opengl/tools/glgen/convert_to_java.py
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- Added a script that takes the #defines in gl2/3.h and formats them for use in the Java template. - Generated GLES32.spec using glgen2. - Added full support for void* in glgen. It wasn't previously necessary since the apis were using GLvoid instead. - Created the GLES32 header stubs. Added stubs for GLES32 functions that couldn't be handled by the code generator. Added checks in the checks.spec file where appropriate. - Generated the GLES32 class and JNI. Change-Id: Ifc8512ed56af75bbc3e7ec2ea1377895201d5325