Loading services/surfaceflinger/SurfaceFlinger.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -3911,10 +3911,11 @@ void SurfaceFlinger::markLayerPendingRemovalLocked(const Mutex&, const sp<Layer> setTransactionFlags(eTransactionNeeded); } void SurfaceFlinger::onHandleDestroyed(const sp<Layer>& layer) void SurfaceFlinger::onHandleDestroyed(sp<Layer>& layer) { Mutex::Autolock lock(mStateLock); markLayerPendingRemovalLocked(mStateLock, layer); layer.clear(); } // --------------------------------------------------------------------------- Loading services/surfaceflinger/SurfaceFlinger.h +1 −1 Original line number Diff line number Diff line Loading @@ -601,7 +601,7 @@ private: // called when all clients have released all their references to // this layer meaning it is entirely safe to destroy all // resources associated to this layer. void onHandleDestroyed(const sp<Layer>& layer); void onHandleDestroyed(sp<Layer>& layer); // remove a layer from SurfaceFlinger immediately status_t removeLayer(const sp<Layer>& layer); Loading Loading
services/surfaceflinger/SurfaceFlinger.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -3911,10 +3911,11 @@ void SurfaceFlinger::markLayerPendingRemovalLocked(const Mutex&, const sp<Layer> setTransactionFlags(eTransactionNeeded); } void SurfaceFlinger::onHandleDestroyed(const sp<Layer>& layer) void SurfaceFlinger::onHandleDestroyed(sp<Layer>& layer) { Mutex::Autolock lock(mStateLock); markLayerPendingRemovalLocked(mStateLock, layer); layer.clear(); } // --------------------------------------------------------------------------- Loading
services/surfaceflinger/SurfaceFlinger.h +1 −1 Original line number Diff line number Diff line Loading @@ -601,7 +601,7 @@ private: // called when all clients have released all their references to // this layer meaning it is entirely safe to destroy all // resources associated to this layer. void onHandleDestroyed(const sp<Layer>& layer); void onHandleDestroyed(sp<Layer>& layer); // remove a layer from SurfaceFlinger immediately status_t removeLayer(const sp<Layer>& layer); Loading