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Commit 8ca53743 authored by Tim Murray's avatar Tim Murray Committed by android-build-merger
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Merge "surfaceflinger: make EventThread FIFO" into oc-dev am: 0ad5feff

am: f628d8f2

Change-Id: If5ed6ac496d39ccd8c8b5900ceb4b8e9cb63ff8b
parents ceccaead f628d8f2
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+4 −1
Original line number Diff line number Diff line
@@ -548,12 +548,15 @@ void SurfaceFlinger::init() {
        mSFEventThread = new EventThread(sfVsyncSrc, *this, true);
        mEventQueue.setEventThread(mSFEventThread);

        // set SFEventThread to SCHED_FIFO to minimize jitter
        // set EventThread and SFEventThread to SCHED_FIFO to minimize jitter
        struct sched_param param = {0};
        param.sched_priority = 2;
        if (sched_setscheduler(mSFEventThread->getTid(), SCHED_FIFO, &param) != 0) {
            ALOGE("Couldn't set SCHED_FIFO for SFEventThread");
        }
        if (sched_setscheduler(mEventThread->getTid(), SCHED_FIFO, &param) != 0) {
            ALOGE("Couldn't set SCHED_FIFO for EventThread");
        }

        // Get a RenderEngine for the given display / config (can't fail)
        mRenderEngine = RenderEngine::create(mEGLDisplay,
+4 −2
Original line number Diff line number Diff line
@@ -520,13 +520,15 @@ void SurfaceFlinger::init() {
    mSFEventThread = new EventThread(sfVsyncSrc, *this, true);
    mEventQueue.setEventThread(mSFEventThread);

    // set SFEventThread to SCHED_FIFO to minimize jitter
    // set EventThread and SFEventThread to SCHED_FIFO to minimize jitter
    struct sched_param param = {0};
    param.sched_priority = 2;
    if (sched_setscheduler(mSFEventThread->getTid(), SCHED_FIFO, &param) != 0) {
        ALOGE("Couldn't set SCHED_FIFO for SFEventThread");
    }

    if (sched_setscheduler(mEventThread->getTid(), SCHED_FIFO, &param) != 0) {
        ALOGE("Couldn't set SCHED_FIFO for EventThread");
    }

    // Initialize the H/W composer object.  There may or may not be an
    // actual hardware composer underneath.