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Aligning HLG and PQ to 1.0 == 203 nits made SDR assets in screenshots too dim, since both the colorspace and the color transform applied dimming. Removing dimming application from the color transform is a larger change, so just compensate when configuring the screenshot in SurfaceFlinger instead. Bug: 280347733 Test: HwAccelerationTest Test: Navigate in and out of recents Change-Id: Idfdb74c0c3b977717b870b2bb9a469be37d27dc9