Loading include/input/Input.h +2 −2 Original line number Diff line number Diff line Loading @@ -945,8 +945,8 @@ struct __attribute__((__packed__)) VerifiedInputEvent { */ struct __attribute__((__packed__)) VerifiedKeyEvent : public VerifiedInputEvent { int32_t action; nsecs_t downTimeNanos; int32_t flags; nsecs_t downTimeNanos; int32_t keyCode; int32_t scanCode; int32_t metaState; Loading @@ -961,8 +961,8 @@ struct __attribute__((__packed__)) VerifiedMotionEvent : public VerifiedInputEve float rawX; float rawY; int32_t actionMasked; nsecs_t downTimeNanos; int32_t flags; nsecs_t downTimeNanos; int32_t metaState; int32_t buttonState; }; Loading libs/input/Input.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -192,8 +192,8 @@ VerifiedKeyEvent verifiedKeyEventFromKeyEvent(const KeyEvent& event) { return {{VerifiedInputEvent::Type::KEY, event.getDeviceId(), event.getEventTime(), event.getSource(), event.getDisplayId()}, event.getAction(), event.getDownTime(), event.getFlags() & VERIFIED_KEY_EVENT_FLAGS, event.getDownTime(), event.getKeyCode(), event.getScanCode(), event.getMetaState(), Loading @@ -206,8 +206,8 @@ VerifiedMotionEvent verifiedMotionEventFromMotionEvent(const MotionEvent& event) event.getRawX(0), event.getRawY(0), event.getActionMasked(), event.getDownTime(), event.getFlags() & VERIFIED_MOTION_EVENT_FLAGS, event.getDownTime(), event.getMetaState(), event.getButtonState()}; } Loading services/inputflinger/dispatcher/Entry.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -32,8 +32,8 @@ VerifiedKeyEvent verifiedKeyEventFromKeyEntry(const KeyEntry& entry) { return {{VerifiedInputEvent::Type::KEY, entry.deviceId, entry.eventTime, entry.source, entry.displayId}, entry.action, entry.downTime, entry.flags & VERIFIED_KEY_EVENT_FLAGS, entry.downTime, entry.keyCode, entry.scanCode, entry.metaState, Loading @@ -50,8 +50,8 @@ VerifiedMotionEvent verifiedMotionEventFromMotionEntry(const MotionEntry& entry, rawXY.x, rawXY.y, actionMasked, entry.downTime, entry.flags & VERIFIED_MOTION_EVENT_FLAGS, entry.downTime, entry.metaState, entry.buttonState}; } Loading services/inputflinger/tests/InputDispatcher_test.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -3145,8 +3145,8 @@ TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) { const VerifiedKeyEvent& verifiedKey = static_cast<const VerifiedKeyEvent&>(*verified); ASSERT_EQ(keyArgs.action, verifiedKey.action); ASSERT_EQ(keyArgs.downTime, verifiedKey.downTimeNanos); ASSERT_EQ(keyArgs.flags & VERIFIED_KEY_EVENT_FLAGS, verifiedKey.flags); ASSERT_EQ(keyArgs.downTime, verifiedKey.downTimeNanos); ASSERT_EQ(keyArgs.keyCode, verifiedKey.keyCode); ASSERT_EQ(keyArgs.scanCode, verifiedKey.scanCode); ASSERT_EQ(keyArgs.metaState, verifiedKey.metaState); Loading Loading @@ -3194,8 +3194,8 @@ TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) { EXPECT_EQ(rawXY.x, verifiedMotion.rawX); EXPECT_EQ(rawXY.y, verifiedMotion.rawY); EXPECT_EQ(motionArgs.action & AMOTION_EVENT_ACTION_MASK, verifiedMotion.actionMasked); EXPECT_EQ(motionArgs.downTime, verifiedMotion.downTimeNanos); EXPECT_EQ(motionArgs.flags & VERIFIED_MOTION_EVENT_FLAGS, verifiedMotion.flags); EXPECT_EQ(motionArgs.downTime, verifiedMotion.downTimeNanos); EXPECT_EQ(motionArgs.metaState, verifiedMotion.metaState); EXPECT_EQ(motionArgs.buttonState, verifiedMotion.buttonState); } Loading Loading @@ -4179,7 +4179,7 @@ protected: } } void touchAndAssertPositions(int32_t action, std::vector<PointF> touchedPoints, void touchAndAssertPositions(int32_t action, const std::vector<PointF>& touchedPoints, std::vector<PointF> expectedPoints) { NotifyMotionArgs motionArgs = generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, touchedPoints); Loading Loading
