Loading services/vr/vr_window_manager/composer/impl/vr_hwc.cpp +5 −4 Original line number Diff line number Diff line Loading @@ -48,6 +48,11 @@ sp<GraphicBuffer> GetBufferFromHandle(const native_handle_t* handle) { int32_t format = 0; GraphicBufferMapper& mapper = GraphicBufferMapper::get(); if (mapper.registerBuffer(handle) != OK) { ALOGE("Failed to register buffer"); return nullptr; } if (mapper.getDimensions(handle, &width, &height) || mapper.getStride(handle, &stride) || mapper.getFormat(handle, &format) || Loading @@ -64,10 +69,6 @@ sp<GraphicBuffer> GetBufferFromHandle(const native_handle_t* handle) { sp<GraphicBuffer> buffer = new GraphicBuffer( width, height, format, layer_count, producer_usage, consumer_usage, stride, native_handle_clone(handle), true); if (mapper.registerBuffer(buffer.get()) != OK) { ALOGE("Failed to register buffer"); return nullptr; } return buffer; } Loading services/vr/vr_window_manager/hwc_callback.cpp +0 −31 Original line number Diff line number Diff line Loading @@ -11,37 +11,6 @@ namespace dvr { namespace { sp<GraphicBuffer> GetBufferFromHandle(const native_handle_t* handle) { GraphicBufferMapper& mapper = GraphicBufferMapper::get(); if (mapper.registerBuffer(handle) != OK) { ALOGE("Failed to register buffer"); return nullptr; } uint32_t width = 0, height = 0, stride = 0, layer_count = 1; uint64_t producer_usage = 0, consumer_usage = 0; int32_t format = 0; if (mapper.getDimensions(handle, &width, &height) || mapper.getStride(handle, &stride) || mapper.getFormat(handle, &format) || mapper.getProducerUsage(handle, &producer_usage) || mapper.getConsumerUsage(handle, &consumer_usage)) { ALOGE("Failed to read handle properties"); return nullptr; } // This will only succeed if gralloc has GRALLOC1_CAPABILITY_LAYERED_BUFFERS // capability. Otherwise assume a count of 1. mapper.getLayerCount(handle, &layer_count); sp<GraphicBuffer> buffer = new GraphicBuffer( width, height, format, layer_count, producer_usage, consumer_usage, stride, native_handle_clone(handle), true); return buffer; } HwcCallback::FrameStatus GetFrameStatus(const HwcCallback::Frame& frame) { for (const auto& layer : frame.layers()) { // If there is no fence it means the buffer is already finished. Loading Loading
services/vr/vr_window_manager/composer/impl/vr_hwc.cpp +5 −4 Original line number Diff line number Diff line Loading @@ -48,6 +48,11 @@ sp<GraphicBuffer> GetBufferFromHandle(const native_handle_t* handle) { int32_t format = 0; GraphicBufferMapper& mapper = GraphicBufferMapper::get(); if (mapper.registerBuffer(handle) != OK) { ALOGE("Failed to register buffer"); return nullptr; } if (mapper.getDimensions(handle, &width, &height) || mapper.getStride(handle, &stride) || mapper.getFormat(handle, &format) || Loading @@ -64,10 +69,6 @@ sp<GraphicBuffer> GetBufferFromHandle(const native_handle_t* handle) { sp<GraphicBuffer> buffer = new GraphicBuffer( width, height, format, layer_count, producer_usage, consumer_usage, stride, native_handle_clone(handle), true); if (mapper.registerBuffer(buffer.get()) != OK) { ALOGE("Failed to register buffer"); return nullptr; } return buffer; } Loading
services/vr/vr_window_manager/hwc_callback.cpp +0 −31 Original line number Diff line number Diff line Loading @@ -11,37 +11,6 @@ namespace dvr { namespace { sp<GraphicBuffer> GetBufferFromHandle(const native_handle_t* handle) { GraphicBufferMapper& mapper = GraphicBufferMapper::get(); if (mapper.registerBuffer(handle) != OK) { ALOGE("Failed to register buffer"); return nullptr; } uint32_t width = 0, height = 0, stride = 0, layer_count = 1; uint64_t producer_usage = 0, consumer_usage = 0; int32_t format = 0; if (mapper.getDimensions(handle, &width, &height) || mapper.getStride(handle, &stride) || mapper.getFormat(handle, &format) || mapper.getProducerUsage(handle, &producer_usage) || mapper.getConsumerUsage(handle, &consumer_usage)) { ALOGE("Failed to read handle properties"); return nullptr; } // This will only succeed if gralloc has GRALLOC1_CAPABILITY_LAYERED_BUFFERS // capability. Otherwise assume a count of 1. mapper.getLayerCount(handle, &layer_count); sp<GraphicBuffer> buffer = new GraphicBuffer( width, height, format, layer_count, producer_usage, consumer_usage, stride, native_handle_clone(handle), true); return buffer; } HwcCallback::FrameStatus GetFrameStatus(const HwcCallback::Frame& frame) { for (const auto& layer : frame.layers()) { // If there is no fence it means the buffer is already finished. Loading