Loading services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h +1 −1 Original line number Diff line number Diff line Loading @@ -116,7 +116,7 @@ struct LayerFECompositionState { FloatRect geomLayerBounds; // length of the shadow in screen space float shadowRadius; float shadowRadius{0.f}; /* * Geometry state Loading services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h +1 −1 Original line number Diff line number Diff line Loading @@ -110,7 +110,7 @@ struct OutputLayerCompositionState { void dump(std::string& result) const; // Timestamp for when the layer is queued for client composition nsecs_t clientCompositionTimestamp; nsecs_t clientCompositionTimestamp{0}; }; } // namespace compositionengine::impl Loading Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h +1 −1 Original line number Diff line number Diff line Loading @@ -116,7 +116,7 @@ struct LayerFECompositionState { FloatRect geomLayerBounds; // length of the shadow in screen space float shadowRadius; float shadowRadius{0.f}; /* * Geometry state Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h +1 −1 Original line number Diff line number Diff line Loading @@ -110,7 +110,7 @@ struct OutputLayerCompositionState { void dump(std::string& result) const; // Timestamp for when the layer is queued for client composition nsecs_t clientCompositionTimestamp; nsecs_t clientCompositionTimestamp{0}; }; } // namespace compositionengine::impl Loading