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Commit 661bda98 authored by Mathias Agopian's avatar Mathias Agopian Committed by Android Git Automerger
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am 9d6a685b: Merge changes I430cf57b,I51f02f67,I464f13f3 into eclair

Merge commit '9d6a685ba939f413a8d3e1e97627593aa1cdf6cb' into eclair-mr2

* commit '9d6a685ba939f413a8d3e1e97627593aa1cdf6cb':
  fix [2168528] enable glTexImage2D code path in SF for software-only buffers
  fix [2168531] have software-only gralloc buffer side-step the HAL
  fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
parents f5015d76 ef864634
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+0 −81
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/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_UI_PRIVATE_SURFACE_BUFFER_H
#define ANDROID_UI_PRIVATE_SURFACE_BUFFER_H

#include <stdint.h>
#include <sys/types.h>

#include <utils/RefBase.h>

#include <private/ui/android_natives_priv.h>

namespace android {

// ---------------------------------------------------------------------------

class BufferMapper;
class Parcel;
class Rect;
class Surface;
class SurfaceBuffer;

// ---------------------------------------------------------------------------

class SurfaceBuffer 
    : public EGLNativeBase<
        android_native_buffer_t, 
        SurfaceBuffer, 
        LightRefBase<SurfaceBuffer> >
{
public:
    status_t lock(uint32_t usage, void** vaddr);
    status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
    status_t unlock();

    void setIndex(int index);
    int getIndex() const;
    
protected:
            SurfaceBuffer();
            SurfaceBuffer(const Parcel& reply);
    virtual ~SurfaceBuffer();
    bool mOwner;

    inline const BufferMapper& getBufferMapper() const { return mBufferMapper; }
    inline BufferMapper& getBufferMapper() { return mBufferMapper; }
    
private:
    friend class Surface;
    friend class BpSurface;
    friend class BnSurface;
    friend class LightRefBase<SurfaceBuffer>;    

    SurfaceBuffer& operator = (const SurfaceBuffer& rhs);
    const SurfaceBuffer& operator = (const SurfaceBuffer& rhs) const;

    static status_t writeToParcel(Parcel* reply, 
            android_native_buffer_t const* buffer);
    
    BufferMapper& mBufferMapper;
    int mIndex;
};

}; // namespace android

#endif // ANDROID_UI_PRIVATE_SURFACE_BUFFER_H
+1 −46
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@@ -14,49 +14,4 @@
 * limitations under the License.
 * limitations under the License.
 */
 */


#ifndef ANDROID_ANDROID_NATIVES_PRIV_H
#include <ui/android_native_buffer.h>
#define ANDROID_ANDROID_NATIVES_PRIV_H

#include <ui/egl/android_natives.h>

#ifdef __cplusplus
extern "C" {
#endif

/*****************************************************************************/

typedef struct android_native_buffer_t
{
#ifdef __cplusplus
    android_native_buffer_t() { 
        common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
        common.version = sizeof(android_native_buffer_t);
        memset(common.reserved, 0, sizeof(common.reserved));
    }
#endif

    struct android_native_base_t common;

    int width;
    int height;
    int stride;
    int format;
    int usage;
    
    void* reserved[2];

    buffer_handle_t handle;

    void* reserved_proc[8];
} android_native_buffer_t;


/*****************************************************************************/

#ifdef __cplusplus
}
#endif

/*****************************************************************************/

#endif /* ANDROID_ANDROID_NATIVES_PRIV_H */
+83 −0
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/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_UI_PRIVATE_SW_GRALLOC_HANDLE_H
#define ANDROID_UI_PRIVATE_SW_GRALLOC_HANDLE_H

#include <stdint.h>
#include <limits.h>
#include <sys/cdefs.h>
#include <hardware/gralloc.h>
#include <errno.h>

