui/BufferQueueCore.h +3 −0 Original line number Diff line number Diff line Loading @@ -354,6 +354,9 @@ private: // mTransformHintInUse is to cache the mTransformHint used by the producer. uint32_t mTransformHintInUse; // This allows the consumer to acquire an additional buffer if that buffer is not droppable and // will eventually be released or acquired by the consumer. bool mAllowExtraAcquire = false; }; // class BufferQueueCore } // namespace android Loading