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addReleaseFenceLocked should be called with AcquiredBuffer::mGraphicBuffer, not the one in ConsumerBase::mSlots. Otherwise, it breaks ConsumerBase::stillTracking. Also thanks to stillTracking, we don't need to do the tracking manually. Test: libgui_test Change-Id: Ib69b88263c4619634ae2977b9f811be5a846f446