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Commit 76ecaa7b authored by Vishnu Nair's avatar Vishnu Nair Committed by Android (Google) Code Review
Browse files

Merge "SF: Update InputFlinger outside main thread"

parents e334dd41 03ccbd6b
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+1 −3
Original line number Diff line number Diff line
@@ -550,9 +550,7 @@ bool InputWindowCommands::merge(const InputWindowCommands& other) {
}

bool InputWindowCommands::empty() const {
    bool empty = true;
    empty = focusRequests.empty() && !syncInputWindows;
    return empty;
    return focusRequests.empty() && !syncInputWindows;
}

void InputWindowCommands::clear() {
+5 −3
Original line number Diff line number Diff line
@@ -32,7 +32,9 @@ BackgroundExecutor::BackgroundExecutor() : Singleton<BackgroundExecutor>() {
            std::vector<std::function<void()>> tasks;
            {
                std::unique_lock lock(mMutex);
                mWorkAvailableCv.wait(lock, [&]() { return mDone || !mTasks.empty(); });
                android::base::ScopedLockAssertion assumeLock(mMutex);
                mWorkAvailableCv.wait(lock,
                                      [&]() REQUIRES(mMutex) { return mDone || !mTasks.empty(); });
                tasks = std::move(mTasks);
                mTasks.clear();
                done = mDone;
@@ -47,7 +49,7 @@ BackgroundExecutor::BackgroundExecutor() : Singleton<BackgroundExecutor>() {

BackgroundExecutor::~BackgroundExecutor() {
    {
        std::unique_lock lock(mMutex);
        std::scoped_lock lock(mMutex);
        mDone = true;
        mWorkAvailableCv.notify_all();
    }
@@ -57,7 +59,7 @@ BackgroundExecutor::~BackgroundExecutor() {
}

void BackgroundExecutor::execute(std::function<void()> task) {
    std::unique_lock lock(mMutex);
    std::scoped_lock lock(mMutex);
    mTasks.emplace_back(std::move(task));
    mWorkAvailableCv.notify_all();
}
+4 −3
Original line number Diff line number Diff line
@@ -16,6 +16,7 @@

#pragma once

#include <android-base/thread_annotations.h>
#include <utils/Singleton.h>
#include <condition_variable>
#include <mutex>
@@ -33,10 +34,10 @@ public:

private:
    std::mutex mMutex;
    std::condition_variable mWorkAvailableCv;
    std::condition_variable mWorkAvailableCv GUARDED_BY(mMutex);
    bool mDone GUARDED_BY(mMutex) = false;
    std::vector<std::function<void()>> mTasks GUARDED_BY(mMutex);
    std::thread mThread;
    bool mDone = false;
    std::vector<std::function<void()>> mTasks;
};

} // namespace android
+32 −16
Original line number Diff line number Diff line
@@ -93,6 +93,7 @@
#include <type_traits>
#include <unordered_map>

#include "BackgroundExecutor.h"
#include "BufferLayer.h"
#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
@@ -3054,28 +3055,45 @@ void SurfaceFlinger::updateInputFlinger() {
        return;
    }

    std::vector<WindowInfo> windowInfos;
    std::vector<DisplayInfo> displayInfos;
    bool updateWindowInfo = false;
    if (mVisibleRegionsDirty || mInputInfoChanged) {
        mInputInfoChanged = false;
        notifyWindowInfos();
    } else if (mInputWindowCommands.syncInputWindows) {
        updateWindowInfo = true;
        buildWindowInfos(windowInfos, displayInfos);
    }
    if (!updateWindowInfo && mInputWindowCommands.empty()) {
        return;
    }
    BackgroundExecutor::getInstance().execute([updateWindowInfo,
                                               windowInfos = std::move(windowInfos),
                                               displayInfos = std::move(displayInfos),
                                               inputWindowCommands =
                                                       std::move(mInputWindowCommands),
                                               inputFlinger = mInputFlinger, this]() {
        ATRACE_NAME("BackgroundExecutor::updateInputFlinger");
        if (updateWindowInfo) {
            mWindowInfosListenerInvoker->windowInfosChanged(windowInfos, displayInfos,
                                                            inputWindowCommands.syncInputWindows);
        } else if (inputWindowCommands.syncInputWindows) {
            // If the caller requested to sync input windows, but there are no
            // changes to input windows, notify immediately.
            windowInfosReported();
        }

    for (const auto& focusRequest : mInputWindowCommands.focusRequests) {
        mInputFlinger->setFocusedWindow(focusRequest);
        for (const auto& focusRequest : inputWindowCommands.focusRequests) {
            inputFlinger->setFocusedWindow(focusRequest);
        }
    });

    mInputWindowCommands.clear();
}

void SurfaceFlinger::notifyWindowInfos() {
    std::vector<WindowInfo> windowInfos;
    std::vector<DisplayInfo> displayInfos;
void SurfaceFlinger::buildWindowInfos(std::vector<WindowInfo>& outWindowInfos,
                                      std::vector<DisplayInfo>& outDisplayInfos) {
    std::unordered_map<uint32_t /*layerStackId*/,
                       std::pair<bool /* isSecure */, const ui::Transform>>
            inputDisplayDetails;

    for (const auto& [_, display] : ON_MAIN_THREAD(mDisplays)) {
        if (!display->receivesInput()) {
            continue;
@@ -3089,7 +3107,7 @@ void SurfaceFlinger::notifyWindowInfos() {
                  layerStackId);
            continue;
        }
        displayInfos.emplace_back(info);
        outDisplayInfos.emplace_back(info);
    }

    mDrawingState.traverseInReverseZOrder([&](Layer* layer) {
@@ -3109,10 +3127,8 @@ void SurfaceFlinger::notifyWindowInfos() {
                  layer->getDebugName(), layerStackId);
        }

        windowInfos.push_back(layer->fillInputInfo(displayTransform, isSecure));
        outWindowInfos.push_back(layer->fillInputInfo(displayTransform, isSecure));
    });
    mWindowInfosListenerInvoker->windowInfosChanged(windowInfos, displayInfos,
                                                    mInputWindowCommands.syncInputWindows);
}

void SurfaceFlinger::updateCursorAsync() {
+3 −2
Original line number Diff line number Diff line
@@ -690,7 +690,8 @@ private:
    void updateLayerGeometry();

    void updateInputFlinger();
    void notifyWindowInfos();
    void buildWindowInfos(std::vector<gui::WindowInfo>& outWindowInfos,
                          std::vector<gui::DisplayInfo>& outDisplayInfos);
    void commitInputWindowCommands() REQUIRES(mStateLock);
    void updateCursorAsync();

@@ -1294,8 +1295,8 @@ private:
    const float mInternalDisplayDensity;
    const float mEmulatedDisplayDensity;

    sp<os::IInputFlinger> mInputFlinger;
    // Should only be accessed by the main thread.
    sp<os::IInputFlinger> mInputFlinger;
    InputWindowCommands mInputWindowCommands;

    Hwc2::impl::PowerAdvisor mPowerAdvisor;