Loading libs/binder/BpBinder.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -47,7 +47,7 @@ std::atomic_bool BpBinder::sCountByUidEnabled(false); binder_proxy_limit_callback BpBinder::sLimitCallback; bool BpBinder::sBinderProxyThrottleCreate = false; static StaticString16 kDescriptorUninit(u"<uninit descriptor>"); static StaticString16 kDescriptorUninit(u""); // Arbitrarily high value that probably distinguishes a bad behaving app uint32_t BpBinder::sBinderProxyCountHighWatermark = 2500; Loading libs/binder/TEST_MAPPING +0 −6 Original line number Diff line number Diff line Loading @@ -91,12 +91,6 @@ { "name": "binderRpcTest" }, { "name": "CtsRootRollbackManagerHostTestCases" }, { "name": "StagedRollbackTest" }, { "name": "binderRpcTestNoKernel" }, Loading libs/graphicsenv/GraphicsEnv.cpp +4 −60 Original line number Diff line number Diff line Loading @@ -433,61 +433,24 @@ bool GraphicsEnv::shouldUseAngle() { return (mUseAngle == YES) ? true : false; } bool GraphicsEnv::angleIsSystemDriver() { // Make sure we are init'ed if (mAngleAppName.empty()) { ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE."); return false; } return (mAngleIsSystemDriver == YES) ? true : false; } bool GraphicsEnv::shouldForceLegacyDriver() { // Make sure we are init'ed if (mAngleAppName.empty()) { ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE."); return false; } return (mAngleIsSystemDriver == YES && mUseAngle == NO) ? true : false; } std::string GraphicsEnv::getLegacySuffix() { return mLegacyDriverSuffix; } void GraphicsEnv::updateUseAngle() { mUseAngle = NO; const char* ANGLE_PREFER_ANGLE = "angle"; const char* ANGLE_PREFER_LEGACY = "legacy"; // The following is a deprecated version of "legacy" const char* ANGLE_PREFER_NATIVE = "native"; mUseAngle = NO; if (mAngleDeveloperOptIn == ANGLE_PREFER_ANGLE) { ALOGI("Using ANGLE, the %s GLES driver for package '%s'", mAngleIsSystemDriver == YES ? "system" : "optional", mAngleAppName.c_str()); ALOGV("User set \"Developer Options\" to force the use of ANGLE"); mUseAngle = YES; } else if (mAngleDeveloperOptIn == ANGLE_PREFER_LEGACY || mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) { ALOGI("Using the (%s) Legacy GLES driver for package '%s'", mAngleIsSystemDriver == YES ? "optional" : "system", mAngleAppName.c_str()); } else if (mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) { ALOGV("User set \"Developer Options\" to force the use of Native"); } else { ALOGV("User set invalid \"Developer Options\": '%s'", mAngleDeveloperOptIn.c_str()); } } void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName, const bool angleIsSystemDriver, const std::string developerOptIn, const std::string developerOptIn, const std::vector<std::string> eglFeatures) { // Set whether ANGLE is the system driver: mAngleIsSystemDriver = angleIsSystemDriver ? YES : NO; // Note: Given the current logic and lack of the old rules file processing, // there seems to be little chance that mUseAngle != UNKNOWN. Leave this // for now, even though it seems outdated. if (mUseAngle != UNKNOWN) { // We've already figured out an answer for this app, so just return. ALOGV("Already evaluated the rules file for '%s': use ANGLE = %s", appName.c_str(), Loading @@ -508,25 +471,6 @@ void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName updateUseAngle(); } void GraphicsEnv::setLegacyDriverInfo(const std::string appName, const bool angleIsSystemDriver, const std::string legacyDriverName) { ALOGV("setting legacy app name to '%s'", appName.c_str()); mAngleAppName = appName; // Force the use of the legacy driver instead of ANGLE const char* ANGLE_PREFER_LEGACY = "legacy"; mAngleDeveloperOptIn = ANGLE_PREFER_LEGACY; ALOGV("setting ANGLE application opt-in to 'legacy'"); // Set whether ANGLE is the system driver: mAngleIsSystemDriver = angleIsSystemDriver ? YES : NO; mLegacyDriverSuffix = legacyDriverName; // Update the current status of whether we should use ANGLE or not updateUseAngle(); } void GraphicsEnv::setLayerPaths(NativeLoaderNamespace* appNamespace, const std::string layerPaths) { if (mLayerPaths.empty()) { mLayerPaths = layerPaths; Loading libs/graphicsenv/include/graphicsenv/GraphicsEnv.h +1 −16 Original line number Diff line number Diff line Loading @@ -100,28 +100,17 @@ public: bool shouldUseAngle(std::string appName); // Check if this app process should use ANGLE. bool shouldUseAngle(); // If ANGLE is the system GLES driver bool angleIsSystemDriver(); // If should use legacy driver instead of a system ANGLE driver bool shouldForceLegacyDriver(); // Set a search path for loading ANGLE libraries. The path is a list of // directories separated by ':'. A directory can be contained in a zip file // (libraries must be stored uncompressed and page aligned); such elements // in the search path must have a '!' after the zip filename, e.g. // /system/app/ANGLEPrebuilt/ANGLEPrebuilt.apk!