Loading cmds/flatland/Main.cpp +74 −0 Original line number Diff line number Diff line Loading @@ -73,6 +73,24 @@ static const BenchmarkDesc benchmarks[] = { }, }, { "3:2 Single Static Window", 2048, 1536, { 1536 }, { { // Window 0, staticGradient, opaque, 0, 50, 2048, 1440, }, { // Status bar 0, staticGradient, opaque, 0, 0, 2048, 50, }, { // Navigation bar 0, staticGradient, opaque, 0, 1440, 2048, 96, }, }, }, { "16:10 App -> Home Transition", 2560, 1600, { 800, 1600, 2400 }, { Loading @@ -99,6 +117,32 @@ static const BenchmarkDesc benchmarks[] = { }, }, { "3:2 App -> Home Transition", 2048, 1536, { 1536 }, { { // Wallpaper 0, staticGradient, opaque, 0, 50, 2048, 1440, }, { // Launcher 0, staticGradient, blend, 0, 50, 2048, 1440, }, { // Outgoing activity 0, staticGradient, blendShrink, 20, 70, 2048, 1400, }, { // Status bar 0, staticGradient, opaque, 0, 0, 2048, 50, }, { // Navigation bar 0, staticGradient, opaque, 0, 1440, 2048, 96, }, }, }, { "16:10 SurfaceView -> Home Transition", 2560, 1600, { 800, 1600, 2400 }, { Loading Loading @@ -128,6 +172,36 @@ static const BenchmarkDesc benchmarks[] = { }, }, }, { "3:2 SurfaceView -> Home Transition", 2048, 1536, { 1536 }, { { // Wallpaper 0, staticGradient, opaque, 0, 50, 2048, 1440, }, { // Launcher 0, staticGradient, blend, 0, 50, 2048, 1440, }, { // Outgoing SurfaceView 0, staticGradient, blendShrink, 20, 70, 2048, 1400, }, { // Outgoing activity 0, staticGradient, blendShrink, 20, 70, 2048, 1400, }, { // Status bar 0, staticGradient, opaque, 0, 0, 2048, 50, }, { // Navigation bar 0, staticGradient, opaque, 0, 1440, 2048, 96, }, }, }, }; static const ShaderDesc shaders[] = { Loading Loading
cmds/flatland/Main.cpp +74 −0 Original line number Diff line number Diff line Loading @@ -73,6 +73,24 @@ static const BenchmarkDesc benchmarks[] = { }, }, { "3:2 Single Static Window", 2048, 1536, { 1536 }, { { // Window 0, staticGradient, opaque, 0, 50, 2048, 1440, }, { // Status bar 0, staticGradient, opaque, 0, 0, 2048, 50, }, { // Navigation bar 0, staticGradient, opaque, 0, 1440, 2048, 96, }, }, }, { "16:10 App -> Home Transition", 2560, 1600, { 800, 1600, 2400 }, { Loading @@ -99,6 +117,32 @@ static const BenchmarkDesc benchmarks[] = { }, }, { "3:2 App -> Home Transition", 2048, 1536, { 1536 }, { { // Wallpaper 0, staticGradient, opaque, 0, 50, 2048, 1440, }, { // Launcher 0, staticGradient, blend, 0, 50, 2048, 1440, }, { // Outgoing activity 0, staticGradient, blendShrink, 20, 70, 2048, 1400, }, { // Status bar 0, staticGradient, opaque, 0, 0, 2048, 50, }, { // Navigation bar 0, staticGradient, opaque, 0, 1440, 2048, 96, }, }, }, { "16:10 SurfaceView -> Home Transition", 2560, 1600, { 800, 1600, 2400 }, { Loading Loading @@ -128,6 +172,36 @@ static const BenchmarkDesc benchmarks[] = { }, }, }, { "3:2 SurfaceView -> Home Transition", 2048, 1536, { 1536 }, { { // Wallpaper 0, staticGradient, opaque, 0, 50, 2048, 1440, }, { // Launcher 0, staticGradient, blend, 0, 50, 2048, 1440, }, { // Outgoing SurfaceView 0, staticGradient, blendShrink, 20, 70, 2048, 1400, }, { // Outgoing activity 0, staticGradient, blendShrink, 20, 70, 2048, 1400, }, { // Status bar 0, staticGradient, opaque, 0, 0, 2048, 50, }, { // Navigation bar 0, staticGradient, opaque, 0, 1440, 2048, 96, }, }, }, }; static const ShaderDesc shaders[] = { Loading