Loading
Send correct downtime for motion events in split pointers case
Currently, for split pointer scenario, the down time is still the the down time for the first pointer on the display. This might not necessarily be the downTime for a window in split pointer case. Need to send the correct downTime when we split pointers. Test: atest inputflinger_tests Bug: 228331266 Bug: 220109830 Change-Id: I80cf889e3243c39619ba96bd2b74073642cabc36