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Commit 95025cd7 authored by Chia-I Wu's avatar Chia-I Wu Committed by android-build-merger
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Merge "libui: update for revised HIDL gralloc" into oc-dev am: 1d472756

am: d302b1a7

Change-Id: I9844107c9a45cefb6414ac334f6a57406dd82205
parents dd993cb0 d302b1a7
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include/ui/Gralloc2.h

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/*
 * Copyright 2016 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_UI_GRALLOC2_H
#define ANDROID_UI_GRALLOC2_H

#include <string>

#include <android/hardware/graphics/allocator/2.0/IAllocator.h>
#include <android/hardware/graphics/mapper/2.0/IMapper.h>
#include <system/window.h>
#include <utils/StrongPointer.h>

namespace android {

namespace Gralloc2 {

using hardware::graphics::allocator::V2_0::IAllocator;
using hardware::graphics::common::V1_0::BufferUsage;
using hardware::graphics::common::V1_0::PixelFormat;
using hardware::graphics::mapper::V2_0::BufferDescriptor;
using hardware::graphics::mapper::V2_0::Error;
using hardware::graphics::mapper::V2_0::IMapper;
using hardware::graphics::mapper::V2_0::YCbCrLayout;

// A wrapper to IMapper
class Mapper {
public:
    Mapper();

    // this will be removed and Mapper will be always valid
    bool valid() const { return (mMapper != nullptr); }

    Error createDescriptor(
            const IMapper::BufferDescriptorInfo& descriptorInfo,
            BufferDescriptor* outDescriptor) const;

    // Import a buffer that is from another HAL, another process, or is
    // cloned.
    //
    // The returned handle must be freed with freeBuffer.
    Error importBuffer(const hardware::hidl_handle& rawHandle,
            buffer_handle_t* outBufferHandle) const;

    void freeBuffer(buffer_handle_t bufferHandle) const;

    // The ownership of acquireFence is always transferred to the callee, even
    // on errors.
    Error lock(buffer_handle_t bufferHandle, uint64_t usage,
            const IMapper::Rect& accessRegion,
            int acquireFence, void** outData) const;

    // The ownership of acquireFence is always transferred to the callee, even
    // on errors.
    Error lock(buffer_handle_t bufferHandle, uint64_t usage,
            const IMapper::Rect& accessRegion,
            int acquireFence, YCbCrLayout* outLayout) const;

    // unlock returns a fence sync object (or -1) and the fence sync object is
    // owned by the caller
    int unlock(buffer_handle_t bufferHandle) const;

private:
    sp<IMapper> mMapper;
};

// A wrapper to IAllocator
class Allocator {
public:
    // An allocator relies on a mapper, and that mapper must be alive at all
    // time.
    Allocator(const Mapper& mapper);

    // this will be removed and Allocator will be always valid
    bool valid() const { return (mAllocator != nullptr); }

    std::string dumpDebugInfo() const;

    /*
     * The returned buffers are already imported and must not be imported
     * again.  outBufferHandles must point to a space that can contain at
     * least "count" buffer_handle_t.
     */
    Error allocate(BufferDescriptor descriptor, uint32_t count,
            uint32_t* outStride, buffer_handle_t* outBufferHandles) const;

    Error allocate(BufferDescriptor descriptor,
            uint32_t* outStride, buffer_handle_t* outBufferHandle) const
    {
        return allocate(descriptor, 1, outStride, outBufferHandle);
    }

    Error allocate(const IMapper::BufferDescriptorInfo& descriptorInfo, uint32_t count,
            uint32_t* outStride, buffer_handle_t* outBufferHandles) const
    {
        BufferDescriptor descriptor;
        Error error = mMapper.createDescriptor(descriptorInfo, &descriptor);
        if (error == Error::NONE) {
            error = allocate(descriptor, count, outStride, outBufferHandles);
        }
        return error;
    }

    Error allocate(const IMapper::BufferDescriptorInfo& descriptorInfo,
            uint32_t* outStride, buffer_handle_t* outBufferHandle) const
    {
        return allocate(descriptorInfo, 1, outStride, outBufferHandle);
    }

private:
    const Mapper& mMapper;
    sp<IAllocator> mAllocator;
};

} // namespace Gralloc2

} // namespace android

#endif // ANDROID_UI_GRALLOC2_H

include/ui/GrallocAllocator.h

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/*
 * Copyright 2016 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_UI_GRALLOC_ALLOCATOR_H
#define ANDROID_UI_GRALLOC_ALLOCATOR_H

#include <string>

#include <android/hardware/graphics/allocator/2.0/IAllocator.h>
#include <utils/StrongPointer.h>

namespace android {

namespace Gralloc2 {

using hardware::graphics::allocator::V2_0::Error;
using hardware::graphics::allocator::V2_0::ProducerUsage;
using hardware::graphics::allocator::V2_0::ConsumerUsage;
using hardware::graphics::allocator::V2_0::BufferDescriptor;
using hardware::graphics::allocator::V2_0::Buffer;
using hardware::graphics::allocator::V2_0::IAllocator;
using hardware::graphics::allocator::V2_0::IAllocatorClient;
using hardware::graphics::common::V1_0::PixelFormat;

// Allocator is a wrapper to IAllocator, a proxy to server-side allocator.
class Allocator {
public:
    Allocator();