#include <cutils/native_handle.h>

namespace android {

/*****************************************************************************/

struct sw_gralloc_handle_t : public native_handle 
{
    // file-descriptors
    int     fd;
    // ints
    int     magic;
    int     size;
    int     base;
    int     prot;
    int     pid;

    static const int sNumInts = 5;
    static const int sNumFds = 1;
    static const int sMagic = '_sgh';

    sw_gralloc_handle_t() :
        fd(-1), magic(sMagic), size(0), base(0), prot(0), pid(getpid())
    {
        version = sizeof(native_handle);
        numInts = sNumInts;
        numFds = sNumFds;
    }
    ~sw_gralloc_handle_t() {
        magic = 0;
    }

    static int validate(const native_handle* h) {
        const sw_gralloc_handle_t* hnd = (const sw_gralloc_handle_t*)h;
        if (!h || h->version != sizeof(native_handle) ||
                h->numInts != sNumInts || h->numFds != sNumFds ||
                hnd->magic != sMagic) 
        {
            return -EINVAL;
        }
        return 0;
    }

    static status_t alloc(uint32_t w, uint32_t h, int format,
            int usage, buffer_handle_t* handle, int32_t* stride);
    static status_t free(sw_gralloc_handle_t* hnd);
    static status_t registerBuffer(sw_gralloc_handle_t* hnd);
    static status_t unregisterBuffer(sw_gralloc_handle_t* hnd);
    static status_t lock(sw_gralloc_handle_t* hnd, int usage,
            int l, int t, int w, int h, void** vaddr);
    static status_t unlock(sw_gralloc_handle_t* hnd);
};

/*****************************************************************************/

}; // namespace android

#endif /* ANDROID_UI_PRIVATE_SW_GRALLOC_HANDLE_H */
+124 −0
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@@ -14,38 +14,59 @@
 * limitations under the License.
 * limitations under the License.
 */
 */


#ifndef ANDROID_LAYER_BITMAP_H
#ifndef ANDROID_GRAPHIC_BUFFER_H
#define ANDROID_LAYER_BITMAP_H
#define ANDROID_GRAPHIC_BUFFER_H


#include <stdint.h>
#include <stdint.h>
#include <sys/types.h>
#include <sys/types.h>


#include <ui/android_native_buffer.h>
#include <ui/PixelFormat.h>
#include <ui/PixelFormat.h>
#include <ui/Rect.h>
#include <ui/Rect.h>
#include <pixelflinger/pixelflinger.h>
#include <pixelflinger/pixelflinger.h>
#include <private/ui/SurfaceBuffer.h>


struct android_native_buffer_t;
struct android_native_buffer_t;


namespace android {
namespace android {


class GraphicBufferMapper;
class Parcel;

// ===========================================================================
// ===========================================================================
// Buffer
// GraphicBuffer
// ===========================================================================
// ===========================================================================


class Buffer : public SurfaceBuffer
class GraphicBuffer
    : public EGLNativeBase<
        android_native_buffer_t, 
        GraphicBuffer, 
        LightRefBase<GraphicBuffer> >
{
{
public:
public:

    enum {
    enum {
        DONT_CLEAR  = 0x00000001,
        USAGE_SW_READ_NEVER     = GRALLOC_USAGE_SW_READ_NEVER,
        SECURE      = 0x00000004
        USAGE_SW_READ_RARELY    = GRALLOC_USAGE_SW_READ_RARELY,
        USAGE_SW_READ_OFTEN     = GRALLOC_USAGE_SW_READ_OFTEN,
        USAGE_SW_READ_MASK      = GRALLOC_USAGE_SW_READ_MASK,
        
        USAGE_SW_WRITE_NEVER    = GRALLOC_USAGE_SW_WRITE_NEVER,
        USAGE_SW_WRITE_RARELY   = GRALLOC_USAGE_SW_WRITE_RARELY,
        USAGE_SW_WRITE_OFTEN    = GRALLOC_USAGE_SW_WRITE_OFTEN,
        USAGE_SW_WRITE_MASK     = GRALLOC_USAGE_SW_WRITE_MASK,
        
        USAGE_SOFTWARE_MASK     = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
        
        USAGE_HW_TEXTURE        = GRALLOC_USAGE_HW_TEXTURE,
        USAGE_HW_RENDER         = GRALLOC_USAGE_HW_RENDER,
        USAGE_HW_2D             = GRALLOC_USAGE_HW_2D,
        USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK
    };
    };


