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Commit 903fba02 authored by Android Build Coastguard Worker's avatar Android Build Coastguard Worker
Browse files

Snap for 10078820 from 87a5f94c to udc-release

Change-Id: Ibf52086cd5bbef3b744f9f986e3171db55668d82
parents 9c7f6176 87a5f94c
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+1 −1
Original line number Diff line number Diff line
@@ -47,7 +47,7 @@ std::atomic_bool BpBinder::sCountByUidEnabled(false);
binder_proxy_limit_callback BpBinder::sLimitCallback;
bool BpBinder::sBinderProxyThrottleCreate = false;

static StaticString16 kDescriptorUninit(u"<uninit descriptor>");
static StaticString16 kDescriptorUninit(u"");

// Arbitrarily high value that probably distinguishes a bad behaving app
uint32_t BpBinder::sBinderProxyCountHighWatermark = 2500;
+0 −6
Original line number Diff line number Diff line
@@ -91,12 +91,6 @@
    {
      "name": "binderRpcTest"
    },
    {
      "name": "CtsRootRollbackManagerHostTestCases"
    },
    {
      "name": "StagedRollbackTest"
    },
    {
      "name": "binderRpcTestNoKernel"
    },
+4 −60
Original line number Diff line number Diff line
@@ -433,61 +433,24 @@ bool GraphicsEnv::shouldUseAngle() {
    return (mUseAngle == YES) ? true : false;
}

bool GraphicsEnv::angleIsSystemDriver() {
    // Make sure we are init'ed
    if (mAngleAppName.empty()) {
        ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE.");
        return false;
    }

    return (mAngleIsSystemDriver == YES) ? true : false;
}

bool GraphicsEnv::shouldForceLegacyDriver() {
    // Make sure we are init'ed
    if (mAngleAppName.empty()) {
        ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE.");
        return false;
    }

    return (mAngleIsSystemDriver == YES && mUseAngle == NO) ? true : false;
}

std::string GraphicsEnv::getLegacySuffix() {
    return mLegacyDriverSuffix;
}

void GraphicsEnv::updateUseAngle() {
    mUseAngle = NO;

    const char* ANGLE_PREFER_ANGLE = "angle";
    const char* ANGLE_PREFER_LEGACY = "legacy";
    // The following is a deprecated version of "legacy"
    const char* ANGLE_PREFER_NATIVE = "native";

    mUseAngle = NO;
    if (mAngleDeveloperOptIn == ANGLE_PREFER_ANGLE) {
        ALOGI("Using ANGLE, the %s GLES driver for package '%s'",
              mAngleIsSystemDriver == YES ? "system" : "optional", mAngleAppName.c_str());
        ALOGV("User set \"Developer Options\" to force the use of ANGLE");
        mUseAngle = YES;
    } else if (mAngleDeveloperOptIn == ANGLE_PREFER_LEGACY ||
               mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) {
        ALOGI("Using the (%s) Legacy GLES driver for package '%s'",
              mAngleIsSystemDriver == YES ? "optional" : "system", mAngleAppName.c_str());
    } else if (mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) {
        ALOGV("User set \"Developer Options\" to force the use of Native");
    } else {
        ALOGV("User set invalid \"Developer Options\": '%s'", mAngleDeveloperOptIn.c_str());
    }
}

void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName,
                               const bool angleIsSystemDriver, const std::string developerOptIn,
                               const std::string developerOptIn,
                               const std::vector<std::string> eglFeatures) {
    // Set whether ANGLE is the system driver:
    mAngleIsSystemDriver = angleIsSystemDriver ? YES : NO;

    // Note: Given the current logic and lack of the old rules file processing,
    // there seems to be little chance that mUseAngle != UNKNOWN.  Leave this
    // for now, even though it seems outdated.
    if (mUseAngle != UNKNOWN) {
        // We've already figured out an answer for this app, so just return.
        ALOGV("Already evaluated the rules file for '%s': use ANGLE = %s", appName.c_str(),
@@ -508,25 +471,6 @@ void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName
    updateUseAngle();
}

void GraphicsEnv::setLegacyDriverInfo(const std::string appName, const bool angleIsSystemDriver,
                                      const std::string legacyDriverName) {
    ALOGV("setting legacy app name to '%s'", appName.c_str());
    mAngleAppName = appName;

