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Commit 6cf6ba69 authored by Jesse Hall's avatar Jesse Hall Committed by Android (Google) Code Review
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Merge "Remove unused HWCLayer::setPerFrameDefaultState()"

parents c4fd05b1 51d22007
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+0 −3
Original line number Original line Diff line number Diff line
@@ -800,9 +800,6 @@ public:
    virtual void setAcquireFenceFd(int fenceFd) {
    virtual void setAcquireFenceFd(int fenceFd) {
        getLayer()->acquireFenceFd = fenceFd;
        getLayer()->acquireFenceFd = fenceFd;
    }
    }
    virtual void setPerFrameDefaultState() {
        //getLayer()->compositionType = HWC_FRAMEBUFFER;
    }
    virtual void setDefaultState() {
    virtual void setDefaultState() {
        getLayer()->compositionType = HWC_FRAMEBUFFER;
        getLayer()->compositionType = HWC_FRAMEBUFFER;
        getLayer()->hints = 0;
        getLayer()->hints = 0;
+0 −1
Original line number Original line Diff line number Diff line
@@ -143,7 +143,6 @@ public:
        virtual int32_t getCompositionType() const = 0;
        virtual int32_t getCompositionType() const = 0;
        virtual uint32_t getHints() const = 0;
        virtual uint32_t getHints() const = 0;
        virtual int getAndResetReleaseFenceFd() = 0;
        virtual int getAndResetReleaseFenceFd() = 0;
        virtual void setPerFrameDefaultState() = 0;
        virtual void setDefaultState() = 0;
        virtual void setDefaultState() = 0;
        virtual void setSkip(bool skip) = 0;
        virtual void setSkip(bool skip) = 0;
        virtual void setBlending(uint32_t blending) = 0;
        virtual void setBlending(uint32_t blending) = 0;
+0 −1
Original line number Original line Diff line number Diff line
@@ -300,7 +300,6 @@ void LayerBase::setGeometry(


void LayerBase::setPerFrameData(const sp<const DisplayDevice>& hw,
void LayerBase::setPerFrameData(const sp<const DisplayDevice>& hw,
        HWComposer::HWCLayerInterface& layer) {
        HWComposer::HWCLayerInterface& layer) {
    layer.setPerFrameDefaultState();
    // we have to set the visible region on every frame because
    // we have to set the visible region on every frame because
    // we currently free it during onLayerDisplayed(), which is called
    // we currently free it during onLayerDisplayed(), which is called
    // after HWComposer::commit() -- every frame.
    // after HWComposer::commit() -- every frame.