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Commit ade06723 authored by Siarhei Vishniakou's avatar Siarhei Vishniakou
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Do not modify vector after getting references

We used to obtain a reference to a specific element inside a vector. We
would then modify the vector, invalidating the reference. But we then
used the reference, and passed it to 'assignPointerIds'.

Refactor the code to modify the collection first, and then to proceed
with modifying / reading the elements.

Bug: 179839665
Test: atest inputflinger_tests (on a hwasan build)
Merged-In: I9204b954884e9c83a50babdad5e08a0f6d18ad78
Change-Id: I9204b954884e9c83a50babdad5e08a0f6d18ad78
parent 09052cc6
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+40 −40
Original line number Original line Diff line number Diff line
@@ -4294,27 +4294,27 @@ void TouchInputMapper::process(const RawEvent* rawEvent) {
}
}


void TouchInputMapper::sync(nsecs_t when) {
void TouchInputMapper::sync(nsecs_t when) {
    const RawState* last = mRawStatesPending.isEmpty() ?
            &mCurrentRawState : &mRawStatesPending.top();

    // Push a new state.
    // Push a new state.
    mRawStatesPending.push();
    mRawStatesPending.push();
    RawState* next = &mRawStatesPending.editTop();
    RawState& next = mRawStatesPending.editTop();
    next->clear();
    next.clear();
    next->when = when;
    next.when = when;


    // Sync button state.
    // Sync button state.
    next->buttonState = mTouchButtonAccumulator.getButtonState()
    next.buttonState = mTouchButtonAccumulator.getButtonState()
            | mCursorButtonAccumulator.getButtonState();
            | mCursorButtonAccumulator.getButtonState();


    // Sync scroll
    // Sync scroll
    next->rawVScroll = mCursorScrollAccumulator.getRelativeVWheel();
    next.rawVScroll = mCursorScrollAccumulator.getRelativeVWheel();
    next->rawHScroll = mCursorScrollAccumulator.getRelativeHWheel();
    next.rawHScroll = mCursorScrollAccumulator.getRelativeHWheel();
    mCursorScrollAccumulator.finishSync();
    mCursorScrollAccumulator.finishSync();


    // Sync touch
    // Sync touch
    syncTouch(when, next);
    syncTouch(when, &next);


    // The last RawState is actually the second to last, since we just added a new state
    const RawState& last = mRawStatesPending.size() == 1 ?
            mCurrentRawState : mRawStatesPending.editItemAt(mRawStatesPending.size() - 2);
    // Assign pointer ids.
    // Assign pointer ids.
    if (!mHavePointerIds) {
    if (!mHavePointerIds) {
        assignPointerIds(last, next);
        assignPointerIds(last, next);
@@ -4323,12 +4323,12 @@ void TouchInputMapper::sync(nsecs_t when) {
#if DEBUG_RAW_EVENTS
#if DEBUG_RAW_EVENTS
    ALOGD("syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
    ALOGD("syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
            "hovering ids 0x%08x -> 0x%08x",
            "hovering ids 0x%08x -> 0x%08x",
            last->rawPointerData.pointerCount,
            last.rawPointerData.pointerCount,
            next->rawPointerData.pointerCount,
            next.rawPointerData.pointerCount,
            last->rawPointerData.touchingIdBits.value,
            last.rawPointerData.touchingIdBits.value,
            next->rawPointerData.touchingIdBits.value,
            next.rawPointerData.touchingIdBits.value,
            last->rawPointerData.hoveringIdBits.value,
            last.rawPointerData.hoveringIdBits.value,
            next->rawPointerData.hoveringIdBits.value);
            next.rawPointerData.hoveringIdBits.value);
#endif
#endif


    processRawTouches(false /*timeout*/);
    processRawTouches(false /*timeout*/);
@@ -6540,11 +6540,11 @@ const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHit(
    return NULL;
    return NULL;
}
}


void TouchInputMapper::assignPointerIds(const RawState* last, RawState* current) {
void TouchInputMapper::assignPointerIds(const RawState& last, RawState& current) {
    uint32_t currentPointerCount = current->rawPointerData.pointerCount;
    uint32_t currentPointerCount = current.rawPointerData.pointerCount;
    uint32_t lastPointerCount = last->rawPointerData.pointerCount;
    uint32_t lastPointerCount = last.rawPointerData.pointerCount;


    current->rawPointerData.clearIdBits();
    current.rawPointerData.clearIdBits();


    if (currentPointerCount == 0) {
    if (currentPointerCount == 0) {
        // No pointers to assign.
        // No pointers to assign.
@@ -6555,21 +6555,21 @@ void TouchInputMapper::assignPointerIds(const RawState* last, RawState* current)
        // All pointers are new.
        // All pointers are new.
        for (uint32_t i = 0; i < currentPointerCount; i++) {
        for (uint32_t i = 0; i < currentPointerCount; i++) {
            uint32_t id = i;
            uint32_t id = i;
            current->rawPointerData.pointers[i].id = id;
            current.rawPointerData.pointers[i].id = id;
            current->rawPointerData.idToIndex[id] = i;
            current.rawPointerData.idToIndex[id] = i;
            current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(i));
            current.rawPointerData.markIdBit(id, current.rawPointerData.isHovering(i));
        }
        }
        return;
        return;
    }
    }