    // Force the use of the legacy driver instead of ANGLE
    const char* ANGLE_PREFER_LEGACY = "legacy";
    mAngleDeveloperOptIn = ANGLE_PREFER_LEGACY;
    ALOGV("setting ANGLE application opt-in to 'legacy'");

    // Set whether ANGLE is the system driver:
    mAngleIsSystemDriver = angleIsSystemDriver ? YES : NO;

    mLegacyDriverSuffix = legacyDriverName;

    // Update the current status of whether we should use ANGLE or not
    updateUseAngle();
}

void GraphicsEnv::setLayerPaths(NativeLoaderNamespace* appNamespace, const std::string layerPaths) {
    if (mLayerPaths.empty()) {
        mLayerPaths = layerPaths;
+1 −16
Original line number Diff line number Diff line
@@ -100,28 +100,17 @@ public:
    bool shouldUseAngle(std::string appName);
    // Check if this app process should use ANGLE.
    bool shouldUseAngle();
    // If ANGLE is the system GLES driver
    bool angleIsSystemDriver();
    // If should use legacy driver instead of a system ANGLE driver
    bool shouldForceLegacyDriver();
    // Set a search path for loading ANGLE libraries. The path is a list of
    // directories separated by ':'. A directory can be contained in a zip file
    // (libraries must be stored uncompressed and page aligned); such elements
    // in the search path must have a '!' after the zip filename, e.g.
    //     /system/app/ANGLEPrebuilt/ANGLEPrebuilt.apk!/lib/arm64-v8a
    void setAngleInfo(const std::string path, const std::string appName,
                      const bool angleIsSystemDriver, std::string devOptIn,
    void setAngleInfo(const std::string path, const std::string appName, std::string devOptIn,
                      const std::vector<std::string> eglFeatures);
    // Set the state so that the legacy driver will be used, and in case ANGLE
    // is the system driver, provide the name of the legacy driver.
    void setLegacyDriverInfo(const std::string appName, const bool angleIsSystemDriver,
                             const std::string legacyDriverName);
    // Get the ANGLE driver namespace.
    android_namespace_t* getAngleNamespace();
    // Get the app name for ANGLE debug message.
    std::string& getAngleAppName();
    // Get the legacy driver's suffix name.
    std::string getLegacySuffix();

    const std::vector<std::string>& getAngleEglFeatures();

@@ -178,10 +167,6 @@ private:
    std::string mAngleDeveloperOptIn;
    // ANGLE EGL features;
    std::vector<std::string> mAngleEglFeatures;
    // ANGLE is System Driver flag.
    UseAngle mAngleIsSystemDriver = UNKNOWN;
    // Legacy driver name to use when ANGLE is the system driver.
    std::string mLegacyDriverSuffix;
    // Use ANGLE flag.
    UseAngle mUseAngle = UNKNOWN;
    // Vulkan debug layers libs.
+3 −0
Original line number Diff line number Diff line
@@ -75,6 +75,7 @@ filegroup {
        "android/gui/IWindowInfosListener.aidl",
        "android/gui/IWindowInfosReportedListener.aidl",
        "android/gui/WindowInfo.aidl",
        "android/gui/WindowInfosUpdate.aidl",
    ],
}

@@ -90,9 +91,11 @@ cc_library_static {
        "android/gui/InputApplicationInfo.aidl",
        "android/gui/IWindowInfosListener.aidl",
        "android/gui/IWindowInfosReportedListener.aidl",
        "android/gui/WindowInfosUpdate.aidl",
        "android/gui/WindowInfo.aidl",
        "DisplayInfo.cpp",
        "WindowInfo.cpp",
        "WindowInfosUpdate.cpp",
    ],

    shared_libs: [
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