include/input/Input.h +2 −2 Original line number Diff line number Diff line Loading @@ -945,8 +945,8 @@ struct __attribute__((__packed__)) VerifiedInputEvent { */ struct __attribute__((__packed__)) VerifiedKeyEvent : public VerifiedInputEvent { int32_t action; nsecs_t downTimeNanos; int32_t flags; nsecs_t downTimeNanos; int32_t keyCode; int32_t scanCode; int32_t metaState; Loading @@ -961,8 +961,8 @@ struct __attribute__((__packed__)) VerifiedMotionEvent : public VerifiedInputEve float rawX; float rawY; int32_t actionMasked; nsecs_t downTimeNanos; int32_t flags; nsecs_t downTimeNanos; int32_t metaState; int32_t buttonState; }; Loading
libs/input/Input.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -192,8 +192,8 @@ VerifiedKeyEvent verifiedKeyEventFromKeyEvent(const KeyEvent& event) { return {{VerifiedInputEvent::Type::KEY, event.getDeviceId(), event.getEventTime(), event.getSource(), event.getDisplayId()}, event.getAction(), event.getDownTime(), event.getFlags() & VERIFIED_KEY_EVENT_FLAGS, event.getDownTime(), event.getKeyCode(), event.getScanCode(), event.getMetaState(), Loading @@ -206,8 +206,8 @@ VerifiedMotionEvent verifiedMotionEventFromMotionEvent(const MotionEvent& event) event.getRawX(0), event.getRawY(0), event.getActionMasked(), event.getDownTime(), event.getFlags() & VERIFIED_MOTION_EVENT_FLAGS, event.getDownTime(), event.getMetaState(), event.getButtonState()}; } Loading
services/inputflinger/dispatcher/Entry.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -32,8 +32,8 @@ VerifiedKeyEvent verifiedKeyEventFromKeyEntry(const KeyEntry& entry) { return {{VerifiedInputEvent::Type::KEY, entry.deviceId, entry.eventTime, entry.source, entry.displayId}, entry.action, entry.downTime, entry.flags & VERIFIED_KEY_EVENT_FLAGS, entry.downTime, entry.keyCode, entry.scanCode, entry.metaState, Loading @@ -50,8 +50,8 @@ VerifiedMotionEvent verifiedMotionEventFromMotionEntry(const MotionEntry& entry, rawXY.x, rawXY.y, actionMasked, entry.downTime, entry.flags & VERIFIED_MOTION_EVENT_FLAGS, entry.downTime, entry.metaState, entry.buttonState}; } Loading
services/inputflinger/tests/InputDispatcher_test.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -3145,8 +3145,8 @@ TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) { const VerifiedKeyEvent& verifiedKey = static_cast<const VerifiedKeyEvent&>(*verified); ASSERT_EQ(keyArgs.action, verifiedKey.action); ASSERT_EQ(keyArgs.downTime, verifiedKey.downTimeNanos); ASSERT_EQ(keyArgs.flags & VERIFIED_KEY_EVENT_FLAGS, verifiedKey.flags); ASSERT_EQ(keyArgs.downTime, verifiedKey.downTimeNanos); ASSERT_EQ(keyArgs.keyCode, verifiedKey.keyCode); ASSERT_EQ(keyArgs.scanCode, verifiedKey.scanCode); ASSERT_EQ(keyArgs.metaState, verifiedKey.metaState); Loading Loading @@ -3194,8 +3194,8 @@ TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) { EXPECT_EQ(rawXY.x, verifiedMotion.rawX); EXPECT_EQ(rawXY.y, verifiedMotion.rawY); EXPECT_EQ(motionArgs.action & AMOTION_EVENT_ACTION_MASK, verifiedMotion.actionMasked); EXPECT_EQ(motionArgs.downTime, verifiedMotion.downTimeNanos); EXPECT_EQ(motionArgs.flags & VERIFIED_MOTION_EVENT_FLAGS, verifiedMotion.flags); EXPECT_EQ(motionArgs.downTime, verifiedMotion.downTimeNanos); EXPECT_EQ(motionArgs.metaState, verifiedMotion.metaState); EXPECT_EQ(motionArgs.buttonState, verifiedMotion.buttonState); } Loading Loading @@ -4179,7 +4179,7 @@ protected: } } void touchAndAssertPositions(int32_t action, std::vector<PointF> touchedPoints, void touchAndAssertPositions(int32_t action, const std::vector<PointF>& touchedPoints, std::vector<PointF> expectedPoints) { NotifyMotionArgs motionArgs = generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, touchedPoints); Loading