    Buffer();
    GraphicBuffer();


    // creates w * h buffer
    // creates w * h buffer
    Buffer(uint32_t w, uint32_t h, PixelFormat format,
    GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t ssage);
            uint32_t reqUsage, uint32_t flags = 0);


    // return status
    // return status
    status_t initCheck() const;
    status_t initCheck() const;
@@ -57,27 +78,47 @@ public:
    PixelFormat getPixelFormat() const  { return format; }
    PixelFormat getPixelFormat() const  { return format; }
    Rect getBounds() const              { return Rect(width, height); }
    Rect getBounds() const              { return Rect(width, height); }
    
    
    status_t reallocate(uint32_t w, uint32_t h, PixelFormat f, uint32_t usage);

    status_t lock(uint32_t usage, void** vaddr);
    status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
    status_t lock(GGLSurface* surface, uint32_t usage);
    status_t lock(GGLSurface* surface, uint32_t usage);
    status_t unlock();
    
    
    android_native_buffer_t* getNativeBuffer() const;
    android_native_buffer_t* getNativeBuffer() const;
    
    
    status_t reallocate(uint32_t w, uint32_t h, PixelFormat f,
    void setIndex(int index);
            uint32_t reqUsage, uint32_t flags);
    int getIndex() const;

protected:
    GraphicBuffer(const Parcel& reply);
    virtual ~GraphicBuffer();

    inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
    inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
    bool mOwner;


private:
private:
    friend class LightRefBase<Buffer>;
    friend class Surface;
    Buffer(const Buffer& rhs);
    friend class BpSurface;
    virtual ~Buffer();
    friend class BnSurface;
    Buffer& operator = (const Buffer& rhs);
    friend class LightRefBase<GraphicBuffer>;
    const Buffer& operator = (const Buffer& rhs) const;
    GraphicBuffer(const GraphicBuffer& rhs);
    GraphicBuffer& operator = (const GraphicBuffer& rhs);
    const GraphicBuffer& operator = (const GraphicBuffer& rhs) const;


    status_t initSize(uint32_t w, uint32_t h, PixelFormat format, 
    status_t initSize(uint32_t w, uint32_t h, PixelFormat format, 
            uint32_t reqUsage, uint32_t flags);
            uint32_t usage);

    static status_t writeToParcel(Parcel* reply, 
            android_native_buffer_t const* buffer);


    GraphicBufferMapper& mBufferMapper;
    ssize_t mInitCheck;
    ssize_t mInitCheck;
    uint32_t mVStride;
    uint32_t mVStride;
    int mIndex;
};
};


}; // namespace android
}; // namespace android


#endif // ANDROID_LAYER_BITMAP_H
#endif // ANDROID_GRAPHIC_BUFFER_H
+5 −5
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@@ -37,7 +37,7 @@ namespace android {


class String8;
class String8;


class BufferAllocator : public Singleton<BufferAllocator>
class GraphicBufferAllocator : public Singleton<GraphicBufferAllocator>
{
{
public:
public:
    enum {
    enum {
@@ -59,7 +59,7 @@ public:
        USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK
        USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK
    };
    };


    static inline BufferAllocator& get() { return getInstance(); }
    static inline GraphicBufferAllocator& get() { return getInstance(); }
    
    


    status_t alloc(uint32_t w, uint32_t h, PixelFormat format, int usage,
    status_t alloc(uint32_t w, uint32_t h, PixelFormat format, int usage,
@@ -82,9 +82,9 @@ private:
    static Mutex sLock;
    static Mutex sLock;
    static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
    static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
    
    
    friend class Singleton<BufferAllocator>;
    friend class Singleton<GraphicBufferAllocator>;
    BufferAllocator();
    GraphicBufferAllocator();
    ~BufferAllocator();
    ~GraphicBufferAllocator();
    
    
    mutable Mutex mLock;
    mutable Mutex mLock;
    alloc_device_t  *mAllocDev;
    alloc_device_t  *mAllocDev;
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