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opengl/libs/EGL/FileBlobCache.cpp
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opengl/libs/EGL/FileBlobCache.h
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HWUI is using BlobCache to implement SkSL shader cache very similar to egl_cache_t. Create a new class FileBlobCache, that is used by both egl_cache_t and HWUI. FileBlobCache adds the logic to save and load the BlobCache from a memory mapped file. Test: Built and ran Android. Verified that EGL cache still works Test: for gmail and calc apps. Bug: 66740665 Change-Id: Ia4d194963d039a60244f3bc76108844418adc99d