/lib/arm64-v8a void setAngleInfo(const std::string path, const std::string appName, const bool angleIsSystemDriver, std::string devOptIn, void setAngleInfo(const std::string path, const std::string appName, std::string devOptIn, const std::vector<std::string> eglFeatures); // Set the state so that the legacy driver will be used, and in case ANGLE // is the system driver, provide the name of the legacy driver. void setLegacyDriverInfo(const std::string appName, const bool angleIsSystemDriver, const std::string legacyDriverName); // Get the ANGLE driver namespace. android_namespace_t* getAngleNamespace(); // Get the app name for ANGLE debug message. std::string& getAngleAppName(); // Get the legacy driver's suffix name. std::string getLegacySuffix(); const std::vector<std::string>& getAngleEglFeatures(); Loading Loading @@ -178,10 +167,6 @@ private: std::string mAngleDeveloperOptIn; // ANGLE EGL features; std::vector<std::string> mAngleEglFeatures; // ANGLE is System Driver flag. UseAngle mAngleIsSystemDriver = UNKNOWN; // Legacy driver name to use when ANGLE is the system driver. std::string mLegacyDriverSuffix; // Use ANGLE flag. UseAngle mUseAngle = UNKNOWN; // Vulkan debug layers libs. Loading libs/gui/Android.bp +3 −0 Original line number Diff line number Diff line Loading @@ -75,6 +75,7 @@ filegroup { "android/gui/IWindowInfosListener.aidl", "android/gui/IWindowInfosReportedListener.aidl", "android/gui/WindowInfo.aidl", "android/gui/WindowInfosUpdate.aidl", ], } Loading @@ -90,9 +91,11 @@ cc_library_static { "android/gui/InputApplicationInfo.aidl", "android/gui/IWindowInfosListener.aidl", "android/gui/IWindowInfosReportedListener.aidl", "android/gui/WindowInfosUpdate.aidl", "android/gui/WindowInfo.aidl", "DisplayInfo.cpp", "WindowInfo.cpp", "WindowInfosUpdate.cpp", ], shared_libs: [ Loading Loading
libs/binder/BpBinder.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -47,7 +47,7 @@ std::atomic_bool BpBinder::sCountByUidEnabled(false); binder_proxy_limit_callback BpBinder::sLimitCallback; bool BpBinder::sBinderProxyThrottleCreate = false; static StaticString16 kDescriptorUninit(u"<uninit descriptor>"); static StaticString16 kDescriptorUninit(u""); // Arbitrarily high value that probably distinguishes a bad behaving app uint32_t BpBinder::sBinderProxyCountHighWatermark = 2500; Loading
libs/binder/TEST_MAPPING +0 −6 Original line number Diff line number Diff line Loading @@ -91,12 +91,6 @@ { "name": "binderRpcTest" }, { "name": "CtsRootRollbackManagerHostTestCases" }, { "name": "StagedRollbackTest" }, { "name": "binderRpcTestNoKernel" }, Loading
libs/graphicsenv/GraphicsEnv.cpp +4 −60 Original line number Diff line number Diff line Loading @@ -433,61 +433,24 @@ bool GraphicsEnv::shouldUseAngle() { return (mUseAngle == YES) ? true : false; } bool GraphicsEnv::angleIsSystemDriver() { // Make sure we are init'ed if (mAngleAppName.empty()) { ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE."); return false; } return (mAngleIsSystemDriver == YES) ? true : false; } bool GraphicsEnv::shouldForceLegacyDriver() { // Make sure we are init'ed if (mAngleAppName.empty()) { ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE."); return false; } return (mAngleIsSystemDriver == YES && mUseAngle == NO) ? true : false; } std::string GraphicsEnv::getLegacySuffix() { return mLegacyDriverSuffix; } void GraphicsEnv::updateUseAngle() { mUseAngle = NO; const char* ANGLE_PREFER_ANGLE = "angle"; const char* ANGLE_PREFER_LEGACY = "legacy"; // The following is a deprecated version of "legacy" const char* ANGLE_PREFER_NATIVE = "native"; mUseAngle = NO; if (mAngleDeveloperOptIn == ANGLE_PREFER_ANGLE) { ALOGI("Using ANGLE, the %s GLES driver for package '%s'", mAngleIsSystemDriver == YES ? "system" : "optional", mAngleAppName.c_str()); ALOGV("User set \"Developer Options\" to force the use of ANGLE"); mUseAngle = YES; } else if (mAngleDeveloperOptIn == ANGLE_PREFER_LEGACY || mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) { ALOGI("Using the (%s) Legacy GLES driver for package '%s'", mAngleIsSystemDriver == YES ? "optional" : "system", mAngleAppName.c_str()); } else if (mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) { ALOGV("User set \"Developer Options\" to force the use of Native"); } else { ALOGV("User set invalid \"Developer Options\": '%s'", mAngleDeveloperOptIn.c_str()); } } void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName, const bool angleIsSystemDriver, const std::string developerOptIn, const std::string developerOptIn, const std::vector<std::string> eglFeatures) { // Set whether ANGLE is the system driver: mAngleIsSystemDriver = angleIsSystemDriver ? YES : NO; // Note: Given the current logic and lack of the old rules file processing, // there seems to be little chance that mUseAngle != UNKNOWN. Leave this // for now, even though it seems outdated. if (mUseAngle != UNKNOWN) { // We've already figured out an answer for this app, so just return. ALOGV("Already evaluated the rules file for '%s': use ANGLE = %s", appName.c_str(), Loading @@ -508,25 +471,6 @@ void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName updateUseAngle(); } void GraphicsEnv::setLegacyDriverInfo(const std::string appName, const bool angleIsSystemDriver, const std::string legacyDriverName) { ALOGV("setting legacy app name to '%s'", appName.c_str()); mAngleAppName = appName; // Force the use of the legacy driver instead of ANGLE const char* ANGLE_PREFER_LEGACY = "legacy"; mAngleDeveloperOptIn = ANGLE_PREFER_LEGACY; ALOGV("setting ANGLE application opt-in to 'legacy'"); // Set whether ANGLE is the system driver: mAngleIsSystemDriver = angleIsSystemDriver ? YES : NO; mLegacyDriverSuffix = legacyDriverName; // Update the current status of whether we should use ANGLE or not updateUseAngle(); } void GraphicsEnv::setLayerPaths(NativeLoaderNamespace* appNamespace, const std::string layerPaths) { if (mLayerPaths.empty()) { mLayerPaths = layerPaths; Loading
libs/graphicsenv/include/graphicsenv/GraphicsEnv.h +1 −16 Original line number Diff line number Diff line Loading @@ -100,28 +100,17 @@ public: bool shouldUseAngle(std::string appName); // Check if this app process should use ANGLE. bool shouldUseAngle(); // If ANGLE is the system GLES driver bool angleIsSystemDriver(); // If should use legacy driver instead of a system ANGLE driver bool shouldForceLegacyDriver(); // Set a search path for loading ANGLE libraries. The path is a list of // directories separated by ':'. A directory can be contained in a zip file // (libraries must be stored uncompressed and page aligned); such elements // in the search path must have a '!' after the zip filename, e.g. // /system/app/ANGLEPrebuilt/ANGLEPrebuilt.apk!/lib/arm64-v8a void setAngleInfo(const std::string path, const std::string appName, const bool angleIsSystemDriver, std::string devOptIn, void setAngleInfo(const std::string path, const std::string appName, std::string devOptIn, const std::vector<std::string> eglFeatures); // Set the state so that the legacy driver will be used, and in case ANGLE // is the system driver, provide the name of the legacy driver. void setLegacyDriverInfo(const std::string appName, const bool angleIsSystemDriver, const std::string legacyDriverName); // Get the ANGLE driver namespace. android_namespace_t* getAngleNamespace(); // Get the app name for ANGLE debug message. std::string& getAngleAppName(); // Get the legacy driver's suffix name. std::string getLegacySuffix(); const std::vector<std::string>& getAngleEglFeatures(); Loading Loading @@ -178,10 +167,6 @@ private: std::string mAngleDeveloperOptIn; // ANGLE EGL features; std::vector<std::string> mAngleEglFeatures; // ANGLE is System Driver flag. UseAngle mAngleIsSystemDriver = UNKNOWN; // Legacy driver name to use when ANGLE is the system driver. std::string mLegacyDriverSuffix; // Use ANGLE flag. UseAngle mUseAngle = UNKNOWN; // Vulkan debug layers libs. Loading
libs/gui/Android.bp +3 −0 Original line number Diff line number Diff line Loading @@ -75,6 +75,7 @@ filegroup { "android/gui/IWindowInfosListener.aidl", "android/gui/IWindowInfosReportedListener.aidl", "android/gui/WindowInfo.aidl", "android/gui/WindowInfosUpdate.aidl", ], } Loading @@ -90,9 +91,11 @@ cc_library_static { "android/gui/InputApplicationInfo.aidl", "android/gui/IWindowInfosListener.aidl", "android/gui/IWindowInfosReportedListener.aidl", "android/gui/WindowInfosUpdate.aidl", "android/gui/WindowInfo.aidl", "DisplayInfo.cpp", "WindowInfo.cpp", "WindowInfosUpdate.cpp", ], shared_libs: [ Loading