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Check status codes of GraphicBuffers on allocation
We're getting reports of buffers transiently missing usage bits when allocated from SurfaceFlinger causing strange issues. Fatal logging when there is an allocation error will hopefully aid in triaging future bug reports. Bug: 157562905 Bug: 179786581 Test: build, boots Change-Id: I715295c0b6b3450e71181d93391dd99616f89d26