Loading libs/renderengine/gl/GLESRenderEngine.cpp +8 −3 Original line number Diff line number Diff line Loading @@ -735,9 +735,9 @@ status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBu bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(), buffer->getUsage() & GRALLOC_USAGE_PROTECTED); if (!created) { ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d", buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(), buffer->getPixelFormat()); ALOGE("Failed to create image. id=%" PRIx64 " size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d", buffer->getId(), buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(), buffer->getPixelFormat()); return NO_INIT; } Loading Loading @@ -1218,6 +1218,11 @@ status_t GLESRenderEngine::drawLayers(const DisplaySettings& display, texCoords[2] = vec2(1.0, 1.0); texCoords[3] = vec2(1.0, 0.0); setupLayerTexturing(texture); // Do not cache protected EGLImage, protected memory is limited. if (gBuf->getUsage() & GRALLOC_USAGE_PROTECTED) { unbindExternalTextureBuffer(gBuf->getId()); } } const half3 solidColor = layer->source.solidColor; Loading services/surfaceflinger/BufferLayerConsumer.cpp +3 −0 Original line number Diff line number Diff line Loading @@ -503,6 +503,9 @@ void BufferLayerConsumer::dumpLocked(String8& result, const char* prefix) const BufferLayerConsumer::Image::Image(const sp<GraphicBuffer>& graphicBuffer, renderengine::RenderEngine& engine) : mGraphicBuffer(graphicBuffer), mRE(engine) { if (graphicBuffer != nullptr && (graphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED)) { return; } mRE.cacheExternalTextureBuffer(mGraphicBuffer); } Loading Loading
libs/renderengine/gl/GLESRenderEngine.cpp +8 −3 Original line number Diff line number Diff line Loading @@ -735,9 +735,9 @@ status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBu bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(), buffer->getUsage() & GRALLOC_USAGE_PROTECTED); if (!created) { ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d", buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(), buffer->getPixelFormat()); ALOGE("Failed to create image. id=%" PRIx64 " size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d", buffer->getId(), buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(), buffer->getPixelFormat()); return NO_INIT; } Loading Loading @@ -1218,6 +1218,11 @@ status_t GLESRenderEngine::drawLayers(const DisplaySettings& display, texCoords[2] = vec2(1.0, 1.0); texCoords[3] = vec2(1.0, 0.0); setupLayerTexturing(texture); // Do not cache protected EGLImage, protected memory is limited. if (gBuf->getUsage() & GRALLOC_USAGE_PROTECTED) { unbindExternalTextureBuffer(gBuf->getId()); } } const half3 solidColor = layer->source.solidColor; Loading
services/surfaceflinger/BufferLayerConsumer.cpp +3 −0 Original line number Diff line number Diff line Loading @@ -503,6 +503,9 @@ void BufferLayerConsumer::dumpLocked(String8& result, const char* prefix) const BufferLayerConsumer::Image::Image(const sp<GraphicBuffer>& graphicBuffer, renderengine::RenderEngine& engine) : mGraphicBuffer(graphicBuffer), mRE(engine) { if (graphicBuffer != nullptr && (graphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED)) { return; } mRE.cacheExternalTextureBuffer(mGraphicBuffer); } Loading