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Commit ab614c44 authored by Changyeon Jo's avatar Changyeon Jo
Browse files

Add BufferQueueConverter library



This library provides APIs to get ANativeWindow from
IGraphicBufferProducer.

Bug: 146567078
Bug: 147553536
Test: VtsHalEvsV1_1TargetTest
Change-Id: Ibc6e3a137642db9d4e7120bfff1c6e3e2c80380e
Signed-off-by: default avatarChangyeon Jo <changyeon@google.com>
parent e1dd30a3
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cc_library_headers {
    name: "libbufferqueueconverter_headers",
    vendor_available: true,
    export_include_dirs: ["include"],
}

cc_library_shared {
    name: "libbufferqueueconverter",
    vendor_available: true,
    vndk: {
        enabled: true,
    },
    double_loadable: true,

    srcs: [
        "BufferQueueConverter.cpp",
    ],

    shared_libs: [
        "libgui",
        "libui",
        "libutils",
        "libbinder",
        "libbase",
        "liblog",
    ],
    export_include_dirs: ["include"],
}
+74 −0
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/*
 * Copyright 2020 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <gui/Surface.h>
#include <gui/bufferqueue/2.0/H2BGraphicBufferProducer.h>

#include "include/bufferqueueconverter/BufferQueueConverter.h"


using ::android::Surface;
using ::android::IGraphicBufferProducer;
using ::android::hardware::graphics::bufferqueue::V2_0::utils::H2BGraphicBufferProducer;


namespace android {

struct SurfaceHolder {
    sp<Surface> surface;
    SurfaceHolder(const sp<Surface>& s) : surface(s) {}
};

/**
 * Custom deleter for SurfaceHolder unique pointer
 */
void destroySurfaceHolder(SurfaceHolder* surfaceHolder) {
    delete surfaceHolder;
}


SurfaceHolderUniquePtr getSurfaceFromHGBP(const sp<HGraphicBufferProducer>& token) {
    if (token == nullptr) {
        ALOGE("Passed IGraphicBufferProducer handle is invalid.");
        return SurfaceHolderUniquePtr(nullptr, nullptr);
    }

    sp<IGraphicBufferProducer> bufferProducer = new H2BGraphicBufferProducer(token);
    if (bufferProducer == nullptr) {
        ALOGE("Failed to get IGraphicBufferProducer.");
        return SurfaceHolderUniquePtr(nullptr, nullptr);
    }

    sp<Surface> newSurface(new Surface(bufferProducer, true));
    if (newSurface == nullptr) {
        ALOGE("Failed to create Surface from HGBP.");
        return SurfaceHolderUniquePtr(nullptr, nullptr);
    }

    return SurfaceHolderUniquePtr(new SurfaceHolder(newSurface), destroySurfaceHolder);
}


ANativeWindow* getNativeWindow(SurfaceHolder* handle) {
    if (handle == nullptr) {
        ALOGE("SurfaceHolder is invalid.");
        return nullptr;
    }

    return static_cast<ANativeWindow*>(handle->surface.get());
}

} // namespace android
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/*
 * Copyright 2020 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_BUFFER_QUEUE_CONVERTER_H
#define ANDROID_BUFFER_QUEUE_CONVERTER_H

#include <gui/IGraphicBufferProducer.h>
#include <android/native_window.h>

using ::android::sp;
using HGraphicBufferProducer =
      ::android::hardware::graphics::bufferqueue::V2_0::IGraphicBufferProducer;

namespace android {
    /**
     * Opaque handle for a data structure holding Surface.
     */
    typedef struct SurfaceHolder SurfaceHolder;

    /**
     * SurfaceHolder unique pointer type
     */
    using SurfaceHolderUniquePtr = std::unique_ptr<SurfaceHolder, void(*)(SurfaceHolder*)>;

    /**
     * Returns a SurfaceHolder that wraps a Surface generated from a given HGBP.
     *
     * @param  token         Hardware IGraphicBufferProducer to create a
     *                       Surface.
     * @return SurfaceHolder Unique pointer to created SurfaceHolder object.
     */
    SurfaceHolderUniquePtr getSurfaceFromHGBP(const sp<HGraphicBufferProducer>& token);

    /**
     * Returns ANativeWindow pointer from a given SurfaceHolder.  Returned
     * pointer is valid only while the containing SurfaceHolder is alive.
     *
     * @param  surfaceHolder  SurfaceHolder to generate a native window.
     * @return ANativeWindow* a pointer to a generated native window.
     */
    ANativeWindow* getNativeWindow(SurfaceHolder* surfaceHolder);

} // namespace android

#endif // ANDROID_BUFFER_QUEUE_CONVERTER_H
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@@ -55,7 +55,7 @@ private:
    sp<android::SurfaceComposerClient> mSurfaceComposerClient;
    sp<android::SurfaceControl> mSurfaceControl;
    DisplayConfig mDpyConfig;
    DisplayState  mDpyState;
    ui::DisplayState mDpyState;
};
}  // namespace implementation
}  // namespace V1_0