    if (currentPointerCount == 1 && lastPointerCount == 1
    if (currentPointerCount == 1 && lastPointerCount == 1
            && current->rawPointerData.pointers[0].toolType
            && current.rawPointerData.pointers[0].toolType
                    == last->rawPointerData.pointers[0].toolType) {
                    == last.rawPointerData.pointers[0].toolType) {
        // Only one pointer and no change in count so it must have the same id as before.
        // Only one pointer and no change in count so it must have the same id as before.
        uint32_t id = last->rawPointerData.pointers[0].id;
        uint32_t id = last.rawPointerData.pointers[0].id;
        current->rawPointerData.pointers[0].id = id;
        current.rawPointerData.pointers[0].id = id;
        current->rawPointerData.idToIndex[id] = 0;
        current.rawPointerData.idToIndex[id] = 0;
        current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(0));
        current.rawPointerData.markIdBit(id, current.rawPointerData.isHovering(0));
        return;
        return;
    }
    }


@@ -6587,9 +6587,9 @@ void TouchInputMapper::assignPointerIds(const RawState* last, RawState* current)
        for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
        for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
                lastPointerIndex++) {
                lastPointerIndex++) {
            const RawPointerData::Pointer& currentPointer =
            const RawPointerData::Pointer& currentPointer =
                    current->rawPointerData.pointers[currentPointerIndex];
                    current.rawPointerData.pointers[currentPointerIndex];
            const RawPointerData::Pointer& lastPointer =
            const RawPointerData::Pointer& lastPointer =
                    last->rawPointerData.pointers[lastPointerIndex];
                    last.rawPointerData.pointers[lastPointerIndex];
            if (currentPointer.toolType == lastPointer.toolType) {
            if (currentPointer.toolType == lastPointer.toolType) {
                int64_t deltaX = currentPointer.x - lastPointer.x;
                int64_t deltaX = currentPointer.x - lastPointer.x;
                int64_t deltaY = currentPointer.y - lastPointer.y;
                int64_t deltaY = currentPointer.y - lastPointer.y;
@@ -6695,11 +6695,11 @@ void TouchInputMapper::assignPointerIds(const RawState* last, RawState* current)
            matchedCurrentBits.markBit(currentPointerIndex);
            matchedCurrentBits.markBit(currentPointerIndex);
            matchedLastBits.markBit(lastPointerIndex);
            matchedLastBits.markBit(lastPointerIndex);


            uint32_t id = last->rawPointerData.pointers[lastPointerIndex].id;
            uint32_t id = last.rawPointerData.pointers[lastPointerIndex].id;
            current->rawPointerData.pointers[currentPointerIndex].id = id;
            current.rawPointerData.pointers[currentPointerIndex].id = id;
            current->rawPointerData.idToIndex[id] = currentPointerIndex;
            current.rawPointerData.idToIndex[id] = currentPointerIndex;
            current->rawPointerData.markIdBit(id,
            current.rawPointerData.markIdBit(id,
                    current->rawPointerData.isHovering(currentPointerIndex));
                    current.rawPointerData.isHovering(currentPointerIndex));
            usedIdBits.markBit(id);
            usedIdBits.markBit(id);


#if DEBUG_POINTER_ASSIGNMENT
#if DEBUG_POINTER_ASSIGNMENT
@@ -6715,10 +6715,10 @@ void TouchInputMapper::assignPointerIds(const RawState* last, RawState* current)
        uint32_t currentPointerIndex = matchedCurrentBits.markFirstUnmarkedBit();
        uint32_t currentPointerIndex = matchedCurrentBits.markFirstUnmarkedBit();
        uint32_t id = usedIdBits.markFirstUnmarkedBit();
        uint32_t id = usedIdBits.markFirstUnmarkedBit();


        current->rawPointerData.pointers[currentPointerIndex].id = id;
        current.rawPointerData.pointers[currentPointerIndex].id = id;
        current->rawPointerData.idToIndex[id] = currentPointerIndex;
        current.rawPointerData.idToIndex[id] = currentPointerIndex;
        current->rawPointerData.markIdBit(id,
        current.rawPointerData.markIdBit(id,
                current->rawPointerData.isHovering(currentPointerIndex));
                current.rawPointerData.isHovering(currentPointerIndex));


#if DEBUG_POINTER_ASSIGNMENT
#if DEBUG_POINTER_ASSIGNMENT
        ALOGD("assignPointerIds - assigned: cur=%d, id=%d",
        ALOGD("assignPointerIds - assigned: cur=%d, id=%d",
+1 −1
Original line number Original line Diff line number Diff line
@@ -1852,7 +1852,7 @@ private:
    bool isPointInsideSurface(int32_t x, int32_t y);
    bool isPointInsideSurface(int32_t x, int32_t y);
    const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y);
    const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y);


    static void assignPointerIds(const RawState* last, RawState* current);
    static void assignPointerIds(const RawState& last, RawState& current);


    const char* modeToString(DeviceMode deviceMode);
    const char* modeToString(DeviceMode deviceMode);
};
};