    // this will be removed and Allocator will be always valid
    bool valid() const { return (mAllocator != nullptr); }

    std::string dumpDebugInfo() const;

    Error createBufferDescriptor(
            const IAllocatorClient::BufferDescriptorInfo& descriptorInfo,
            BufferDescriptor* outDescriptor) const;
    void destroyBufferDescriptor(BufferDescriptor descriptor) const;

    Error allocate(BufferDescriptor descriptor, Buffer* outBuffer) const;
    void free(Buffer buffer) const;

    Error exportHandle(BufferDescriptor descriptor, Buffer buffer,
            native_handle_t** outBufferHandle) const;

private:
    sp<IAllocator> mAllocator;
    sp<IAllocatorClient> mClient;
};

} // namespace Gralloc2

} // namespace android

#endif // ANDROID_UI_GRALLOC_ALLOCATOR_H

include/ui/GrallocMapper.h

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/*
 * Copyright 2016 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_UI_GRALLOC_MAPPER_H
#define ANDROID_UI_GRALLOC_MAPPER_H

#include <android/hardware/graphics/mapper/2.0/IMapper.h>
#include <system/window.h>

namespace android {

namespace Gralloc2 {

using hardware::graphics::allocator::V2_0::Error;
using hardware::graphics::allocator::V2_0::ProducerUsage;
using hardware::graphics::allocator::V2_0::ConsumerUsage;
using hardware::graphics::common::V1_0::PixelFormat;
using hardware::graphics::mapper::V2_0::FlexLayout;
using hardware::graphics::mapper::V2_0::BackingStore;
using hardware::graphics::mapper::V2_0::IMapper;

// Mapper is a wrapper to IMapper, a client-side graphics buffer mapper.
class Mapper {
public:
    Mapper();

    // this will be removed and Mapper will be always valid
    bool valid() const { return (mMapper != nullptr); }

    Error retain(buffer_handle_t handle) const;
    void release(buffer_handle_t handle) const;

    Error getDimensions(buffer_handle_t handle,
            uint32_t* outWidth, uint32_t* outHeight) const;
    Error getFormat(buffer_handle_t handle, int32_t* outFormat) const;
    Error getLayerCount(buffer_handle_t handle, uint32_t* outLayerCount) const;
    Error getProducerUsage(buffer_handle_t handle,
            uint64_t* outProducerUsage) const;
    Error getConsumerUsage(buffer_handle_t handle,
            uint64_t* outConsumerUsage) const;
    Error getBackingStore(buffer_handle_t handle,
            uint64_t* outBackingStore) const;
    Error getStride(buffer_handle_t handle, uint32_t* outStride) const;

    Error lock(buffer_handle_t handle, uint64_t producerUsage,
            uint64_t consumerUsage, const IMapper::Rect& accessRegion,
            int acquireFence, void** outData) const;
    Error lock(buffer_handle_t handle, uint64_t producerUsage,
            uint64_t consumerUsage, const IMapper::Rect& accessRegion,
            int acquireFence, FlexLayout* outLayout) const;
    int unlock(buffer_handle_t handle) const;

private:
    sp<IMapper> mMapper;
};

} // namespace Gralloc2

} // namespace android

#endif // ANDROID_UI_GRALLOC_MAPPER_H
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@@ -96,8 +96,8 @@ private:
    GraphicBufferAllocator();
    ~GraphicBufferAllocator();

    const std::unique_ptr<const Gralloc2::Allocator> mAllocator;
    GraphicBufferMapper& mMapper;
    const std::unique_ptr<const Gralloc2::Allocator> mAllocator;

    std::unique_ptr<Gralloc1::Loader> mLoader;
    std::unique_ptr<Gralloc1::Device> mDevice;
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@@ -47,31 +47,15 @@ class GraphicBufferMapper : public Singleton<GraphicBufferMapper>
public:
    static inline GraphicBufferMapper& get() { return getInstance(); }

    // This may NOT work on devices without a valid Gralloc2::Mapper.
    status_t registerBuffer(buffer_handle_t handle);
    // The imported outHandle must be freed with freeBuffer when no longer
    // needed. rawHandle is owned by the caller.
    status_t importBuffer(buffer_handle_t rawHandle,
            buffer_handle_t* outHandle);

    status_t registerBuffer(const GraphicBuffer* buffer);
    // This is temporary and will be removed soon
    status_t importBuffer(const GraphicBuffer* buffer);

    status_t unregisterBuffer(buffer_handle_t handle);

    status_t getDimensions(buffer_handle_t handle,
            uint32_t* outWidth, uint32_t* outHeight) const;

    status_t getFormat(buffer_handle_t handle, int32_t* outFormat) const;

    status_t getLayerCount(buffer_handle_t handle,
            uint32_t* outLayerCount) const;

    status_t getProducerUsage(buffer_handle_t handle,
            uint64_t* outProducerUsage) const;

    status_t getConsumerUsage(buffer_handle_t handle,
            uint64_t* outConsumerUsage) const;

    status_t getBackingStore(buffer_handle_t handle,
            uint64_t* outBackingStore) const;

    status_t getStride(buffer_handle_t handle, uint32_t* outStride) const;
    status_t freeBuffer(buffer_handle_t handle);

    status_t lock(buffer_handle_t handle,
            uint32_t usage, const Rect& bounds, void** vaddr);
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